C# 使用 PerformanceCounter 获取 CPU 和 硬盘的使用率

C# 使用 PerformanceCounter 获取 CPU 和 硬盘的使用率:

先看界面:

建一个 Windows Form  桌面程序,代码如下:

using System;
using System.ComponentModel;
using System.Windows.Forms;
using System.Diagnostics;
using System.Threading;

namespace PerformanceCounterApp
{
    public partial class MainForm : Form
    {
        private BackgroundWorker backgroundWorker;
        private bool isWorking = false;

        public MainForm()
        {
            InitializeComponent();
        }

        private void Form_Load(object sender, EventArgs e)
        {
            cpuLabel.Text = string.Empty;
            diskLabel.Text = string.Empty;
            backgroundWorker = new BackgroundWorker();
            backgroundWorker.WorkerReportsProgress = true;
            backgroundWorker.WorkerSupportsCancellation = true;
            backgroundWorker.DoWork += BackgroundWorker_DoWork;
            backgroundWorker.ProgressChanged += BackgroundWorker_ProgressChanged;
            backgroundWorker.RunWorkerCompleted += BackgroundWorker_RunWorkerCompleted;
        }

        private void BackgroundWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            //PerformanceCounter diskp = new PerformanceCounter("PhysicalDisk", "% Disk Time", "_Total");
            isWorking = true;
            backgroundWorker.ReportProgress(0, "Loading.../");
            PerformanceCounter cpup = new PerformanceCounter("Processor", "% Processor Time", "_Total");
            PerformanceCounter diskp = new PerformanceCounter("PhysicalDisk", "Disk Read Bytes/sec", "_Total");
            try
            {
                do
                {
                    Thread.Sleep(150);
                    var cpuv1 = (int)cpup.NextValue();
                    var diskv1 = (int)diskp.NextValue();
                    Thread.Sleep(150);
                    var cpuv2 = (int)cpup.NextValue();
                    var diskv2 = (int)diskp.NextValue();
                    Thread.Sleep(150);
                    var cpuv3 = (int)cpup.NextValue();
                    var diskv3 = (int)diskp.NextValue();
                    Thread.Sleep(150);
                    var cpuv4 = (int)cpup.NextValue();
                    var diskv4 = (int)diskp.NextValue();
                    var cpuv = (cpuv1 + cpuv2 + cpuv3 + cpuv4) / 4;
                    var diskv = (diskv1 + diskv2+ diskv3 + diskv4) / 4;
                    string data = $"{cpuv}%/{diskv}";
                    backgroundWorker.ReportProgress(0,data);
                } while (!backgroundWorker.CancellationPending);
            }
            catch (Exception)
            {
                throw;
            }
            finally
            {
                cpup.Dispose();
                diskp.Dispose();
                isWorking = false;
            }
        }
        private void BackgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            string[] data = e.UserState.ToString().Split('/');
            cpuLabel.Text = $"CPU: {data[0]}";
            diskLabel.Text = $"Disk: {data[1]} Bytes/sec";
        }
        private void BackgroundWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            var result = e.Result;
            var cc = e.Cancelled;
        }


        private void startButton_Click(object sender, EventArgs e)
        {
            if (backgroundWorker.CancellationPending) return;
            if (isWorking)
            {
                startButton.Text = "Start";
                backgroundWorker.CancelAsync();
            }
            else
            {
                startButton.Text = "Stop";
                backgroundWorker.RunWorkerAsync();
            } 
        }

        private void Form_Closed(object sender, FormClosedEventArgs e)
        {
            if (isWorking)
            {
                startButton.Enabled = false;
                backgroundWorker.CancelAsync();
            }
        }
    }
}

 

  • 0
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值