TAQSkinScrollBar 类美化滚动条再讨论

再说:TAQSkinScrollBar 类美化滚动条,http://www.138soft.com/?p=156  里面有人提到不可以滚动

滚动的改善方法:

 

unit AQSkinScrollBar;
(*
 说明:本单元提取自TdsaSkinAdapter控件,版权归原作者所有。

 提取:www.138soft.com

*)
{$R Scroll.RES}

interface
uses
  ComCtrls,
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms;

const
  // Billenium Effects messages
  BE_ID = $41A2;
  BE_BASE = CM_BASE + $0C4A;
  CM_BENCPAINT = BE_BASE + 1;
  CM_SENCPAINT = CM_BASE + 457;

type
  TStretchType = (stFull, stHorz, stVert);
  TAQSkinScrollBarControl = record
    SkinRect: TRect;
    //============================
    LTPoint, RTPoint, LBPoint, RBPoint: TPoint;
    ClRect: TRect;
    StretchEffect: Boolean;
    LeftStretch, TopStretch, RightStretch, BottomStretch: Boolean;
    StretchType: TStretchType;
    //============================
    TrackArea: TRect;
    UpButtonRect, ActiveUpButtonRect, DownUpButtonRect: TRect;
    DownButtonRect, ActiveDownButtonRect, DownDownButtonRect: TRect;
    ThumbRect, ActiveThumbRect, DownThumbRect: TRect;
    ThumbOffset1, ThumbOffset2: Integer;
    GlyphRect, ActiveGlyphRect, DownGlyphRect: TRect;
    GlyphTransparent: Boolean;
    GlyphTransparentColor: TColor;
    ThumbTransparent: Boolean;
    ThumbTransparentColor: TColor;
    ThumbStretchEffect: Boolean;
    ThumbMinSize: Integer;
    ThumbMinPageSize: Integer;
  end;

type
  TScrollButtonDrawState = (
    bsasbNormal,
    bsasbPressed,
    bsasbHot,
    bsasbDisabled
    );

type
  TAQSkinScrollBar = class(TObject)
  private
    FControl: TControl;
    FHandle: THandle;
    FHandled: Boolean;
    FOldWinProc: TWndMethod;
    SMouseInControl: Boolean;
    lbtndown: Boolean;
    procedure SetControl(Value: TControl);
    procedure NewWindowProc(var Message: TMessage);
  private
    FKind: TScrollBarKind;
    procedure DrawBorder(ADC: HDC; AUseExternalDC: Boolean);
    procedure DrawButton(Cnvs: TCanvas; i: Integer);
    function GetBoundsRect: TRect;
    function GetBorderTopLeft: TPoint;
    function HaveBorder: Boolean;
    function GetHeight: Integer;
    function GetWidth: Integer;
    function GetEnabled: Boolean;
  protected
    FOldPos: Integer;
    FCurPos, LVOldCurPos: single;
    VScrollWnd, HScrollWnd: TWinControl;
    VSliderState, VUpState, VDownState: TScrollButtonDrawState;
    HSliderState, HUpState, HDownState: TScrollButtonDrawState;
    function VScrollDisabled: Boolean;
    function HScrollDisabled: Boolean;
    function VDownButtonRect: TRect;
    function VScrollRect: TRect;
    function VSliderRect: TRect;
    function VTrackRect: TRect;
    function VUpButtonRect: TRect;
    function HDownButtonRect: TRect;
    function HScrollRect: TRect;
    function HSliderRect: TRect;
    function HTrackRect: TRect;
    function HUpButtonRect: TRect;
    procedure VDrawScroll(DC: HDC = 0);
    procedure HDrawScroll(DC: HDC = 0);
    // Billenium
    procedure CMBENCPaint(var Message: TMessage); //message CM_BENCPAINT;
    // SmartEffects
    procedure CMSENCPaint(var Message: TMessage); //message CM_SENCPAINT;
    //
    procedure WMLButtonDown(var Msg: TWMMouse); //message WM_LBUTTONDOWN;
    procedure WMLButtonUp(var Msg: TWMMouse); //message WM_LBUTTONUP;
    procedure WMNCLButtonDblClk(var Msg: TWMMouse); //message WM_NCLBUTTONDBLCLK;
    procedure WMNCLButtonDown(var Msg: TWMMouse); //message WM_NCLBUTTONDOWN;
    procedure WMNCMouseMove(var Msg: TWMNCHitMessage); //message WM_NCMOUSEMOVE;
    procedure WMNCLButtonUp(var Msg: TWMMouse); //message WM_NCLBUTTONUP;
    procedure WMMouseMove(var Msg: TWMMouse); //message WM_MOUSEMOVE;
    procedure WMNCPaint(var Msg: TWMNCPaint); //message WM_NCPAINT;
    procedure WMEraseBkgnd(var Msg: TMessage); //message WM_ERASEBKGND;
    procedure WMMouseWheel(var Msg: TMessage); //message WM_MOUSEWHEEL;
    procedure WMVScroll(var Msg: TMessage); //message WM_VSCROLL;
    procedure WMHScroll(var Msg: TMessage); //message WM_HSCROLL;
    procedure WMSize(var Msg: TMessage); //message WM_SIZE;
    procedure WMKeyDown(var Msg: TMessage); //message WM_KEYDOWN;
    procedure WMCAPTURECHANGED(var Msg: TMessage); //message WM_CAPTURECHANGED;
    procedure WMVTChangeState(var Msg: TMessage); message WM_APP + 32;
    procedure CMVisibleChanged(var Msg: TMessage); //message CM_VISIBLECHANGED;
    procedure CMMouseEnter(var Msg: TMessage); //message CM_MOUSEENTER;
    procedure CMMouseLeave(var Msg: TMessage); //message CM_MOUSELEAVE;
    procedure EMLINEINDEX(var Msg: TMessage); //message EM_LINEINDEX;
    procedure WMWindowPosChanging(var Msg: TWMWindowPosChanged); //message WM_WINDOWPOSCHANGING;
    procedure WMWindowPosChanged(var Msg: TWMWindowPosChanged); //message WM_WINDOWPOSCHANGED;
    procedure OnContextPopupAction(var Message: TMessage);
    procedure PaintBorder(Canvas: TCanvas; R: TRect); //override;
    function IsPopupWindow: Boolean;
    procedure PaintScroll;
    procedure UpdateScroll;
    procedure Paint(Canvas: TCanvas); //override;
    procedure SetHandle(const Value: HWnd); //override;
  private
    FBmp_Border: TBitmap;

    FBmp_skinrect_V: TBitmap;
    FBmp_activeupbuttonrect_V: TBitmap;
    FBmp_activedownbuttonrect_V: TBitmap;
    FBmp_thumbrect_V: TBitmap;
    FBmp_activethumbrect_V: TBitmap;

    FBmp_skinrect_H: TBitmap;
    FBmp_activeupbuttonrect_H: TBitmap;
    FBmp_activedownbuttonrect_H: TBitmap;
    FBmp_thumbrect_H: TBitmap;
    FBmp_activethumbrect_H: TBitmap;


    FVScrollCtrl, FHScrollCtrl: TAQSkinScrollBarControl;
    FBtnFace: TColor;
  public
    constructor Create;
    destructor Destroy; override;
  published
    property Control: TControl read FControl write SetControl;
    property Handle: THandle read FHandle;
    property Handled: Boolean read FHandled write FHandled;
    property Width: Integer read GetWidth;
    property Height: Integer read GetHeight;
    property Enabled: Boolean read GetEnabled;
  end;

  TWinScroll = class(TCustomControl)
  public
    FSubclass: TAQSkinScrollBar;
    FVertical: Boolean;
  private
  protected
    procedure WMNCHitTest(var Msg: TWMNCHitTest); message WM_NCHITTEST;
    procedure WMEraseBkgnd(var Msg: TMessage); message WM_ERASEBKGND;
    procedure Paint; override;
    procedure CreateParams(var Params: TCreateParams); override;
  public
  end;


implementation

function RectWidth(R: TRect): Integer;
begin
  Result := R.Right - R.Left;
end;

function RectHeight(R: TRect): Integer;
begin
  Result := R.Bottom - R.Top;
end;

type
  //  TStretchType = (stFull, stHorz, stVert);
  TButtonLayout = (blGlyphLeft, blGlyphRight, blGlyphTop, blGlyphBottom);

procedure CreateSkinImage(LtPt, RTPt, LBPt, RBPt: TPoint; ClRect: TRect;
  NewLTPt, NewRTPt, NewLBPt, NewRBPt: TPoint; NewClRect: TRect;
  B, SB: TBitMap; R: TRect; AW, AH: Integer; ADrawClient: Boolean;
  ALeftStretch, ATopStretch, ARightStretch, ABottomStretch,
  AClientStretch: Boolean; AStretchType: TStretchType);
var
  w, h, rw, rh: Integer;
  X, Y, XCnt, YCnt: Integer;
  XO, YO: Integer;
  R1, R2, R3: TRect;
  Buffer, Buffer2: TBitMap;
  SaveIndex: Integer;
begin
  B.Width := AW;
  B.Height := AH;
  if (RBPt.X - LTPt.X = 0) or
    (RBPt.Y - LTPt.Y = 0) or SB.Empty then Exit;
  with B.Canvas do
  begin
    // Draw lines
    // top
    if not ATopStretch
      then
    begin
      w := RTPt.X - LTPt.X;
      XCnt := (NewRTPt.X - NewLTPt.X) div (RTPt.X - LTPt.X);
      for X := 0 to XCnt do
      begin
        if NewLTPt.X + X * w + w > NewRTPt.X
          then XO := NewLTPt.X + X * w + w - NewRTPt.X else XO := 0;
        CopyRect(Rect(NewLTPt.X + X * w, 0, NewLTPt.X + X * w + w - XO, NewClRect.Top),
          SB.Canvas, Rect(R.Left + LTPt.X, R.Top,
          R.Left + RTPt.X - XO, R.Top + ClRect.Top));
      end;
    end
    else
    begin
      R1 := Rect(NewLTPt.X, 0, NewRTPt.X, NewClRect.Top);
      R2 := Rect(R.Left + LTPt.X, R.Top, R.Left + RTPt.X, R.Top + ClRect.Top);
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R2);
      Buffer.Height := RectHeight(R2);
      R3 := Rect(0, 0, Buffer.Width, Buffer.Height);
      Buffer.Canvas.CopyRect(R3, SB.Canvas, R2);
      StretchDraw(R1, Buffer);
      Buffer.Free;
    end;
    // bottom
    if not ABottomStretch
      then
    begin
      w := RBPt.X - LBPt.X;
      XCnt := (NewRBPt.X - NewLBPt.X) div (RBPt.X - LBPt.X);
      for X := 0 to XCnt do
      begin
        if NewLBPt.X + X * w + w > NewRBPt.X
          then XO := NewLBPt.X + X * w + w - NewRBPt.X else XO := 0;
        CopyRect(Rect(NewLBPt.X + X * w, NewClRect.Bottom, NewLBPt.X + X * w + w - XO, AH),
          SB.Canvas, Rect(R.Left + LBPt.X, R.Top + ClRect.Bottom,
          R.Left + RBPt.X - XO, R.Bottom));
      end;
    end
    else
    begin
      R1 := Rect(NewLBPt.X, NewClRect.Bottom, NewRBPt.X, AH);
      R2 := Rect(R.Left + LBPt.X, R.Top + ClRect.Bottom, R.Left + RBPt.X, R.Bottom);
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R2);
      Buffer.Height := RectHeight(R2);
      R3 := Rect(0, 0, Buffer.Width, Buffer.Height);
      Buffer.Canvas.CopyRect(R3, SB.Canvas, R2);
      StretchDraw(R1, Buffer);
      Buffer.Free;
    end;
    // left
    if not ALeftStretch
      then
    begin
      w := NewClRect.Left;
      h := LBPt.Y - LTPt.Y;
      YCnt := (NewLBPt.Y - NewLTPt.Y) div h;
      for Y := 0 to YCnt do
      begin
        if NewLTPt.Y + Y * h + h > NewLBPt.Y
          then YO := NewLTPt.Y + Y * h + h - NewLBPt.Y else YO := 0;
        CopyRect(Rect(0, NewLTPt.Y + Y * h, w, NewLTPt.Y + Y * h + h - YO),
          SB.Canvas,
          Rect(R.Left, R.Top + LTPt.Y, R.Left + w, R.Top + LBPt.Y - YO));
      end
    end
    else
    begin
      R1 := Rect(0, NewLTPt.Y, NewClRect.Left, NewLBPt.Y);
      R2 := Rect(R.Left, R.Top + LtPt.Y, R.Left + ClRect.Left, R.Top + LBPt.Y);
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R2);
      Buffer.Height := RectHeight(R2);
      R3 := Rect(0, 0, Buffer.Width, Buffer.Height);
      Buffer.Canvas.CopyRect(R3, SB.Canvas, R2);
      StretchDraw(R1, Buffer);
      Buffer.Free;
    end;
    // right
    if not ARightStretch
      then
    begin
      h := RBPt.Y - RTPt.Y;
      YCnt := (NewRBPt.Y - NewRTPt.Y) div h;
      for Y := 0 to YCnt do
      begin
        if NewRTPt.Y + Y * h + h > NewRBPt.Y
          then YO := NewRTPt.Y + Y * h + h - NewRBPt.Y else YO := 0;
        CopyRect(Rect(NewClRect.Right, NewRTPt.Y + Y * h,
          AW, NewRTPt.Y + Y * h + h - YO),
          SB.Canvas,
          Rect(R.Left + ClRect.Right, R.Top + RTPt.Y,
          R.Right, R.Top + RBPt.Y - YO));
      end
    end
    else
    begin
      R1 := Rect(NewClRect.Right, NewRTPt.Y, AW, NewRBPt.Y);
      R2 := Rect(R.Left + ClRect.Right, R.Top + RtPt.Y, R.Right, R.Top + RBPt.Y);
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R2);
      Buffer.Height := RectHeight(R2);
      R3 := Rect(0, 0, Buffer.Width, Buffer.Height);
      Buffer.Canvas.CopyRect(R3, SB.Canvas, R2);
      StretchDraw(R1, Buffer);
      Buffer.Free;
    end;

    // Draw corners
    // lefttop

    CopyRect(Rect(0, 0, NewLTPt.X, NewClRect.Top),
      SB.Canvas, Rect(R.Left, R.Top,
      R.Left + LTPt.X, R.Top + ClRect.Top));

    CopyRect(Rect(0, NewClRect.Top, NewClRect.Left, NewLTPt.Y),
      SB.Canvas, Rect(R.Left, R.Top + ClRect.Top,
      R.Left + ClRect.left, R.Top + LTPT.Y));

    //topright

    CopyRect(Rect(NewRTPt.X, 0, AW, NewClRect.Top), SB.Canvas,
      Rect(R.Left + RTPt.X, R.Top, R.Right, R.Top + ClRect.Top));
    CopyRect(Rect(NewClRect.Right, NewClRect.Top, AW, NewRTPt.Y), SB.Canvas,
      Rect(R.Left + ClRect.Right, R.Top + ClRect.Top,
      R.Right, R.Top + RTPt.Y));

    //leftbottom

    CopyRect(Rect(0, NewLBPt.Y, NewClRect.Left, AH), SB.Canvas,
      Rect(R.Left, R.Top + LBPt.Y, R.Left + ClRect.Left, R.Bottom));

    CopyRect(Rect(NewClRect.Left, NewClRect.Bottom, NewLBPt.X, AH), SB.Canvas,
      Rect(R.Left + ClRect.Left, R.Top + ClRect.Bottom, R.Left + LBPt.X, R.Bottom));


    //rightbottom

    CopyRect(Rect(NewRBPt.X, NewClRect.Bottom, AW, AH), SB.Canvas,
      Rect(R.Left + RBPt.X, R.Top + ClRect.Bottom, R.Right, R.Bottom));

    CopyRect(Rect(NewClRect.Right, NewRBPt.Y, AW, NewClRect.Bottom), SB.Canvas,
      Rect(R.Left + ClRect.Right, R.Top + RBPt.Y,
      R.Right, R.Top + ClRect.Bottom));

    //Draw client
    if ADrawClient
      then
      if AClientStretch
        then
      begin
        Buffer := TBitMap.Create;
        Buffer.Width := RectWidth(ClRect);
        Buffer.Height := RectHeight(ClRect);
        Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
          SB.Canvas, Rect(R.Left + ClRect.Left, R.Top + ClRect.Top,
          R.Left + ClRect.Right, R.Top + ClRect.Bottom));
        if (RectWidth(NewClRect) > 0) and (RectHeight(NewClRect) > 0) then
          case AStretchType of
            stFull:
              StretchDraw(NewClRect, Buffer);
            stHorz:
              begin
                SaveIndex := SaveDC(B.Canvas.Handle);
                IntersectClipRect(B.Canvas.Handle,
                  NewCLRect.Left, NewCLRect.Top, NewCLRect.Right, NewClRect.Bottom);
                //
                Buffer2 := TBitMap.Create;
                Buffer2.Width := Buffer.Width;
                Buffer2.Height := RectHeight(NewClRect);
                Buffer2.Canvas.StretchDraw(Rect(0, 0, Buffer2.Width, Buffer2.Height), Buffer);
                XCnt := RectWidth(NewClRect) div Buffer2.Width;
                for X := 0 to XCnt do
                  B.Canvas.Draw(NewClRect.Left + X * Buffer2.Width, NewClRect.Top, Buffer2);
                Buffer2.Free;
                //
                RestoreDC(B.Canvas.Handle, SaveIndex);
              end;
            stVert:
              begin
                SaveIndex := SaveDC(B.Canvas.Handle);
                IntersectClipRect(B.Canvas.Handle,
                  NewCLRect.Left, NewCLRect.Top, NewCLRect.Right, NewClRect.Bottom);
                //
                Buffer2 := TBitMap.Create;
                Buffer2.Width := RectWidth(NewClRect);
                Buffer2.Height := Buffer.Height;
                Buffer2.Canvas.StretchDraw(Rect(0, 0, Buffer2.Width, Buffer2.Height), Buffer);
                YCnt := RectHeight(NewClRect) div Buffer2.Height;
                for Y := 0 to YCnt do
                  B.Canvas.Draw(NewClRect.Left, NewClRect.Top + Y * Buffer2.Height, Buffer2);
                Buffer2.Free;
                //
                RestoreDC(B.Canvas.Handle, SaveIndex);
              end;
          end;

        Buffer.Free;
      end
      else
      begin
        w := RectWidth(ClRect);
        h := RectHeight(ClRect);
        rw := RectWidth(NewClRect);
        rh := RectHeight(NewClRect);
        // Draw client area
        XCnt := rw div w;
        YCnt := rh div h;
        for X := 0 to XCnt do
          for Y := 0 to YCnt do
          begin
            if X * w + w > rw then XO := X * W + W - rw else XO := 0;
            if Y * h + h > rh then YO := Y * h + h - rh else YO := 0;
            CopyRect(Rect(NewClRect.Left + X * w, NewClRect.Top + Y * h,
              NewClRect.Left + X * w + w - XO,
              NewClRect.Top + Y * h + h - YO),
              SB.Canvas,
              Rect(R.Left + ClRect.Left, R.Top + ClRect.Top,
              R.Left + ClRect.Right - XO,
              R.Top + ClRect.Bottom - YO));
          end;
      end;
  end;
end;

procedure CreateStretchImage(B: TBitMap; SB: TBitMap; R: TRect; ClRect: TRect;
  ADrawClient: Boolean);
var
  LTPt, RTPt, LBPt, RBPt: TPoint;
  NewLTPt, NewRTPt, NewLBPt, NewRBPt: TPoint;
  NewClRect: TRect;
begin
  LtPt := Point(ClRect.Left, ClRect.Top);
  RtPt := Point(ClRect.Right, ClRect.Top);
  LBPt := Point(ClRect.Left, ClRect.Bottom);
  RBPt := Point(ClRect.Right, ClRect.Bottom);

  NewClRect := ClRect;
  NewClRect.Right := B.Width - (RectWidth(R) - ClRect.Right);
  NewClRect.Bottom := B.Height - (RectHeight(R) - ClRect.Bottom);

  NewLtPt := Point(NewClRect.Left, NewClRect.Top);
  NewRtPt := Point(NewClRect.Right, NewClRect.Top);
  NewLBPt := Point(NewClRect.Left, NewClRect.Bottom);
  NewRBPt := Point(NewClRect.Right, NewClRect.Bottom);

  CreateSkinImage(LtPt, RTPt, LBPt, RBPt, ClRect,
    NewLTPt, NewRTPt, NewLBPt, NewRBPt, NewClRect,
    B, SB, R, B.Width, B.Height, ADrawClient,
    True, True, True, True, True, stFull);
end;

procedure CreateHSkinImage(LO, RO: Integer;
  B, SB: TBitMap; R: TRect; AW, AH: Integer; AStretch: Boolean);
var
  X, XCnt, w, XO: Integer;
  R1: TRect;
  Buffer: TBitMap;
begin
  B.Width := AW;
  B.Height := RectHeight(R);
  with B.Canvas do
  begin
    if LO <> 0 then
      CopyRect(Rect(0, 0, LO, B.Height), SB.Canvas,
        Rect(R.Left, R.Top, R.Left + LO, R.Bottom));
    if RO <> 0 then
      CopyRect(Rect(B.Width - RO, 0, B.Width, B.Height),
        SB.Canvas,
        Rect(R.Right - RO, R.Top, R.Right, R.Bottom));
    Inc(R.Left, LO);
    Dec(R.Right, RO);
    w := RectWidth(R);
    if w = 0 then w := 1;
    XCnt := (B.Width - LO - RO) div w;
    if AStretch
      then
    begin
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R);
      Buffer.Height := RectHeight(R);
      Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
        SB.Canvas, R);
      R1 := Rect(LO, 0, B.Width - RO, B.Height);
      B.Canvas.StretchDraw(R1, Buffer);
      Buffer.Free;
    end
    else
      for X := 0 to XCnt do
      begin
        if LO + X * w + w > B.Width - RO
          then XO := LO + X * w + w - (B.Width - RO)
        else XO := 0;
        B.Canvas.CopyRect(Rect(LO + X * w, 0, LO + X * w + w - XO,
          B.Height),
          SB.Canvas,
          Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
      end;
  end;
end;

procedure CreateVSkinImage(TpO, BO: Integer;
  B, SB: TBitMap; R: TRect; AW, AH: Integer; AStretch: Boolean);
var
  Y, YCnt, h, YO: Integer;
  R1: TRect;
  Buffer: TBitMap;
begin
  B.Width := RectWidth(R);
  B.Height := AH;
  with B.Canvas do
  begin
    if TpO <> 0 then
      CopyRect(Rect(0, 0, B.Width, TpO), SB.Canvas,
        Rect(R.Left, R.Top, R.Right, R.Top + TpO));
    if BO <> 0 then
      CopyRect(Rect(0, B.Height - BO, B.Width, B.Height),
        SB.Canvas,
        Rect(R.Left, R.Bottom - BO, R.Right, R.Bottom));
    Inc(R.Top, TpO);
    Dec(R.Bottom, BO);
    h := RectHeight(R);
    if H <> 0
      then
      YCnt := (B.Height - TpO - BO) div h
    else
      YCnt := 0;
    if AStretch
      then
    begin
      Buffer := TBitMap.Create;
      Buffer.Width := RectWidth(R);
      Buffer.Height := RectHeight(R);
      Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
        SB.Canvas, R);
      R1 := Rect(0, TpO, B.Width, B.Height - BO);
      B.Canvas.StretchDraw(R1, Buffer);
      Buffer.Free;
    end
    else
      for Y := 0 to YCnt do
      begin
        if TpO + Y * h + h > B.Height - BO
          then YO := TpO + Y * h + h - (B.Height - BO)
        else YO := 0;
        B.Canvas.CopyRect(
          Rect(0, TpO + Y * h, B.Width, TpO + Y * h + h - YO),
          SB.Canvas,
          Rect(R.Left, R.Top, R.Right, R.Bottom - YO));
      end;
  end;
end;


procedure DrawGlyph(Cnvs: TCanvas; X, Y: Integer; FGlyph: TBitMap;
  FNumGlyphs, FGlyphNum: Integer);
var
  B: TBitMap;
  gw, gh: Integer;
  GR: TRect;
begin
  if FGlyph.Empty then Exit;
  gw := FGlyph.Width div FNumGlyphs;
  gh := FGlyph.Height;
  B := TBitMap.Create;
  B.Width := gw;
  B.Height := gh;
  GR := Rect(gw * (FGlyphNum - 1), 0, gw * FGlyphNum, gh);
  B.Canvas.CopyRect(Rect(0, 0, gw, gh), FGlyph.Canvas, GR);
  B.Transparent := True;
  Cnvs.Draw(X, Y, B);
  B.Free;
end;

procedure CreateSkinBorderImages(LtPt, RTPt, LBPt, RBPt: TPoint; ClRect: TRect;
  NewLTPt, NewRTPt, NewLBPt, NewRBPt: TPoint; NewClRect: TRect;
  LeftB, TopB, RightB, BottomB, SB: TBitMap; R: TRect; AW, AH: Integer;
  LS, TS, RS, BS: Boolean);
var
  XCnt, YCnt, i, X, Y, XO, YO, w, h: Integer;
  TB: TBitMap;
  TR, TR1: TRect;
begin
  // top
  w := AW;
  h := NewClRect.Top;
  if (w > 0) and (h > 0) and (RTPt.X - LTPt.X > 0) then
  begin
    TopB.Width := w;
    TopB.Height := h;
    w := RTPt.X - LTPt.X;
    XCnt := TopB.Width div w;
    if TS then
    begin
      TB := TBitMap.Create;
      TR := Rect(R.Left + LTPt.X, R.Top,
        R.Left + RTPt.X, R.Top + h);
      TR1 := Rect(NewLTPt.X, 0, NewRTPt.X, h);
      TB.Width := RectWidth(TR);
      TB.Height := RectHeight(TR);
      TB.Canvas.CopyRect(Rect(0, 0, TB.Width, TB.Height),
        SB.Canvas, TR);
      TopB.Canvas.StretchDraw(TR1, TB);
      TB.Free;
    end
    else
      for X := 0 to XCnt do
      begin
        if X * w + w > TopB.Width
          then XO := X * w + w - TopB.Width else XO := 0;
        with TopB.Canvas do
        begin
          CopyRect(Rect(X * w, 0, X * w + w - XO, h),
            SB.Canvas,
            Rect(R.Left + LTPt.X, R.Top,
            R.Left + RTPt.X - XO, R.Top + h));
        end;
      end;
    with TopB.Canvas do
    begin
      CopyRect(Rect(0, 0, NewLTPt.X, h), SB.Canvas,
        Rect(R.Left, R.Top, R.Left + LTPt.X, R.Top + h));
      CopyRect(Rect(NewRTPt.X, 0, TopB.Width, h), SB.Canvas,
        Rect(R.Left + RTPt.X, R.Top, R.Right, R.Top + h));
    end;
  end;

  // bottom
  w := AW;
  h := AH - NewClRect.Bottom;
  if (w > 0) and (h > 0) and (RBPt.X - LBPt.X > 0)
    then
  begin
    BottomB.Width := w;
    BottomB.Height := h;
    w := RBPt.X - LBPt.X;
    XCnt := BottomB.Width div w;
    if BS then
    begin
      TB := TBitMap.Create;
      TR := Rect(R.Left + LBPt.X, R.Bottom - h,
        R.Left + RBPt.X, R.Bottom);
      TR1 := Rect(NewLBPt.X, 0, NewRBPt.X, h);
      TB.Width := RectWidth(TR);
      TB.Height := RectHeight(TR);
      TB.Canvas.CopyRect(Rect(0, 0, TB.Width, TB.Height),
        SB.Canvas, TR);
      BottomB.Canvas.StretchDraw(TR1, TB);
      TB.Free;
    end
    else
      for X := 0 to XCnt do
      begin
        if X * w + w > BottomB.Width
          then XO := X * w + w - BottomB.Width else XO := 0;
        with BottomB.Canvas do
        begin
          CopyRect(Rect(X * w, 0, X * w + w - XO, h),
            SB.Canvas,
            Rect(R.Left + LBPt.X, R.Bottom - h,
            R.Left + RBPt.X - XO, R.Bottom));
        end;
      end;
    with BottomB.Canvas do
    begin
      CopyRect(Rect(0, 0, NewLBPt.X, h), SB.Canvas,
        Rect(R.Left, R.Bottom - h, R.Left + LBPt.X, R.Bottom));
      CopyRect(Rect(NewRBPt.X, 0, BottomB.Width, h), SB.Canvas,
        Rect(R.Left + RBPt.X, R.Bottom - h, R.Right, R.Bottom));
    end;
  end;
  // draw left
  h := AH - BottomB.Height - TopB.Height;
  w := NewClRect.Left;
  if (w > 0) and (h > 0) and (LBPt.Y - LTPt.Y > 0)
    then
  begin
    LeftB.Width := w;
    LeftB.Height := h;
    h := LBPt.Y - LTPt.Y;
    YCnt := LeftB.Height div h;
    if LS then
    begin
      TB := TBitMap.Create;
      TR := Rect(R.Left, R.Top + LTPt.Y,
        R.Left + w, R.Top + LBPt.Y);
      TR1 := Rect(0, LTPt.Y - ClRect.Top, w,
        LeftB.Height - (ClRect.Bottom - LBPt.Y));
      TB.Width := RectWidth(TR);
      TB.Height := RectHeight(TR);
      TB.Canvas.CopyRect(Rect(0, 0, TB.Width, TB.Height),
        SB.Canvas, TR);
      LeftB.Canvas.StretchDraw(TR1, TB);
      TB.Free;
    end
    else
      for Y := 0 to YCnt do
      begin
        if Y * h + h > LeftB.Height
          then YO := Y * h + h - LeftB.Height else YO := 0;
        with LeftB.Canvas do
          CopyRect(Rect(0, Y * h, w, Y * h + h - YO),
            SB.Canvas,
            Rect(R.Left, R.Top + LTPt.Y, R.Left + w, R.Top + LBPt.Y - YO));
      end;
    with LeftB.Canvas do
    begin
      YO := LTPt.Y - ClRect.Top;
      if YO > 0
        then
        CopyRect(Rect(0, 0, w, YO), SB.Canvas,
          Rect(R.Left, R.Top + ClRect.Top,
          R.Left + w, R.Top + LTPt.Y));
      YO := ClRect.Bottom - LBPt.Y;
      if YO > 0 then
        CopyRect(Rect(0, LeftB.Height - YO, w, LeftB.Height),
          SB.Canvas,
          Rect(R.Left, R.Top + LBPt.Y,
          R.Left + w, R.Top + ClRect.Bottom));
    end;
  end;
  // draw right
  h := AH - BottomB.Height - TopB.Height;
  w := AW - NewClRect.Right;
  if (w > 0) and (h > 0) and (RBPt.Y - RTPt.Y > 0) then
  begin
    RightB.Width := w;
    RightB.Height := h;
    h := RBPt.Y - RTPt.Y;
    YCnt := RightB.Height div h;
    if RS then
    begin
      TB := TBitMap.Create;
      TR := Rect(R.Left + ClRect.Right, R.Top + RTPt.Y,
        R.Right, R.Top + RBPt.Y);
      TR1 := Rect(0, RTPt.Y - ClRect.Top, w,
        RightB.Height - (ClRect.Bottom - RBPt.Y));
      TB.Width := RectWidth(TR);
      TB.Height := RectHeight(TR);
      TB.Canvas.CopyRect(Rect(0, 0, TB.Width, TB.Height),
        SB.Canvas, TR);
      RightB.Canvas.StretchDraw(TR1, TB);
      TB.Free;
    end
    else
      for Y := 0 to YCnt do
      begin
        if Y * h + h > RightB.Height
          then YO := Y * h + h - RightB.Height else YO := 0;
        with RightB.Canvas do
          CopyRect(Rect(0, Y * h, w, Y * h + h - YO),
            SB.Canvas,
            Rect(R.Left + ClRect.Right, R.Top + RTPt.Y,
            R.Right, R.Top + RBPt.Y - YO));
      end;
    with RightB.Canvas do
    begin
      YO := RTPt.Y - ClRect.Top;
      if YO > 0 then
        CopyRect(Rect(0, 0, w, YO), SB.Canvas,
          Rect(R.Left + ClRect.Right, R.Top + ClRect.Top,
          R.Right, R.Top + RTPt.Y));

      YO := ClRect.Bottom - RBPt.Y;
      if YO > 0 then
        CopyRect(Rect(0, RightB.Height - YO, w, RightB.Height),
          SB.Canvas,
          Rect(R.Left + ClRect.Right, R.Top + RBPt.Y,
          R.Right, R.Top + ClRect.Bottom));
    end;
  end;
end;

function NullRect: TRect;
begin
  Result := Rect(0, 0, 0, 0);
end;

function IsNullRect(R: TRect): Boolean;
begin
  Result := (R.Right - R.Left <= 0) or (R.Bottom - R.Top <= 0)
end;

procedure DrawArrowImage(Cnvs: TCanvas; R: TRect; Color: TColor; Code: Integer);
var
  i: Integer;
  X, Y: Integer;
begin
  with Cnvs do
  begin
    Pen.Color := Color;
    case Code of
      1:
        begin
          X := R.Left + RectWidth(R) div 2 - 2;
          Y := R.Top + RectHeight(R) div 2;
          for i := 0 to 3 do
          begin
            MoveTo(X + i, Y - i);
            LineTo(X + i, Y + i + 1);
          end;
        end;
      2:
        begin
          X := R.Left + RectWidth(R) div 2 + 2;
          Y := R.Top + RectHeight(R) div 2;
          for i := 3 downto 0 do
          begin
            MoveTo(X - i, Y + i);
            LineTo(X - i, Y - i - 1);
          end;
        end;
      3:
        begin
          X := R.Left + RectWidth(R) div 2;
          Y := R.Top + RectHeight(R) div 2 - 2;
          for i := 0 to 3 do
          begin
            MoveTo(X - i, Y + i);
            LineTo(X + i + 1, Y + i);
          end;
        end;
      4:
        begin
          X := R.Left + RectWidth(R) div 2;
          Y := R.Top + RectHeight(R) div 2 + 2;
          for i := 3 downto 0 do
          begin
            MoveTo(X - i, Y - i);
            LineTo(X + i + 1, Y - i);
          end;
        end;
      5: begin
          X := R.Left + RectWidth(R) div 2;
          Y := R.Top + RectHeight(R) div 2;
          MoveTo(X - 4, Y - 1);
          LineTo(X + 4, Y - 1);
          MoveTo(X - 4, Y);
          LineTo(X + 4, Y);
          //
          MoveTo(X - 1, Y - 4);
          LineTo(X - 1, Y + 4);
          MoveTo(X, Y - 4);
          LineTo(X, Y + 4);
        end;
    end;
  end;
end;


{ TWinScroll }

procedure TWinScroll.CreateParams(var Params: TCreateParams);
begin
  inherited;
  Params.Style := Params.Style or WS_CHILDWINDOW or WS_CLIPCHILDREN or WS_CLIPSIBLINGS;
  Params.ExStyle := Params.ExStyle or WS_EX_NOPARENTNOTIFY;
  Params.WindowClass.style := Params.WindowClass.style;
end;

procedure TWinScroll.Paint;
begin
  if Width * Height = 0 then Exit;
  if FSubclass <> nil then
  begin
    if FVertical then
    begin
      with FSubclass.VScrollRect do
        MoveWindowOrg(Canvas.Handle, -Left, -Top);
      FSubclass.VDrawScroll(Canvas.Handle);
      with FSubclass.VScrollRect do
        MoveWindowOrg(Canvas.Handle, Left, Top);
    end
    else
    begin
      with FSubclass.HScrollRect do
        MoveWindowOrg(Canvas.Handle, -Left, -Top);
      FSubclass.HDrawScroll(Canvas.Handle);
      with FSubclass.HScrollRect do
        MoveWindowOrg(Canvas.Handle, Left, Top);
    end;
  end;
end;

procedure TWinScroll.WMEraseBkgnd(var Msg: TMessage);
begin
  Msg.Result := 1;
end;

procedure TWinScroll.WMNCHitTest(var Msg: TWMNCHitTest);
begin
  Msg.Result := HTTRANSPARENT;
end;

