1、先看图
2、思路很简单:
窗体上放一个Timer控件,在指定的时间间隔往窗体中添加一个Label控件,用Label控件显示随机生成的字母;
敲键时,遍历窗体中所有的Label控件,如果其Text值与键盘字母相同则移除该控件;
注意,一旦找到就要终止循环,否则会清楚所有的Text值和敲得字母相同的Label ;
这里,只适用了大写字母A-Z,其AscII码为65-90,便于生成随机字母
3、代码
using
System;
using System.Drawing;
using System.Windows.Forms;
namespace PrintLetter
{
public partial class Letter : Form
{
public Letter()
{
InitializeComponent();
}
private void Letter_Load( object sender, EventArgs e)
{
// A-Z 65-90
// a-z 97
timer1.Start();
}
private void timer1_Tick( object sender, EventArgs e)
{
// 在窗体中新增一个Label控件
// 并让把随机生成的字母赋值给Label的Text属性
Random rdLetter = new Random();
Label lbl = new Label();
lbl.Text = Convert.ToString(( char )rdLetter.Next( 65 , 90 ));
lbl.Location = new Point(rdLetter.Next( 10 , this .ClientSize.Width - 10 ), 0 );
lbl.Size = new Size( 20 , 20 );
lbl.Font = new Font( " 宋体 " , 15f); ;
this .Controls.Add(lbl);
foreach (Control c in this .Controls)
{
Label lblControl = (Label)c;
lblControl.Location = new Point(lblControl.Location.X,
lblControl.Location.Y + 5 );
}
}
private void Letter_KeyUp( object sender, KeyEventArgs e)
{
// 遍历当前窗体中的所有Label控件,
// 如果Label控件的Text值和当前按下的键的值相等
// 则移除该控件,并让总分数+5
foreach (Control c in this .Controls)
{
Label lblControl = (Label)c;
if (lblControl.Text == e.KeyCode.ToString())
{
this .Controls.Remove(c);
this .Text = Convert.ToString( int .Parse( this .Text) + 5 );
break ;
}
}
}
}
}
using System.Drawing;
using System.Windows.Forms;
namespace PrintLetter
{
public partial class Letter : Form
{
public Letter()
{
InitializeComponent();
}
private void Letter_Load( object sender, EventArgs e)
{
// A-Z 65-90
// a-z 97
timer1.Start();
}
private void timer1_Tick( object sender, EventArgs e)
{
// 在窗体中新增一个Label控件
// 并让把随机生成的字母赋值给Label的Text属性
Random rdLetter = new Random();
Label lbl = new Label();
lbl.Text = Convert.ToString(( char )rdLetter.Next( 65 , 90 ));
lbl.Location = new Point(rdLetter.Next( 10 , this .ClientSize.Width - 10 ), 0 );
lbl.Size = new Size( 20 , 20 );
lbl.Font = new Font( " 宋体 " , 15f); ;
this .Controls.Add(lbl);
foreach (Control c in this .Controls)
{
Label lblControl = (Label)c;
lblControl.Location = new Point(lblControl.Location.X,
lblControl.Location.Y + 5 );
}
}
private void Letter_KeyUp( object sender, KeyEventArgs e)
{
// 遍历当前窗体中的所有Label控件,
// 如果Label控件的Text值和当前按下的键的值相等
// 则移除该控件,并让总分数+5
foreach (Control c in this .Controls)
{
Label lblControl = (Label)c;
if (lblControl.Text == e.KeyCode.ToString())
{
this .Controls.Remove(c);
this .Text = Convert.ToString( int .Parse( this .Text) + 5 );
break ;
}
}
}
}
}