世界杯小组赛所有得分情况

ExpandedBlockStart.gif 代码
< html >
< head >
< script  src ="jquery-1.4.2.min.js" ></ script >
</ head >
< body >

< table  id ="result" >
    
< tr >
        
< td > </ td >< td > </ td >< td > </ td >
    
</ tr >
</ table >

< script >
    
var  condition  =  [];
    
var  count  =   0 ;
    
for  ( var  win  =   0 ; win  <=   3 ; win ++ ) {
        
for  ( var  draw  =   0 ; draw  <=   3 ; draw  ++ ) {
            
for  ( var  lose  =   0 ; lose  <=   3 ; lose ++ ) {
                
if  (win  +  draw  +  lose  ==   3 ) {
                    condition[count
++ =  { " win "  : win,  " draw "  : draw,  " lose "  : lose};
                }
            }
        }
    }

alert(count);
    
for  ( var  team1  =   0 ; team1  <  count; team1 ++ ) {
        
for  ( var  team2  =   0 ; team2  <  count; team2 ++ ) {
            
for  ( var  team3  =   0 ; team3  <  count; team3 ++ ) {
                
for  ( var  team4  =   0 ; team4  <  count; team4 ++ ) {
                    
if  (condition[team1].win  +  condition[team2].win  +  condition[team3].win
                        
+  condition[team4].win  ==  condition[team1].lose  +  condition[team2].lose  +  condition[team3].lose
                        
+  condition[team4].lose  &&  (condition[team1].draw  +  condition[team2].draw 
                        
+  condition[team3].draw  +  condition[team4].draw)  %   2   ==   0   &&  AtLeast(team1, team2, team3, team4)) {

                        document.write(condition[team1].win 
+   "   "   +  condition[team1].draw 
                        
+   "   "   +  condition[team1].lose  +   "   "   +  (condition[team1].win  *   3   +  condition[team1].draw  *   1 +   " "   +   " <br /> " );
                        document.write(condition[team2].win 
+   "   "   +  condition[team2].draw 
                        
+   "   "   +  condition[team2].lose  +    "   "   +  (condition[team2].win  *   3   +  condition[team2].draw  *   1 +   " "   + " <br /> " );
                        document.write(condition[team3].win 
+   "   "   +  condition[team3].draw 
                        
+   "   "   +  condition[team3].lose  +   "   "   +  (condition[team3].win  *   3   +  condition[team3].draw  *   1 +   " "   +   " <br /> " );
                        document.write(condition[team4].win 
+   "   "   +  condition[team4].draw 
                        
+   "   "   +  condition[team4].lose  +   "   "   +  (condition[team4].win  *   3   +  condition[team4].draw  *   1 +   " "   +   " <br /> " );
                        document.write(
" <hr /> " );
                    }
                }
            }
        }
    }

    
function  AtLeast(team1, team2, team3, team4) {
         
var  winOk  =   true

        
for  ( var  i  =   1 ; i  <=   4 ; i ++ ) {
            
if  (condition[eval( ' team '   +  i)].win  >   0 ) {
                
var  count  =   0 ;
                
for  ( var  j  =   1 ; j  <= 4 ; j ++ ) {
                    
if  (j  !=  i) {
                        
if  (condition[eval( ' team '   +  j)].lose  >   0 )
                            count 
++ ;
                    }
                }
                winOk 
=  winOk  &&  condition[eval( ' team '   +  i)].win  <=  count;
            }
        }
        
var  draw  =   true ;
        
for  ( var  i  =   1 ; i  <=   4 ; i ++ ) {
            
if  (condition[eval( ' team '   +  i)].draw  >   0 ) {
                
var  count  =   0 ;
                
for  ( var  j  =   1 ; j  <= 4 ; j ++ ) {
                    
if  (j  !=  i) {
                        
if  (condition[eval( ' team '   +  j)].draw  >   0 )
                            count 
++ ;
                    }
                }
                draw 
=  draw  &&  condition[eval( ' team '   +  i)].draw  <=  count;
            }
        }
        
var  lose  =   true
        
for  ( var  i  =   1 ; i  <=   4 ; i ++ ) {
            
if  (condition[eval( ' team '   +  i)].lose  >   0 ) {
                
var  count  =   0 ;
                
for  ( var  j  =   1 ; j  <= 4 ; j ++ ) {
                    
if  (j  !=  i) {
                        
if  (condition[eval( ' team '   +  j)].win  >   0 )
                            count 
++ ;
                    }
                }
                lose 
=  lose  &&  condition[eval( ' team '   +  i)].lose  <=  count;
            }
        }
        
return  winOk  &&  draw  &&  lose;
    }

</ script >
</ body >
</ html >

 

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