导入框架:
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#import <AVFoundation/AVFoundation.h>
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声明全局变量:
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@interface ViewController ()<AVAudioRecorderDelegate>
{
AVAudioRecorder *audioRecorder;
}
@end
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在ViewDidLoad中:
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UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(100, 100, 100, 100);
[button setTitle:@
"TICK"
forState:UIControlStateNormal];
button.backgroundColor = [UIColor brownColor];
[button addTarget:self action:@selector(startAudioRecoder:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:button];
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按钮的触发事件
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- (
void
)startAudioRecoder:(UIButton *)sender{
sender.selected = !sender.selected;
if
(sender.selected != YES) {
[audioRecorder stop];
return
;
}
// URL是本地的URL AVAudioRecorder需要一个存储的路径
NSString *name = [NSString stringWithFormat:@
"%d.aiff"
,(
int
)[NSDate date].timeIntervalSince1970];
NSString *path = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES).firstObject stringByAppendingPathComponent:name];
NSError *error;
// 录音机 初始化
audioRecorder = [[AVAudioRecorder alloc]initWithURL:[NSURL fileURLWithPath:path] settings:@{AVNumberOfChannelsKey:@2,AVSampleRateKey:@44100,AVLinearPCMBitDepthKey:@32,AVEncoderAudioQualityKey:@(AVAudioQualityMax),AVEncoderBitRateKey:@128000} error:&error];
[audioRecorder prepareToRecord];
[audioRecorder record];
audioRecorder.delegate = self;
/*
1.AVNumberOfChannelsKey 通道数 通常为双声道 值2
2.AVSampleRateKey 采样率 单位HZ 通常设置成44100 也就是44.1k
3.AVLinearPCMBitDepthKey 比特率 8 16 24 32
4.AVEncoderAudioQualityKey 声音质量
① AVAudioQualityMin = 0, 最小的质量
② AVAudioQualityLow = 0x20, 比较低的质量
③ AVAudioQualityMedium = 0x40, 中间的质量
④ AVAudioQualityHigh = 0x60,高的质量
⑤ AVAudioQualityMax = 0x7F 最好的质量
5.AVEncoderBitRateKey 音频编码的比特率 单位Kbps 传输的速率 一般设置128000 也就是128kbps
*/
NSLog(@
"%@"
,path);
}
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代理方法:
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- (
void
)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(
BOOL
)flag{
NSLog(@
"录音结束"
);
// 文件操作的类
NSFileManager *manger = [NSFileManager defaultManager];
NSString *path = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) lastObject];
// 获得当前文件的所有子文件subpathsAtPath
NSArray *pathlList = [manger subpathsAtPath:path];
// 需要只获得录音文件
NSMutableArray *audioPathList = [NSMutableArray array];
// 遍历所有这个文件夹下的子文件
for
(NSString *audioPath in pathlList) {
// 通过对比文件的延展名(扩展名 尾缀) 来区分是不是录音文件
if
([audioPath.pathExtension isEqualToString:@
"aiff"
]) {
// 把筛选出来的文件放到数组中
[audioPathList addObject:audioPath];
}
}
NSLog(@
"%@"
,audioPathList);
}
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