{ TAQSkinScrollBar }

const
  BUTCOUNT = 3;
  THUMB = 0;
  UPBUTTON = 1;
  DOWNBUTTON = 2;
  TRACK = 3;
  CLIENT = 4;
  SBUTTONW = 16;

procedure TAQSkinScrollBar.CMBENCPaint(var Message: TMessage);
begin
  if (Message.LParam = BE_ID) then
  begin
    if (Message.wParam <> 0) then
      DrawBorder(Message.wParam, True);
    Message.Result := BE_ID;
    Handled := True;
  end
  else
  begin
    Handled := False;
    FOldWinProc(TMessage(Message));
  end;
end;

procedure TAQSkinScrollBar.CMMouseEnter(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  SMouseInControl := True;
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.CMMouseLeave(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  SMouseInControl := False;
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.CMSENCPaint(var Message: TMessage);
begin
  FOldWinProc(TMessage(Message));
  if (Message.wParam <> 0) then
  begin
    DrawBorder(Message.wParam, True);
    if HScrollWnd <> nil then
      HScrollWnd.PaintTo(Message.wParam,
        HScrollWnd.Left - Control.Left, HScrollWnd.Top - Control.Top);
    if VScrollWnd <> nil then
      VScrollWnd.PaintTo(Message.wParam,
        VScrollWnd.Left - Control.Left, VScrollWnd.Top - Control.Top);
  end;
end;

procedure TAQSkinScrollBar.CMVisibleChanged(var Msg: TMessage);
begin
  if (Control <> nil) and (Control.Visible) then
    ShowWindow(VScrollWnd.Handle, SW_SHOW);
  if (Control <> nil) and (not Control.Visible) then
    ShowWindow(VScrollWnd.Handle, SW_HIDE);
  if (Control <> nil) and (Control.Visible) then
    ShowWindow(HScrollWnd.Handle, SW_SHOW);
  if (Control <> nil) and (not Control.Visible) then
    ShowWindow(HScrollWnd.Handle, SW_HIDE);
end;

constructor TAQSkinScrollBar.Create;
begin
  FControl := nil;
  FHandle := 0;
  FOldWinProc := nil;

  with FVScrollCtrl do
  begin
    skinrect := Rect(225, 25, 240, 89);
    LTPoint := point(7, 14);
    RTPoint := point(0, 0);
    LBPoint := point(8, 50);
    RBPoint := point(0, 0);
    ClRect := Rect(0, 15, 15, 49);
    LeftStretch := False;
    topstretch := False;
    rightstretch := False;
    bottomstretch := False;
    stretcheffect := False;
    stretchtype := stfull;
    trackarea := Rect(0, 13, 15, 51);
    upbuttonrect := Rect(0, 51, 15, 64);
    activeupbuttonrect := Rect(241, 36, 256, 49);
    downupbuttonrect := Rect(0, 0, 0, 0);
    downbuttonrect := Rect(0, 0, 15, 13);
    activedownbuttonrect := Rect(241, 25, 256, 38);
    downdownbuttonrect := Rect(0, 0, 0, 0);
    thumbrect := Rect(245, 2, 255, 16);
    activethumbrect := Rect(228, 2, 238, 16);
    downthumbrect := Rect(0, 0, 0, 0);
    thumboffset1 := 5;
    thumboffset2 := 5;
    thumbtransparent := False;
    thumbtransparentcolor := 0;
    thumbstretcheffect := False;
    thumbminsize := 10;
    thumbminpagesize := 14;
    glyphrect := Rect(0, 0, 0, 0);
    activeglyphrect := Rect(0, 0, 0, 0);
    downglyphrect := Rect(0, 0, 0, 0);
    glyphtransparent := False;
    glyphtransparentcolor := 0;
  end;

  with FHScrollCtrl do
  begin
    skinrect := Rect(153, 132, 217, 147);
    LTPoint := point(14, 5);
    RTPoint := point(49, 7);
    LBPoint := point(0, 0);
    RBPoint := point(0, 0);
    ClRect := Rect(16, 1, 48, 14);
    LeftStretch := False;
    topstretch := False;
    rightstretch := False;
    bottomstretch := False;
    stretcheffect := False;
    stretchtype := stfull;
    trackarea := Rect(14, 0, 50, 15);
    upbuttonrect := Rect(51, 0, 64, 15);
    activeupbuttonrect := Rect(164, 148, 177, 163);
    downupbuttonrect := Rect(0, 0, 0, 0);
    downbuttonrect := Rect(0, 0, 13, 15);
    activedownbuttonrect := Rect(153, 148, 166, 163);
    downdownbuttonrect := Rect(0, 0, 0, 0);
    thumbrect := Rect(133, 151, 147, 161);
    activethumbrect := Rect(133, 134, 147, 144);
    downthumbrect := Rect(0, 0, 0, 0);
    thumboffset1 := 4;
    thumboffset2 := 4;
    thumbtransparent := False;
    thumbtransparentcolor := 0;
    thumbstretcheffect := False;
    thumbminsize := 10;
    thumbminpagesize := 14;
    glyphrect := Rect(0, 0, 0, 0);
    activeglyphrect := Rect(0, 0, 0, 0);
    downglyphrect := Rect(0, 0, 0, 0);
    glyphtransparent := False;
    glyphtransparentcolor := 0;
  end;


  FBtnFace := 15852243;



  FBmp_Border := TBitmap.Create;
  FBmp_Border.LoadFromResourceName(HInstance, 'memo_skinrect');

  FBmp_skinrect_V := TBitmap.Create;
  FBmp_activeupbuttonrect_V := TBitmap.Create;
  FBmp_activedownbuttonrect_V := TBitmap.Create;
  FBmp_thumbrect_V := TBitmap.Create;
  FBmp_activethumbrect_V := TBitmap.Create;

  FBmp_skinrect_V.LoadFromResourceName(HInstance, 'v_skinrect');
  FBmp_activeupbuttonrect_V.LoadFromResourceName(HInstance, 'v_activeupbuttonrect');
  FBmp_activedownbuttonrect_V.LoadFromResourceName(HInstance, 'v_activedownbuttonrect');
  FBmp_thumbrect_V.LoadFromResourceName(HInstance, 'v_thumbrect');
  FBmp_activethumbrect_V.LoadFromResourceName(HInstance, 'v_activethumbrect');


  FBmp_skinrect_H := TBitmap.Create;
  FBmp_activeupbuttonrect_H := TBitmap.Create;
  FBmp_activedownbuttonrect_H := TBitmap.Create;
  FBmp_thumbrect_H := TBitmap.Create;
  FBmp_activethumbrect_H := TBitmap.Create;
  FBmp_skinrect_H.LoadFromResourceName(HInstance, 'h_skinrect');
  FBmp_activeupbuttonrect_H.LoadFromResourceName(HInstance, 'h_activeupbuttonrect');
  FBmp_activedownbuttonrect_H.LoadFromResourceName(HInstance, 'h_activedownbuttonrect');
  FBmp_thumbrect_H.LoadFromResourceName(HInstance, 'h_thumbrect');
  FBmp_activethumbrect_H.LoadFromResourceName(HInstance, 'h_activethumbrect');
end;

destructor TAQSkinScrollBar.Destroy;
begin
  if (FControl <> nil) and (@FOldWinProc <> nil) then FControl.WindowProc := FOldWinProc;

  if VScrollWnd <> nil then
  begin
    TWinScroll(VScrollWnd).FSubclass := nil;
    FreeAndNil(VScrollWnd);
  end;
  if HScrollWnd <> nil then
  begin
    TWinScroll(HScrollWnd).FSubclass := nil;
    FreeAndNil(HScrollWnd);
  end;

  FBmp_skinrect_V.Free;
  FBmp_activeupbuttonrect_V.Free;
  FBmp_activedownbuttonrect_V.Free;
  FBmp_thumbrect_V.Free;
  FBmp_activethumbrect_V.Free;

  FBmp_skinrect_H.Free;
  FBmp_activeupbuttonrect_H.Free;
  FBmp_activedownbuttonrect_H.Free;
  FBmp_thumbrect_H.Free;
  FBmp_activethumbrect_H.Free;

  FBmp_Border.Free;

  inherited;
end;

procedure TAQSkinScrollBar.DrawBorder(ADC: HDC; AUseExternalDC: Boolean);
var
  R: TRect;
  Canvas: TCanvas;
  P: TPoint;
begin
  if Handle = 0 then Exit;

  Canvas := TCanvas.Create;
  if not AUseExternalDC
    then Canvas.Handle := GetWindowDC(Handle)
  else Canvas.Handle := ADC;

  P := Point(0, 0);
  Windows.ClientToScreen(Handle, P);
  Windows.GetWindowRect(Handle, R);
  P.X := P.X - R.Left;
  P.Y := P.Y - R.Top;

  Windows.GetClientRect(Handle, R);
  ExcludeClipRect(Canvas.Handle, P.X, P.Y, R.Right - R.Left + P.X, R.Bottom - R.Top + P.Y);

  Windows.GetWindowRect(Handle, R);
  OffsetRect(R, -R.Left, -R.Top);

  PaintBorder(Canvas, R);

  SelectClipRgn(Canvas.Handle, 0);
  if not AUseExternalDC then ReleaseDC(Handle, Canvas.Handle);

  Canvas.Handle := 0;
  Canvas.Free;
end;

procedure TAQSkinScrollBar.DrawButton(Cnvs: TCanvas; i: Integer);
const
  SP_XP_BTNFRAMECOLOR = 8388608;
  SP_XP_BTNACTIVECOLOR = 13811126;
  SP_XP_BTNDOWNCOLOR = 11899781;
var
  R1, R2: TRect;
  C: TColor;
  ThumbB: TBitMap;
  B1: TBitMap;

  kf: Double;
  FPageSize: Integer;
  SkinCtrl: TAQSkinScrollBarControl;
  TrackR, R: TRect;
  B: TBitmap;
  x, ResizeMode: Integer;
  NewLTPoint, NewRTPoint, NewLBPoint, NewRBPoint: TPoint;
  NewClRect: TRect;
  MinW, MinH: Integer;
  GlyphB: TBitMap;
  //==============================================
  Bmp_skinrect_V: TBitmap;
  Bmp_activeupbuttonrect_V: TBitmap;
  Bmp_activedownbuttonrect_V: TBitmap;
  Bmp_thumbrect_V: TBitmap;
  Bmp_activethumbrect_V: TBitmap;
  Bmp_r1: TBitmap;

  Bmp_skinrect_H: TBitmap;
  Bmp_activeupbuttonrect_H: TBitmap;
  Bmp_activedownbuttonrect_H: TBitmap;
  Bmp_thumbrect_H: TBitmap;
  Bmp_activethumbrect_H: TBitmap;
begin
  Bmp_skinrect_V := FBmp_skinrect_V;
  Bmp_activeupbuttonrect_V := FBmp_activeupbuttonrect_V;
  Bmp_activedownbuttonrect_V := FBmp_activedownbuttonrect_V;
  Bmp_thumbrect_V := FBmp_thumbrect_V;
  Bmp_activethumbrect_V := FBmp_activethumbrect_V;

  Bmp_skinrect_H := FBmp_skinrect_H;
  Bmp_activeupbuttonrect_H := FBmp_activeupbuttonrect_H;
  Bmp_activedownbuttonrect_H := FBmp_activedownbuttonrect_H;
  Bmp_thumbrect_H := FBmp_thumbrect_H;
  Bmp_activethumbrect_H := FBmp_activethumbrect_H;

  if FKind = sbVertical then
  begin
    SkinCtrl := FVScrollCtrl;
    with SkinCtrl do
    begin
      SkinRect := Rect(0, 0, Bmp_skinrect_V.Width, Bmp_skinrect_V.Height);
      ActiveUpButtonRect := Rect(0, 0, Bmp_activeupbuttonrect_V.Width, Bmp_activeupbuttonrect_V.Height);
      ActiveDownButtonRect := Rect(0, 0, Bmp_activedownbuttonrect_V.Width, Bmp_activedownbuttonrect_V.Height);
      ThumbRect := Rect(0, 0, Bmp_thumbrect_V.Width, Bmp_thumbrect_V.Height);
      ActiveThumbRect := Rect(0, 0, Bmp_activethumbrect_V.Width, Bmp_activethumbrect_V.Height);
    end;
  end
  else
  begin
    SkinCtrl := FHScrollCtrl;
    with SkinCtrl do
    begin
      SkinRect := Rect(0, 0, Bmp_skinrect_H.Width, Bmp_skinrect_H.Height);
      ActiveUpButtonRect := Rect(0, 0, Bmp_activeupbuttonrect_H.Width, Bmp_activeupbuttonrect_H.Height);
      ActiveDownButtonRect := Rect(0, 0, Bmp_activedownbuttonrect_H.Width, Bmp_activedownbuttonrect_H.Height);
      ThumbRect := Rect(0, 0, Bmp_thumbrect_H.Width, Bmp_thumbrect_H.Height);
      ActiveThumbRect := Rect(0, 0, Bmp_activethumbrect_H.Width, Bmp_activethumbrect_H.Height);
    end;
  end;

  FPageSize := 20;

  { Offset }
  if FKind = sbVertical then
  begin
    R := VTrackRect;
    if RectWidth(SkinCtrl.SkinRect) < RectWidth(R) then
      MoveWindowOrg(Cnvs.Handle, RectWidth(R) - RectWidth(SkinCtrl.SkinRect), 0);
  end
  else
  begin
    R := HTrackRect;
    if RectHeight(SkinCtrl.SkinRect) < RectHeight(R) then
      MoveWindowOrg(Cnvs.Handle, 0, RectHeight(R) - RectHeight(SkinCtrl.SkinRect));
  end;

  if I = CLIENT then
  begin
    if FKind = sbVertical then
      R := VScrollRect
    else
      R := HScrollRect;

    with SkinCtrl do
    begin
      if IsNullRect(SkinRect) then
        ResizeMode := -1
      else if (RBPoint.X <> 0) and (RBPoint.Y <> 0) then
        ResizeMode := 1
      else if (RTPoint.X <> 0) or (RTPoint.Y <> 0) then
        ResizeMode := 2
      else if (LBPoint.X <> 0) or (LBPoint.Y <> 0) then
        ResizeMode := 3
      else
        ResizeMode := 0;

      if RectWidth(R) * RectHEight(R) > 0 then
      begin
        B := TBitmap.Create;
        B.Width := RectWidth(R);
        B.Height := RectHeight(R);
        R1 := SkinRect;
        if FKind = sbVertical then
          Bmp_r1 := Bmp_skinrect_V
        else
          Bmp_r1 := Bmp_skinrect_H;

        case ResizeMode of
          0:
            begin
              B.Canvas.CopyRect(Rect(0, 0, B.Width, B.Height), Bmp_r1.Canvas, R1);
            end;
          1: CreateSkinImage(LTPoint, RTPoint, LBPoint, RBPoint, CLRect,
              NewLtPoint, NewRTPoint, NewLBPoint, NewRBPoint, NewCLRect,
              B, Bmp_r1, R1, B.Width, B.Height, True,
              LeftStretch, TopStretch, RightStretch, BottomStretch,
              StretchEffect, StretchType);

          2: CreateHSkinImage(LTPoint.X, RectWidth(SkinRect) - RTPoint.X,
              B, Bmp_r1, R1, B.Width, B.Height, StretchEffect);
          3: CreateVSkinImage(LTPoint.Y, RectHeight(SkinRect) - LBPoint.Y,
              B, Bmp_r1, R1, B.Width, B.Height, StretchEffect);
        end;
        Cnvs.Draw(R.Left, R.Top, B);
        B.Free;
      end;
    end; //end for "with SkinCtrl do"
  end; //end for "if I = CLIENT then"

  if I = THUMB then
  begin
    if FKind = sbVertical then
    begin
      if RectHeight(VTrackRect) = 0 then Exit;

      R := VSliderRect;
      if (VSliderState = bsasbPressed) and (not IsNullRect(SkinCtrl.DownThumbRect)) then
      begin
        R1 := SkinCtrl.DownThumbRect;
        Bmp_r1 := Bmp_skinrect_V; //Add
      end
      else if (VSliderState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveThumbRect)) then
      begin
        R1 := SkinCtrl.ActiveThumbRect;
        Bmp_r1 := Bmp_activethumbrect_V; //Add
      end
      else
      begin
        R1 := SkinCtrl.ThumbRect;
        Bmp_r1 := Bmp_thumbrect_V; //Add
      end;

      TrackR := SkinCtrl.TrackArea;
      TrackR.Bottom := RectHeight(VScrollRect) - (RectHeight(SkinCtrl.SkinRect) - SkinCtrl.TrackArea.Bottom);
      OffsetRect(TrackR, VScrollRect.Left, VScrollRect.Top);

      R.Left := R.Left + SkinCtrl.TrackArea.Left + ((RectWidth(SkinCtrl.TrackArea) - RectWidth(SkinCtrl.ThumbRect)) div 2);
      R.Top := TrackR.Top + Round(((R.Top - VTrackRect.Top) / RectHeight(VTrackRect)) * RectHeight(TrackR)) + 1;
      R.Bottom := TrackR.Top + Round(((R.Bottom - VTrackRect.Top) / RectHeight(VTrackRect)) * RectHeight(TrackR)) + 1;

      MinH := RectHeight(SkinCtrl.ThumbRect);
      if SkinCtrl.ThumbMinSize > 0 then MinH := SkinCtrl.ThumbMinSize;

      if RectHeight(R) < MinH then
      begin
        X := ((R.Top + R.Bottom) div 2);
        R.Top := X - (MinH div 2);
        R.Bottom := X + (MinH div 2);
        if R.Bottom > VScrollRect.Bottom - (MinH - SkinCtrl.TrackArea.Bottom) then
        begin
          R.Bottom := VScrollRect.Bottom - (MinH - SkinCtrl.TrackArea.Bottom);
          R.Top := R.Bottom - MinH;
        end;
        if R.Top < VScrollRect.Top + SkinCtrl.TrackArea.Top then
        begin
          R.Top := VScrollRect.Top + SkinCtrl.TrackArea.Top;
          R.Bottom := R.Top + MinH;
        end;
      end;
    end //end for "if FKind = sbVertical then"
    else
    begin
      R := HSliderRect;
      if RectWidth(HTrackRect) = 0 then Exit;
      if (HSliderState = bsasbPressed) and (not IsNullRect(SkinCtrl.DownThumbRect)) then
      begin
        R1 := SkinCtrl.DownThumbRect;
        Bmp_r1 := Bmp_skinrect_H; //Add
      end
      else if (HSliderState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveThumbRect)) then
      begin
        R1 := SkinCtrl.ActiveThumbRect;
        Bmp_r1 := Bmp_activethumbrect_H; //Add
      end
      else
      begin
        R1 := SkinCtrl.ThumbRect;
        Bmp_r1 := Bmp_thumbrect_H; //Add
      end;

      TrackR := SkinCtrl.TrackArea;
      TrackR.Right := RectWidth(HScrollRect) - (RectWidth(SkinCtrl.SkinRect) - SkinCtrl.TrackArea.Right);
      OffsetRect(TrackR, HScrollRect.Left, HScrollRect.Top);

      R.Top := R.Top + SkinCtrl.TrackArea.Top + ((RectHeight(SkinCtrl.TrackArea) - RectHeight(SkinCtrl.ThumbRect)) div 2);
      R.Left := TrackR.Left + Round(((R.Left - HTrackRect.Left) / RectWidth(HTrackRect)) * RectWidth(TrackR)) + 1;
      R.Right := TrackR.Left + Round(((R.Right - HTrackRect.Left) / RectWidth(HTrackRect)) * RectWidth(TrackR)) + 1;

      MinW := RectWidth(SkinCtrl.ThumbRect);
      if SkinCtrl.ThumbMinSize > 0 then MinW := SkinCtrl.ThumbMinSize;

      if RectWidth(R) < MinW then
      begin
        X := ((R.Left + R.Right) div 2);
        R.Left := X - (MinW div 2);
        R.Right := X + (MinW div 2);
        if R.Right > HScrollRect.Right - (MinW - SkinCtrl.TrackArea.Right) then
        begin
          R.Right := HScrollRect.Right - (MinW - SkinCtrl.TrackArea.Right);
          R.Left := R.Right - MinW;
        end;
        if R.Left < HScrollRect.Left + SkinCtrl.TrackArea.Left then
        begin
          R.Left := HScrollRect.Left + SkinCtrl.TrackArea.Left;
          R.Right := R.Left + MinW;
        end;
      end;
    end;

    if RectHeight(R) * RectWidth(R) > 0 then
    begin
      ThumbB := TBitMap.Create;
      ThumbB.Width := RectWidth(R);
      ThumbB.Height := RectHeight(R);
      if FPageSize = 0 then
        ThumbB.Canvas.CopyRect(Rect(0, 0, ThumbB.Width, ThumbB.Height), Bmp_r1.Canvas, R1)
      else
        case FKind of
          sbHorizontal:
            CreateHSkinImage(SkinCtrl.ThumbOffset1, SkinCtrl.ThumbOffset2, ThumbB, Bmp_r1, R1,
              ThumbB.Width, ThumbB.Height, SkinCtrl.ThumbStretchEffect);
          sbVertical:
            CreateVSkinImage(SkinCtrl.ThumbOffset1, SkinCtrl.ThumbOffset2, ThumbB, Bmp_r1, R1,
              ThumbB.Width, ThumbB.Height, SkinCtrl.ThumbStretchEffect);
        end;

      // draw glyph
      if FKind = sbVertical then
      begin
        if (VSliderState = bsasbPressed) and sMouseInControl and (not IsNullRect(SkinCtrl.DownGlyphRect)) then
        begin
          R1 := SkinCtrl.DownGlyphRect;
          Bmp_r1 := Bmp_skinrect_V; //Add
        end
        else if (VSliderState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveGlyphRect)) then
        begin
          R1 := SkinCtrl.ActiveGlyphRect;
          Bmp_r1 := Bmp_skinrect_V; //Add
        end
        else
        begin
          R1 := SkinCtrl.GlyphRect;
          Bmp_r1 := Bmp_skinrect_V; //Add
        end;
      end
      else
      begin
        if (HSliderState = bsasbPressed) and sMouseInControl and (not IsNullRect(SkinCtrl.DownGlyphRect)) then
        begin
          R1 := SkinCtrl.DownGlyphRect;
          Bmp_r1 := Bmp_skinrect_H; //Add
        end
        else
          if (HSliderState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveGlyphRect)) then
          begin
            R1 := SkinCtrl.ActiveGlyphRect;
            Bmp_r1 := Bmp_skinrect_H; //Add
          end
          else
          begin
            R1 := SkinCtrl.GlyphRect;
            Bmp_r1 := Bmp_skinrect_H; //Add
          end;
      end;

      if not IsNullRect(R1) then
      begin
        R2 := Rect(ThumbB.Width div 2 - RectWidth(R1) div 2,
          ThumbB.Height div 2 - RectHeight(R1) div 2,
          ThumbB.Width div 2 - RectWidth(R1) div 2 + RectWidth(R1),
          ThumbB.Height div 2 - RectHeight(R1) div 2 + RectHeight(R1));
        if SkinCtrl.GlyphTransparent then
        begin
          GlyphB := TBitMap.Create;
          GlyphB.Width := RectWidth(R1);
          GlyphB.Height := RectHeight(R1);
          GlyphB.Canvas.CopyRect(Rect(0, 0, GlyphB.Width, GlyphB.Height),
            Bmp_r1.Canvas, R1);
          GlyphB.Transparent := True;
          GlyphB.TransparentMode := tmFixed;
          GlyphB.TransparentColor := SkinCtrl.GlyphTransparentColor;
          ThumbB.Canvas.Draw(R2.Left, R2.Top, GlyphB);
          GlyphB.Free;
        end
        else
          ThumbB.Canvas.CopyRect(R2, Bmp_r1.Canvas, R1);
      end;
      //

      if SkinCtrl.ThumbTransparent then
      begin
        ThumbB.Transparent := True;
        ThumbB.TransparentMode := tmFixed;
        ThumbB.TransparentColor := SkinCtrl.ThumbTransparentColor;
      end;

      Cnvs.Draw(R.Left, R.Top, ThumbB);
      ThumbB.Free;
    end;
  end
  else
  begin
    R1 := NullRect;
    if FKind = sbVertical then
      Bmp_r1 := Bmp_skinrect_V //Add
    else
      Bmp_r1 := Bmp_skinrect_H; //Add

    if FKind = sbVertical then
    begin
      case I of
        UPBUTTON:
          begin
            if (VUpState = bsasbPressed) and sMouseInControl then
            begin
              R1 := SkinCtrl.DownUpButtonRect;
              Bmp_r1 := Bmp_skinrect_V; //Add
              if IsNullRect(R1) then
              begin
                R1 := SkinCtrl.ActiveUpButtonRect;
                Bmp_r1 := Bmp_activeupbuttonrect_V; //Add
              end;
            end
            else
              if (VUpState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveUpButtonRect)) then
              begin
                R1 := SkinCtrl.ActiveUpButtonRect;
                Bmp_r1 := Bmp_activeupbuttonrect_V; //Add
              end
              else
              begin
                R1 := SkinCtrl.UpButtonRect;
                Bmp_r1 := Bmp_skinrect_V; //Add
                OffsetRect(R1, SkinCtrl.SkinRect.Left, SkinCtrl.SkinRect.Top);
              end;

