import random
def evaluate(x1, x2, x3):
return x1+x2-x3
if __name__ == '__main__':
x_range = [ [-2, 5], [2, 6], [-5, 2] ]
best_sol = [random.randint(x_range[0][0], x_range[0][1]),
random.randint(x_range[1][0], x_range[1][1]),
random.randint(x_range[2][0], x_range[2][1])]
while True:
best_evaluate = evaluate(best_sol[0], best_sol[1], best_sol[2])
current_best_value = best_evaluate
sols = [best_sol]
for i in xrange(len(best_sol)):
if best_sol[i] > x_range[i][0]:
sols.append(best_sol[0:i] + [best_sol[i]-1] + best_sol[i+1:])
if best_sol[i] < x_range[i][1]:
sols.append(best_sol[0:i] + [best_sol[i]+1] + best_sol[i+1:])
print sols
for s in sols:
el = evaluate(s[0], s[1], s[2])
if el < best_evaluate: