方式一:TransmitFile实现下载。将指定的文件直接写入 HTTP 响应输出流,而不在内存中缓冲该文件。
protected void Button1_Click(object
sender, EventArgs e)
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = "application/x-zip-compressed" ;
Response.AddHeader("Content-Disposition", "attachment;filename=CodeShark.zip" );
string filename = Server.MapPath("DownLoad/CodeShark.zip" );
Response.TransmitFile(filename);
}
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = "application/x-zip-compressed" ;
Response.AddHeader("Content-Disposition", "attachment;filename=CodeShark.zip" );
string filename = Server.MapPath("DownLoad/CodeShark.zip" );
Response.TransmitFile(filename);
}
方式二:WriteFile实现下载,将指定的文件直接写入 HTTP 响应输出流。注意:对大型文件使用此方法时,调用此方法可能导致异常。可以使用此方法的文件大小取决于 Web 服务器的硬件配置。
protected void Button2_Click(object
sender, EventArgs e)
{
string fileName = "CodeShark.zip";//客户端保存的文件名
string filePath = Server.MapPath("DownLoad/CodeShark.doc");//路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader("Content-Disposition", "attachment;filename=" + fileName);
Response.AddHeader("Content-Length" , fileInfo.Length.ToString());
Response.AddHeader("Content-Transfer-Encoding", "binary" );
Response.ContentType = "application/octet-stream" ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312" );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
{
string fileName = "CodeShark.zip";//客户端保存的文件名
string filePath = Server.MapPath("DownLoad/CodeShark.doc");//路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader("Content-Disposition", "attachment;filename=" + fileName);
Response.AddHeader("Content-Length" , fileInfo.Length.ToString());
Response.AddHeader("Content-Transfer-Encoding", "binary" );
Response.ContentType = "application/octet-stream" ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312" );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
方式三:WriteFile分块下载
protected
void
Button3_Click(
object
sender, EventArgs e)
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
方式四:流方式下载
protected
void
Button4_Click(
object
sender, EventArgs e)
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}
第一个方法我测试过,没问题,但是我没有测试超过400MB的内容。其余三个方法我自己没具体测试。
而卧需要直接下载任何类型的文件,所以我找到了下面的方法:
asp.net直接下载文件
string FileName = ((LinkButton)sender).CommandArgument;
Response.Clear();
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment;FileName=" + HttpUtility.UrlEncode(FileName, System.Text.Encoding.UTF8));
Response.WriteFile(this.Folder+@"\"+FileName);
Response.End();
Response.Clear();
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment;FileName=" + HttpUtility.UrlEncode(FileName, System.Text.Encoding.UTF8));
Response.WriteFile(this.Folder+@"\"+FileName);
Response.End();