            R := VDownButtonRect;
            OffsetRect(R, SkinCtrl.UpButtonRect.Left, RectHeight(R) - (RectHeight(SkinCtrl.SkinRect) - SkinCtrl.UpButtonRect.Top));
          end;
        DOWNBUTTON:
          begin
            if (VDownState = bsasbPressed) and sMouseInControl then
            begin
              R1 := SkinCtrl.DownDownButtonRect;
              Bmp_r1 := Bmp_skinrect_V; //Add
              if IsNullRect(R1) then
              begin
                R1 := SkinCtrl.ActiveDownButtonRect;
                Bmp_r1 := Bmp_activedownbuttonrect_V; //Add
              end;
            end
            else if (VDownState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveUpButtonRect)) then
            begin
              R1 := SkinCtrl.ActiveDownButtonRect;
              Bmp_r1 := Bmp_activedownbuttonrect_V; //Add
            end
            else
            begin
              R1 := SkinCtrl.DownButtonRect;
              Bmp_r1 := Bmp_skinrect_V; //Add
              OffsetRect(R1, SkinCtrl.SkinRect.Left, SkinCtrl.SkinRect.Top);
            end;

            R := VUpButtonRect;
            OffsetRect(R, SkinCtrl.DownButtonRect.Left, SkinCtrl.DownButtonRect.Top);
          end
      end;
    end
    else
    begin
      case I of
        UPBUTTON:
          begin
            if (HUpState = bsasbPressed) and sMouseInControl then
            begin
              R1 := SkinCtrl.DownUpButtonRect;
              Bmp_r1 := Bmp_skinrect_H; //Add
              if IsNullRect(R1) then
              begin
                R1 := SkinCtrl.ActiveUpButtonRect;
                Bmp_r1 := Bmp_activeupbuttonrect_H; //Add
              end;
            end
            else
              if (HUpState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveUpButtonRect)) then
              begin
                R1 := SkinCtrl.ActiveUpButtonRect;
                Bmp_r1 := Bmp_activeupbuttonrect_H; //Add
              end
              else
              begin
                R1 := SkinCtrl.UpButtonRect;
                Bmp_r1 := Bmp_skinrect_H; //Add
                OffsetRect(R1, SkinCtrl.SkinRect.Left, SkinCtrl.SkinRect.Top);
              end;

            R := HDownButtonRect;
            OffsetRect(R, RectWidth(R) - (RectWidth(SkinCtrl.SkinRect) - SkinCtrl.UpButtonRect.Left), SkinCtrl.UpButtonRect.Top);
          end;
        DOWNBUTTON:
          begin
            if (HDownState = bsasbPressed) and sMouseInControl then
            begin
              R1 := SkinCtrl.DownDownButtonRect;
              Bmp_r1 := Bmp_skinrect_H; //Add
              if IsNullRect(R1) then
              begin
                R1 := SkinCtrl.ActiveDownButtonRect;
                Bmp_r1 := Bmp_activedownbuttonrect_H; //Add
              end;
            end
            else
              if (HDownState = bsasbHot) and sMouseInControl and (not IsNullRect(SkinCtrl.ActiveUpButtonRect)) then
              begin
                R1 := SkinCtrl.ActiveDownButtonRect;
                Bmp_r1 := Bmp_activedownbuttonrect_H; //Add
              end
              else
              begin
                R1 := SkinCtrl.DownButtonRect;
                Bmp_r1 := Bmp_skinrect_H; //Add
                OffsetRect(R1, SkinCtrl.SkinRect.Left, SkinCtrl.SkinRect.Top);
              end;

            R := HUpButtonRect;
            OffsetRect(R, SkinCtrl.DownButtonRect.Left, SkinCtrl.DownButtonRect.Top);
          end
      end;
    end;
    if not IsNullRect(R1) then
      BitBlt(Cnvs.Handle, R.Left, R.Top, RectWidth(R1), RectHeight(R1), Bmp_r1.Canvas.Handle,
        R1.Left, R1.Top, SRCCOPY);
  end;

  { Restore Offset }
  if FKind = sbVertical then
  begin
    R := VTrackRect;
    if RectWidth(SkinCtrl.SkinRect) < RectWidth(R) then
      MoveWindowOrg(Cnvs.Handle, -(RectWidth(R) - RectWidth(SkinCtrl.SkinRect)), 0);
  end
  else
  begin
    R := HTrackRect;
    if RectHeight(SkinCtrl.SkinRect) < RectHeight(R) then
      MoveWindowOrg(Cnvs.Handle, 0, -(RectHeight(R) - RectHeight(SkinCtrl.SkinRect)));
  end;
end;

procedure TAQSkinScrollBar.EMLINEINDEX(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
end;

function TAQSkinScrollBar.GetBorderTopLeft: TPoint;
var
  PWnd: HWnd;
  CP, PP: TPoint;
begin
  Result := Point(0, 0);

  PWnd := GetParent(Handle);
  CP := Point(0, 0);
  ClientToScreen(Handle, CP);

  with GetBoundsRect do
    PP := Point(Left, Top);
  ClientToScreen(PWnd, PP);

  Result := Point(CP.X - PP.X, CP.Y - PP.Y);
end;

function TAQSkinScrollBar.GetBoundsRect: TRect;
begin
  if (Control <> nil) and (Control is TGraphicControl) and
    (Control.Parent = nil) then
  begin
    Result := Rect(0, 0, 0, 0);
    Exit;
  end;

  if FControl <> nil then
    Result := Rect(FControl.Left, FControl.Top, FControl.Left + FControl.Width, FControl.Top + FControl.Height)
  else
    if FHandle <> 0 then
      Windows.GetWindowRect(Handle, Result)
    else
      Result := Rect(0, 0, 0, 0);
end;

function TAQSkinScrollBar.GetEnabled: Boolean;
begin
  if FControl <> nil then
    Result := FControl.Enabled
  else
    Result := True;
end;

function TAQSkinScrollBar.GetHeight: Integer;
var
  R: TRect;
begin
  if (Control <> nil) and (Control is TGraphicControl) and
    (Control.Parent = nil) then
  begin
    Result := 0;
    Exit;
  end;

  if FControl <> nil then
    Result := FControl.Height
  else
    if FHandle <> 0 then
    begin
      Windows.GetClientRect(Handle, R);
      Result := R.Bottom;
    end
    else
      Result := 0;
end;

function TAQSkinScrollBar.GetWidth: Integer;
var
  R: TRect;
begin
  if (Control <> nil) and (Control is TGraphicControl) and
    (Control.Parent = nil) then
  begin
    Result := 0;
    Exit;
  end;

  if FControl <> nil then
    Result := FControl.Width
  else
    if FHandle <> 0 then
    begin
      Windows.GetClientRect(Handle, R);
      Result := R.Right;
    end
    else
      Result := 0;
end;

function TAQSkinScrollBar.HaveBorder: Boolean;
var
  S, ExS: Cardinal;
begin
  S := GetWindowLong(Handle, GWL_STYLE);
  ExS := GetWindowLong(Handle, GWL_EXSTYLE);
  if S and WS_BORDER = WS_BORDER then
    Result := True
  else
    Result := False;
  if ExS and WS_EX_CLIENTEDGE = WS_EX_CLIENTEDGE then
    Result := True
  else
    Result := False;
end;

function TAQSkinScrollBar.HDownButtonRect: TRect;
begin
  Result := HScrollRect;
  if RectHeight(Result) > 0 then
  begin
    Result.Left := Result.Right - RectHeight(Result);
  end
  else
    Result := Rect(0, 0, 0, 0);
end;

procedure TAQSkinScrollBar.HDrawScroll(DC: HDC);
var
  //  R: TRect;
  Canvas: TCanvas;
  //  P: TPoint;
  i: Integer;
  //  X, Y: Integer;
begin
  if Handle = 0 then Exit;
  if DC = 0 then Exit;

  Canvas := TCanvas.Create;
  Canvas.Handle := DC;


  { Fill back }

  Canvas.Brush.Color := FBtnFace;
  Canvas.FillRect(Rect(0, 0, Width, Height));

  { Draw Hscroll }
  if RectHeight(HScrollRect) > 0 then
  begin
    FKind := sbHorizontal;
    DrawButton(Canvas, CLIENT);
    for i := 1 to BUTCOUNT - 1 do
      DrawButton(Canvas, i);
    if not HScrollDisabled then
      DrawButton(Canvas, THUMB);
  end;


  Canvas.Handle := 0;
  Canvas.Free;
end;

function TAQSkinScrollBar.HScrollDisabled: Boolean;
var
  //  P: TPoint;
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_HSCROLL), BarInfo);
  if STATE_SYSTEM_UNAVAILABLE and BarInfo.rgstate[0] = STATE_SYSTEM_UNAVAILABLE then
    Result := True
  else
    Result := False;
end;

function TAQSkinScrollBar.HScrollRect: TRect;
var
  P: TPoint;
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_HSCROLL), BarInfo);
  if STATE_SYSTEM_INVISIBLE and BarInfo.rgstate[0] <> 0 then
    Result := Rect(0, 0, 0, 0)
  else
  begin
    P := BarInfo.rcScrollBar.TopLeft;
    Windows.ScreenToClient(Handle, P);
    Result.TopLeft := P;
    P := BarInfo.rcScrollBar.BottomRight;
    Windows.ScreenToClient(Handle, P);
    Result.BottomRight := P;
    with GetBorderTopLeft do
      OffsetRect(Result, X, Y);
  end;
end;

function TAQSkinScrollBar.HSliderRect: TRect;
var
  Offset: Integer;
  P: TPoint;
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_HSCROLL), BarInfo);
  if STATE_SYSTEM_INVISIBLE and BarInfo.rgstate[0] <> 0 then
    Result := Rect(0, 0, 0, 0)
  else
  begin
    P := BarInfo.rcScrollBar.TopLeft;
    Windows.ScreenToClient(Handle, P);
    Result.TopLeft := P;
    P := BarInfo.rcScrollBar.BottomRight;
    Windows.ScreenToClient(Handle, P);
    Result.BottomRight := P;

    with GetBorderTopLeft do
      OffsetRect(Result, X, Y);

    Offset := Result.Left;
    Result.Left := Offset + BarInfo.xyThumbTop - 1;
    Result.Right := Offset + BarInfo.xyThumbBottom - 1;
  end;
end;

function TAQSkinScrollBar.HTrackRect: TRect;
begin
  Result := HScrollRect;
  if RectWidth(Result) > 0 then
  begin
    Result.Left := Result.Left + RectHeight(Result);
    Result.Right := Result.Right - RectHeight(Result);
  end
  else
    Result := Rect(0, 0, 0, 0);
end;

function TAQSkinScrollBar.HUpButtonRect: TRect;
begin
  Result := HScrollRect;
  if RectHeight(Result) > 0 then
  begin
    Result.Right := Result.Left + RectHeight(Result);
  end
  else
    Result := Rect(0, 0, 0, 0);
end;

function TAQSkinScrollBar.IsPopupWindow: Boolean;
begin
  Result := (GetWindowLong(Handle, GWL_EXSTYLE) and WS_EX_TOOLWINDOW = WS_EX_TOOLWINDOW) or
    (GetWindowLong(Handle, GWL_STYLE) and WS_POPUP = WS_POPUP);
end;

procedure TAQSkinScrollBar.NewWindowProc(var Message: TMessage);
const
  WM_VTChangeState = WM_APP + 32;
begin
  case Message.Msg of
    CM_BENCPAINT: CMBENCPaint(Message);
    CM_SENCPAINT: CMSENCPaint(Message);
    WM_LBUTTONDOWN: WMLButtonDown(TWMMouse(Message));
    WM_LBUTTONUP: WMLButtonUp(TWMMouse(Message));
    WM_NCLBUTTONDBLCLK: WMNCLButtonDblClk(TWMMouse(Message));
    WM_NCLBUTTONDOWN: WMNCLButtonDown(TWMMouse(Message));
    WM_NCMOUSEMOVE: WMNCMouseMove(TWMNCHitMessage(Message));
    WM_NCLBUTTONUP: WMNCLButtonUp(TWMMouse(Message));
    WM_MOUSEMOVE: WMMouseMove(TWMMouse(Message));
    WM_NCPAINT: WMNCPaint(TWMNCPaint(Message));
    WM_ERASEBKGND: WMEraseBkgnd(message);
    WM_MOUSEWHEEL: WMMouseWheel(message);
    WM_VSCROLL: WMVScroll(message);
    WM_HSCROLL: WMHScroll(message);
    WM_SIZE: WMSize(message);
    WM_KEYDOWN: WMKeyDown(message);
    WM_CAPTURECHANGED: WMCAPTURECHANGED(message);
    WM_VTChangeState: WMVTChangeState(message);
    CM_VISIBLECHANGED: CMVisibleChanged(message);
    CM_MOUSEENTER: CMMouseEnter(message);
    CM_MOUSELEAVE: CMMouseLeave(message);
    EM_LINEINDEX: EMLINEINDEX(message);
    WM_WINDOWPOSCHANGING: WMWindowPosChanging(TWMWindowPosChanged(Message));
    WM_WINDOWPOSCHANGED: WMWindowPosChanged(TWMWindowPosChanged(Message));
    WM_UNDO, WM_CUT, WM_PASTE, WM_CLEAR, EM_REPLACESEL: OnContextPopupAction(Message);
  else
    FOldWinProc(Message);
  end;
end;

procedure TAQSkinScrollBar.OnContextPopupAction(var Message: TMessage);
begin
  FOldWinProc(Message);
  PaintScroll;
end;

procedure TAQSkinScrollBar.Paint(Canvas: TCanvas);
begin

end;

procedure TAQSkinScrollBar.PaintBorder(Canvas: TCanvas; R: TRect);
var //这些是叼毛
  LTPoint, RTPoint, LBPoint, RBPoint: TPoint;
  SkinRect, ClRect: TRect;
  LeftStretch, TopStretch, RightStretch, BottomStretch: Boolean;
var
  //  R1, R2: TRect;
  Picture: TBitmap;
  //  SkinCtrl: TDataSkinMemoControl;

