What is VirtualGL?
(由于后面可能做Windows 3D redirection, 细看,译之。不少地方译得还有问题,Anyway! 先贴上来,再慢慢改吧!要不然可能永远不会再修饰了!)
VirtualGL is an open source package that gives any Unix or Linux remote display software the ability to run OpenGL applications with full 3D hardware acceleration. Some remote display software lacks the ability to run OpenGL applications at all. Other remote display software forces OpenGL applications to use a slow software-only OpenGL renderer, to the detriment of performance as well as compatibility. The traditional method of displaying OpenGL applications to a remote X server (indirect rendering) supports 3D hardware acceleration, but this approach causes all of the OpenGL commands and 3D data to be sent over the network to be rendered on the client machine. This is not a tenable proposition unless the data is relatively small and static, unless the network is very fast, and unless the OpenGL application is specifically tuned for a remote X-Windows environment.
VirtualGL是一个开源程序包,它使得Unix和Linux远程显示软件在运行OpenGL应用程序时具有完全的3D加速。一些远程显示软件根本运行不了OpenGL应用程序,另外一些远程软件强制OpenGL应用程序运行在速度较慢的、基于软件的OpenGL渲染器上,损害了性能的同时也损害了兼容性。传统方法将OpenGL应用程序重定向到远程X server