代码
<script src="asset/three.js"></script> <script src="../../alloy_touch.js"></script> <script> var camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 ); camera.position.z = 500; var scene = new THREE.Scene(); var texture = new THREE.TextureLoader().load( 'asset/crate.gif' ); //几何体 var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 ); //材质 var material = new THREE.MeshBasicMaterial( { map: texture } ); var mesh = new THREE.Mesh( geometry, material ); //添加到舞台 scene.add( mesh ); var renderer =