  //  FIndex: Integer;
  NewClRect: TRect;
  NewLTPoint, NewRTPoint, NewLBPoint, NewRBPoint: TPoint;
  LeftB, TopB, RightB, BottomB: TBitMap;
  OffX, OffY: Integer;
  //  X, Y: Integer;
var
  GripSize: Integer;
begin


  LTPoint := Point(6, 5);
  RTPoint := Point(52, 6);
  LBPoint := Point(4, 46);
  RBPoint := Point(53, 45);

  SkinRect := rect(224, 347, 283, 399);

  ClRect := rect(1, 1, 57, 51);
  LeftStretch := False;
  TopStretch := False;
  RightStretch := False;
  BottomStretch := False;
  (*
    LTPoint:=
    RTPoint:=
    LBPoint:=leftbottompoint=4,46
  RBPoint:=rightbottompoint=53,45

    skinrect=
   clientrect=

   leftstretch=0
  topstretch=0
  rightstretch=0
  bottomstretch=0
  *)

  SkinRect := rect(0, 0, FBmp_Border.Width, FBmp_Border.Height);
  Picture := FBmp_Border;


  LeftB := TBitMap.Create;
  TopB := TBitMap.Create;
  RightB := TBitMap.Create;
  BottomB := TBitMap.Create;

  OffX := FControl.Width - RectWidth(SkinRect);
  OffY := FControl.Height - RectHeight(SkinRect);

  NewLTPoint := LTPoint;
  NewRTPoint := Point(RTPoint.X + OffX, RTPoint.Y);
  NewLBPoint := Point(LBPoint.X, LBPoint.Y + OffY);
  NewRBPoint := Point(RBPoint.X + OffX, RBPoint.Y + OffY);
  NewClRect := Rect(ClRect.Left, ClRect.Top,
    ClRect.Right + OffX, ClRect.Bottom + OffY);

  CreateSkinBorderImages(LTPoint, RTPoint, LBPoint, RBPoint, CLRect,
    NewLtPoint, NewRTPoint, NewLBPoint, NewRBPoint, NewCLRect,
    LeftB, TopB, RightB, BottomB, Picture, SkinRect, Width, Height,
    LeftStretch, TopStretch, RightStretch, BottomStretch);

  Canvas.Draw(0, 0, TopB);
  Canvas.Draw(0, TopB.Height, LeftB);
  Canvas.Draw(FControl.Width - RightB.Width, TopB.Height, RightB);
  Canvas.Draw(0, FControl.Height - BottomB.Height, BottomB);

  TopB.Free;
  LeftB.Free;
  RightB.Free;
  BottomB.Free;
  //===============================
  Canvas.Brush.Color := FBtnFace;
  GripSize := GetSystemMetrics(SM_CXVSCROLL);
  if Self.HaveBorder then
    Canvas.FillRect(Rect(Width - GripSize - 2, Height - GripSize - 2, Width - 2, Height - 2))
  else
    Canvas.FillRect(Rect(Width - GripSize, Height - GripSize, Width, Height));
end;

procedure TAQSkinScrollBar.PaintScroll;
begin
  { Paint scrollbars }
  if VScrollWnd <> nil then
  begin
    VScrollWnd.Invalidate;
  end;
  if HScrollWnd <> nil then
  begin
    HScrollWnd.Invalidate;
  end;
end;

procedure TAQSkinScrollBar.SetControl(Value: TControl);
begin
  if FControl <> nil then
  begin
    if @FOldWinProc <> nil then FControl.WindowProc := FOldWinProc;
  end;
  FControl := Value;
  FOldWinProc := FControl.WindowProc;
  FControl.WindowProc := NewWindowProc;

  if (FControl is TWinControl) then
    FHandle := TWinControl(FControl).Handle
  else
    FHandle := 0;

  if VScrollWnd <> nil then FreeAndNil(VScrollWnd);
  VScrollWnd := TWinScroll.CreateParented(Control.Parent.Handle);
  VScrollWnd.DoubleBuffered := True;
  TWinScroll(VScrollWnd).FSubclass := Self;
  TWinScroll(VScrollWnd).FVertical := True;
  with VScrollRect do
    if IsPopupWindow
      then
      SetWindowPos(VScrollWnd.Handle, HWND_TOPMOST, Control.Left + Left, Control.Top + Top, Right - Left, Bottom - Top, SWP_NOREDRAW)
    else
      SetWindowPos(VScrollWnd.Handle, HWND_TOP, Control.Left + Left, Control.Top + Top, Right - Left, Bottom - Top, SWP_NOREDRAW);

  if IsRectEmpty(VScrollRect) then
    ShowWindow(VScrollWnd.Handle, SW_HIDE)
  else
    ShowWindow(VScrollWnd.Handle, SW_SHOW);

  if HScrollWnd <> nil then FreeAndNil(HScrollWnd);
  HScrollWnd := TWinScroll.CreateParented(Control.Parent.Handle);
  HScrollWnd.DoubleBuffered := True;
  TWinScroll(HScrollWnd).FSubclass := Self;
  TWinScroll(HScrollWnd).FVertical := False;
  with HScrollRect do
    if IsPopupWindow
      then
      SetWindowPos(HScrollWnd.Handle, HWND_TOPMOST, Control.Left + Left, Control.Top + Top, Right - Left, Bottom - Top, SWP_NOREDRAW)
    else
      SetWindowPos(HScrollWnd.Handle, HWND_TOP, Control.Left + Left, Control.Top + Top, Right - Left, Bottom - Top, SWP_NOREDRAW);

  if IsRectEmpty(HScrollRect) then
    ShowWindow(HScrollWnd.Handle, SW_HIDE)
  else
    ShowWindow(HScrollWnd.Handle, SW_SHOW);



end;

procedure TAQSkinScrollBar.SetHandle(const Value: HWnd);
begin

end;

procedure TAQSkinScrollBar.UpdateScroll;
begin
  { Paint scrollbars }
  if (VScrollWnd <> nil) and (VScrollWnd.HandleAllocated) then
  begin
    with VScrollRect do
      if IsPopupWindow then
        SetWindowPos(VScrollWnd.Handle, HWND_TOPMOST,
          Control.Left + Left, Control.Top + Top,
          Right - Left, Bottom - Top, SWP_SHOWWINDOW)
      else
        SetWindowPos(VScrollWnd.Handle, HWND_TOP,
          Control.Left + Left, Control.Top + Top,
          Right - Left, Bottom - Top, SWP_SHOWWINDOW);
  end;
  if (HScrollWnd <> nil) and (HScrollWnd.HandleAllocated) then
  begin
    with HScrollRect do
      if IsPopupWindow then
        SetWindowPos(HScrollWnd.Handle, HWND_TOPMOST,
          Control.Left + Left, Control.Top + Top,
          Right - Left, Bottom - Top, SWP_SHOWWINDOW)
      else
        SetWindowPos(HScrollWnd.Handle, HWND_TOP,
          Control.Left + Left, Control.Top + Top,
          Right - Left, Bottom - Top, SWP_SHOWWINDOW);
  end;
  PaintScroll;
end;

function TAQSkinScrollBar.VDownButtonRect: TRect;
begin
  Result := VScrollRect;
  if RectWidth(Result) > 0 then
  begin
    Result.Top := Result.Bottom - RectWidth(Result);
  end
  else
    Result := Rect(0, 0, 0, 0);
end;

procedure TAQSkinScrollBar.VDrawScroll(DC: HDC);
var
  //  R: TRect;
  Canvas: TCanvas;
  //  P: TPoint;
  i: Integer;
  //  X, Y: Integer;
begin
  if Handle = 0 then Exit;
  if DC = 0 then Exit;

  Canvas := TCanvas.Create;
  if DC <> 0 then
    Canvas.Handle := DC;
  begin
    { Fill back }
    Canvas.Brush.Color := FBtnFace;
    Canvas.FillRect(Rect(0, 0, Width, Height));

    { Draw Vscroll }
    if RectWidth(VScrollRect) > 0 then
    begin
      FKind := sbVertical;
      DrawButton(Canvas, CLIENT);
      for i := 1 to BUTCOUNT - 1 do
        DrawButton(Canvas, i);
      if not VScrollDisabled then
        DrawButton(Canvas, THUMB);
    end;
  end;

  Canvas.Handle := 0;
  Canvas.Free;
end;

function TAQSkinScrollBar.VScrollDisabled: Boolean;
var
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_VSCROLL), BarInfo);
  if STATE_SYSTEM_UNAVAILABLE and BarInfo.rgstate[0] = STATE_SYSTEM_UNAVAILABLE then
    Result := True
  else
    Result := False;
end;

function TAQSkinScrollBar.VScrollRect: TRect;
var
  P: TPoint;
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_VSCROLL), BarInfo);
  if STATE_SYSTEM_INVISIBLE and BarInfo.rgstate[0] <> 0 then
    Result := Rect(0, 0, 0, 0)
  else
  begin
    P := BarInfo.rcScrollBar.TopLeft;
    Windows.ScreenToClient(Handle, P);
    Result.TopLeft := P;
    P := BarInfo.rcScrollBar.BottomRight;
    Windows.ScreenToClient(Handle, P);
    Result.BottomRight := P;
    with GetBorderTopLeft do
      OffsetRect(Result, X, Y);
  end;
end;

function TAQSkinScrollBar.VSliderRect: TRect;
var
  Offset: Integer;
  P: TPoint;
  BarInfo: TScrollBarInfo;
begin
  BarInfo.cbSize := SizeOf(BarInfo);
  GetScrollBarInfo(Handle, integer(OBJID_VSCROLL), BarInfo);
  if STATE_SYSTEM_INVISIBLE and BarInfo.rgstate[0] <> 0 then
    Result := Rect(0, 0, 0, 0)
  else
  begin
    P := BarInfo.rcScrollBar.TopLeft;
    Windows.ScreenToClient(Handle, P);
    Result.TopLeft := P;
    P := BarInfo.rcScrollBar.BottomRight;
    Windows.ScreenToClient(Handle, P);
    Result.BottomRight := P;

    with GetBorderTopLeft do
      OffsetRect(Result, X, Y);

    Offset := Result.Top;
    Result.Top := Offset + BarInfo.xyThumbTop - 1;
    Result.Bottom := Offset + BarInfo.xyThumbBottom - 1;
  end;
end;

function TAQSkinScrollBar.VTrackRect: TRect;
begin
  Result := VScrollRect;
  if RectWidth(Result) > 0 then
  begin
    Result.Top := Result.Top + RectWidth(Result);
    Result.Bottom := Result.Bottom - RectWidth(Result);
  end
  else
    Result := Rect(0, 0, 0, 0)
end;

function TAQSkinScrollBar.VUpButtonRect: TRect;
begin
  Result := VScrollRect;
  if RectWidth(Result) > 0 then
  begin
    Result.Bottom := Result.Top + RectWidth(Result);
  end
  else
    Result := Rect(0, 0, 0, 0);
end;

procedure TAQSkinScrollBar.WMCAPTURECHANGED(var Msg: TMessage);
begin
  if VUpState = bsasbPressed then
  begin
    VUpState := bsasbNormal;
    PaintScroll;
  end;
  if VDownState = bsasbPressed then
  begin
    VDownState := bsasbNormal;
    PaintScroll;
  end;
  if HUpState = bsasbPressed then
  begin
    HUpState := bsasbNormal;
    PaintScroll;
  end;
  if HDownState = bsasbPressed then
  begin
    HDownState := bsasbNormal;
    PaintScroll;
  end;

