// 将像素point由point所在视图转换到目标视图view中,返回在目标视图view中的像素值 - (CGPoint)convertPoint:(CGPoint)point toView:(UIView *)view; // 将像素point从view中转换到当前视图中,返回在当前视图中的像素值 - (CGPoint)convertPoint:(CGPoint)point fromView:(UIView *)view; // 将rect由rect所在视图转换到目标视图view中,返回在目标视图view中的rect - (CGRect)convertRect:(CGRect)rect toView:(UIView *)view; // 将rect从view中转换到当前视图中,返回在当前视图中的rect - (CGRect)convertRect:(CGRect)rect fromView:(UIView *)view;
// controllerA 中有一个UITableView, UITableView里有多行UITableVieCell,cell上放有一个button // 在controllerA中实现: CGRect rc = [cell convertRect:cell.btn.frame toView:self.view]; 或 CGRect rc = [self.view convertRect:cell.btn.frame fromView:cell]; // 此rc为btn在controllerA中的rect 或当已知btn时: CGRect rc = [btn.superview convertRect:btn.frame toView:self.view]; 或 CGRect rc = [self.view convertRect:btn.frame fromView:btn.superview];
转摘自:http://blog.csdn.net/xuhuan_wh/article/details/8486337
心得:仔细理会有其道理,哪个view上的尺寸,要到哪个view上去挖相同的尺寸(总之相对于屏幕位置不变)。总之就是一个View转换到另一个View,就是直接将要转换的Frame往外面凸起或者凹进去,到目标View上对应的尺寸
eg:
UIScrollView *ss= [[UIScrollView alloc]initWithFrame:self.view.bounds]; ss.backgroundColor=[UIColor whiteColor]; ss.contentSize=CGSizeMake(ss.frame.size.width, ss.frame.size.height*2); //原始View UIView *vv=[[UIView alloc]initWithFrame:CGRectMake(100, 580, 100, 40)]; vv.backgroundColor=[UIColor redColor]; [ss addSubview:vv]; [self.view addSubview:ss]; //目标View UIView *backgroundView=[[UIView alloc]initWithFrame:CGRectMake(0, 100, 320, 100)]; backgroundView.backgroundColor=[UIColor brownColor]; [self.view addSubview:backgroundView]; //原始View的尺寸要映射到目标View上返回其尺寸 CGRect rect=[vv convertRect:vv.bounds toView:backgroundView]; NSLog(@"%@",NSStringFromCGRect(rect)); CGRect rect1=[backgroundView convertRect:vv.bounds fromView:vv]; NSLog(@"%@",NSStringFromCGRect(rect1));
输出结果:2015-02-05 10:02:10.301 testConvertRect[1262:27344] {{100, 480}, {100, 40}} 2015-02-05 10:02:10.302 testConvertRect[1262:27344] {{100, 480}, {100, 40}}