  FOldWinProc(TMessage(Msg));
  Handled := True;
end;

procedure TAQSkinScrollBar.WMEraseBkgnd(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  if (Self.Control.ClassName = 'TRichView') or
    (Self.Control.ClassName = 'TRichViewEdit')
    then
    PaintScroll;
end;

procedure TAQSkinScrollBar.WMHScroll(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMKeyDown(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
end;

procedure TAQSkinScrollBar.WMLButtonDown(var Msg: TWMMouse);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMLButtonUp(var Msg: TWMMouse);
begin

  if VSliderState = bsasbPressed then
  begin
    ReleaseCapture;
    lbtndown := False;
    VSliderState := bsasbNormal;
    PaintScroll;
    Handled := True;
    SendMessage(Handle, WM_VSCROLL, SB_ENDSCROLL, 0);
    Exit;
  end;


  if HSliderState = bsasbPressed then
  begin
    ReleaseCapture;
    lbtndown := False;
    HSliderState := bsasbNormal;
    PaintScroll;
    Handled := True;
    SendMessage(Handle, WM_HSCROLL, SB_ENDSCROLL, 0);
    Exit;
  end;


  if VUpState = bsasbPressed then
  begin
    VUpState := bsasbNormal;
  end;
  if VDownState = bsasbPressed then
  begin
    VDownState := bsasbNormal;
  end;
  if HUpState = bsasbPressed then
  begin
    HUpState := bsasbNormal;
  end;
  if HDownState = bsasbPressed then
  begin
    HDownState := bsasbNormal;
  end;

  FOldWinProc(TMessage(Msg));
  lbtndown := False;
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMMouseMove(var Msg: TWMMouse);
var
  SF: TScrollInfo;
  OldCurPos: single;
begin
  if VSliderState = bsasbPressed then
  begin
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_VERT, SF);


    OldCurPos := FCurPos;
    FCurPos := FCurPos + (SF.nMax - SF.nMin) * ((Mouse.CursorPos.Y - FOldPos) / RectHeight(VTrackRect));
    if FCurPos < SF.nMin then FCurPos := SF.nMin;
    if FCurPos > SF.nMax then FCurPos := SF.nMax;
    FOldPos := Mouse.CursorPos.Y;

    SetScrollPos(Handle, SB_VERT, Round(FCurPos), False);
    PostMessage(Handle, WM_VSCROLL, Integer(SmallPoint(SB_THUMBPOSITION, Round(FCurPos))), 0);

    PaintScroll;
    Handled := True;
    Exit;
  end;
  if HSliderState = bsasbPressed then
  begin
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_HORZ, SF);
    OldCurPos := FCurPos;
    FCurPos := FCurPos + (SF.nMax - SF.nMin) * ((Mouse.CursorPos.X - FOldPos) / RectWidth(HTrackRect));
    if FCurPos < SF.nMin then FCurPos := SF.nMin;
    if FCurPos > SF.nMax then FCurPos := SF.nMax;

    FOldPos := Mouse.CursorPos.X;

    if Control is TCustomListView then
    begin
      TCustomListView(FControl).Scroll(Round(FCurPos - OldCurPos), 0);
    end
    else
    begin
      SetScrollPos(Handle, SB_HORZ, Round(FCurPos), False);
      PostMessage(Handle, WM_HSCROLL, Integer(SmallPoint(SB_THUMBPOSITION, Round(FCurPos))), 0);
    end;
    PaintScroll;
    Handled := True;
    Exit;
  end;

  if (HSliderState <> bsasbPressed) and (HSliderState = bsasbHot) then
  begin
    HSliderState := bsasbNormal;
    PaintScroll;
  end;
  if (VSliderState <> bsasbPressed) and (VSliderState = bsasbHot) then
  begin
    VSliderState := bsasbNormal;
    PaintScroll;
  end;
  if (HUpState <> bsasbPressed) and (HUpState = bsasbHot) then
  begin
    HUpState := bsasbNormal;
    PaintScroll;
  end;
  if (HDownState <> bsasbPressed) and (HDownState = bsasbHot) then
  begin
    HDownState := bsasbNormal;
    PaintScroll;
  end;
  if (VUpState <> bsasbPressed) and (VUpState = bsasbHot) then
  begin
    VUpState := bsasbNormal;
    PaintScroll;
  end;
  if (VDownState <> bsasbPressed) and (VDownState = bsasbHot) then
  begin
    VDownState := bsasbNormal;
    PaintScroll;
  end;

  FOldWinProc(TMessage(Msg));
  if lbtndown then
    PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMMouseWheel(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMNCLButtonDblClk(var Msg: TWMMouse);
begin
  WMNCLButtonDown(Msg);
end;

procedure TAQSkinScrollBar.WMNCLButtonDown(var Msg: TWMMouse);
var
  P: TPoint;
  SF: TScrollInfo;
  VEnabled, HEnabled: Boolean;
begin
  P := Point(Msg.XPos, Msg.YPos);
  ScreenToClient(Handle, P);
  with GetBorderTopLeft do
  begin
    P.X := P.X + X;
    P.Y := P.Y + Y;
  end;

  VEnabled := not VScrollDisabled;
  HEnabled := not HScrollDisabled;

  if PtInRect(VSliderRect, P) then
  begin
    lbtndown := True;
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_VERT, SF);
    FCurPos := SF.nPos;
    FOldPos := Mouse.CursorPos.Y;
    VSliderState := bsasbPressed;
    Handled := True;
    PaintScroll;
    SetCapture(Handle);
    Exit;
  end;

  if PtInRect(HSliderRect, P) then
  begin
    lbtndown := True;
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_HORZ, SF);
    FCurPos := SF.nPos;
    FOldPos := Mouse.CursorPos.X;
    HSliderState := bsasbPressed;
    PaintScroll;
    SetCapture(Handle);
    Handled := True;
    Exit;
  end;

  if PtInRect(VDownButtonRect, P) and VEnabled then
  begin
    VUpState := bsasbPressed;
  end;

  if PtInRect(VUpButtonRect, P) and VEnabled then
  begin
    VDownState := bsasbPressed;
  end;

  if PtInRect(HDownButtonRect, P) and HEnabled then
  begin
    HUpState := bsasbPressed;
  end;

  if PtInRect(HUpButtonRect, P) and HEnabled then
  begin
    HDownState := bsasbPressed;
  end;

  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMNCLButtonUp(var Msg: TWMMouse);
begin
  if VSliderState = bsasbPressed then
  begin
    lbtndown := False;
    VSliderState := bsasbNormal;
    PaintScroll;
    Handled := True;
    Exit;
  end;
  if HSliderState = bsasbPressed then
  begin
    lbtndown := False;
    HSliderState := bsasbNormal;
    PaintScroll;
    Handled := True;
    Exit;
  end;

  if VUpState = bsasbPressed then
  begin
    VUpState := bsasbNormal;
  end;
  if VDownState = bsasbPressed then
  begin
    VDownState := bsasbNormal;
  end;
  if HUpState = bsasbPressed then
  begin
    HUpState := bsasbNormal;
  end;
  if HDownState = bsasbPressed then
  begin
    HDownState := bsasbNormal;
  end;

  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMNCMouseMove(var Msg: TWMNCHitMessage);
var
  SF: TScrollInfo;
  OldCurPos: single;
  P: TPoint;
  VEnabled, HEnabled: Boolean;
begin
  P := Point(Msg.XCursor, Msg.YCursor);
  ScreenToClient(Handle, P);
  with GetBorderTopLeft do
  begin
    P.X := P.X + X;
    P.Y := P.Y + Y;
  end;

  VEnabled := not VScrollDisabled;
  HEnabled := not HScrollDisabled;

  if VSliderState <> bsasbPressed then
  begin
    if PtInRect(VSliderRect, P) then
      VSliderState := bsasbHot
    else
      VSliderState := bsasbNormal;
  end;
  if HSliderState <> bsasbPressed then
  begin
    if PtInRect(HSliderRect, P) then
      HSliderState := bsasbHot
    else
      HSliderState := bsasbNormal;
  end;

  if (VUpState <> bsasbPressed) and VEnabled then
  begin
    if PtInRect(VDownButtonRect, P) then
      VUpState := bsasbHot
    else
      VUpState := bsasbNormal;
  end;

  if (HUpState <> bsasbPressed) and HEnabled then
  begin
    if PtInRect(HDownButtonRect, P) then
      HUpState := bsasbHot
    else
      HUpState := bsasbNormal;
  end;

  if (VDownState <> bsasbPressed) and VEnabled then
  begin
    if PtInRect(VUpButtonRect, P) then
      VDownState := bsasbHot
    else
      VDownState := bsasbNormal;
  end;

  if (HDownState <> bsasbPressed) and HEnabled then
  begin
    if PtInRect(HUpButtonRect, P) then
      HDownState := bsasbHot
    else
      HDownState := bsasbNormal;
  end;

  if VSliderState = bsasbPressed then
  begin
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_VERT, SF);
    OldCurPos := FCurPos;
    FCurPos := FCurPos + (SF.nMax - SF.nMin) * ((Mouse.CursorPos.Y - FOldPos) / RectHeight(VTrackRect));
    if FCurPos < SF.nMin then FCurPos := SF.nMin;
    if FCurPos > SF.nMax then FCurPos := SF.nMax;

    FOldPos := Mouse.CursorPos.Y;

    if Control is TCustomListView then
    begin
      TCustomListView(FControl).Scroll(0, Round((FCurPos - OldCurPos)));
    end
    else
    begin
      PostMessage(Handle, WM_VSCROLL, Integer(SmallPoint(SB_THUMBPOSITION, Round(FCurPos))), 0);
    end;
    PaintScroll;
    Handled := True;
    Exit;
  end;
  if HSliderState = bsasbPressed then
  begin
    SF.fMask := SIF_ALL;
    SF.cbSize := SizeOf(SF);
    GetScrollInfo(Handle, SB_HORZ, SF);
    OldCurPos := FCurPos;
    FCurPos := FCurPos + (SF.nMax - SF.nMin) * ((Mouse.CursorPos.X - FOldPos) / RectWidth(HTrackRect));
    if FCurPos < SF.nMin then FCurPos := SF.nMin;
    if FCurPos > SF.nMax then FCurPos := SF.nMax;

    FOldPos := Mouse.CursorPos.X;

    if Control is TCustomListView then
    begin
      TCustomListView(FControl).Scroll(Round(FCurPos - OldCurPos), 0);
    end
    else
      PostMessage(Handle, WM_HSCROLL, Integer(SmallPoint(SB_THUMBPOSITION, Round(FCurPos))), 0);
    PaintScroll;
    Handled := True;
    Exit;
  end;

  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMNCPaint(var Msg: TWMNCPaint);
begin
  FOldWinProc(TMessage(Msg));
  DrawBorder(0, False);
  Handled := True;
end;

procedure TAQSkinScrollBar.WMSize(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  UpdateScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMVScroll(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMVTChangeState(var Msg: TMessage);
begin
  FOldWinProc(TMessage(Msg));
  PaintScroll;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMWindowPosChanged(var Msg: TWMWindowPosChanged);
begin
  FOldWinProc(TMessage(Msg));
  if Msg.WindowPos.Flags and SWP_HIDEWINDOW = SWP_HIDEWINDOW then
  begin
    if VScrollWnd <> nil then
      ShowWindow(VScrollWnd.Handle, SW_HIDE);
    if HScrollWnd <> nil then
      ShowWindow(HScrollWnd.Handle, SW_HIDE);
  end
  else
    if IsWindowVisible(Handle) then
    begin
      UpdateScroll;
      DrawBorder(0, False);
    end;
  Handled := True;
end;

procedure TAQSkinScrollBar.WMWindowPosChanging(var Msg: TWMWindowPosChanged);
begin
  if (Control is TScrollBox) and IsWindowVisible(Handle) then
  begin
    UpdateScroll;
  end;
  FOldWinProc(TMessage(Msg));
end;

end.
unit AQSkinScrollBar;

 

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