android 应用层如何连接rild

连接rild的方式,一种是通过调用framework接口来实现,通过类似PhoneFactory.getDefaultPhone()方式,当然如果要发送自定义的指令,还要增加相应的接口指令,比较麻烦,研究后再补上相关信息

还有别一种方式,就是直接通过socket连接,用有名socket进行连接。比如"rild"这个,如果直接连接,也许资源已占无法连接传递信息。但如果连接“rild-debug”则可以顺利连接。

告别要注意的是:
AndroidManifest.xml  添加android:sharedUserId="android.uid.system"
activity中要添加  android:process="com.android.phone" 使它在进程com.android.phone中
这样才有权限编译运行,当然要在源码下编译才可以,要不然要提示 has no signatures that match those in shared user android.uid.system这样的信息。
解释一下原理,首先加入android:sharedUserId="android.uid.system"这个属性。通过Shared User id,拥有同一个User id的多个APK可以配置成运行在同一个进程中。那么把程序的UID配成android.uid.system,也就是要让程序运行在系统进程中,这样就有权限连接socket了
code:

<?xml version="1.0" encoding="utf-8"?>

<manifest xmlns:android="http://schemas.android.com/apk/res/android"

        package="com.android.programload"

        android:sharedUserId="android.uid.system"

        android:versionCode="1"

        android:versionName="1.0" >

        <uses-sdk android:minSdkVersion="8" />

        <application

                android:icon="@drawable/ic_launcher"

                android:label="@string/app_name" >

                <activity

                        android:label="@string/app_name"  android:process="com.android.phone"

                        android:name=".ProgramLoad" >

                        <intent-filter >

                                <action android:name="android.intent.action.MAIN" />

                                <category android:name="android.intent.category.LAUNCHER" />

                        </intent-filter>

                </activity>

        </application>

        <uses-permission android:name="android.permission.INTERNET" />

        <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

        <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />

        <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

</manifest>
关键代码如下:

public void load(String data)
	{
		int number = 1;
		String senddata = data;
		LocalSocket s= new LocalSocket();
		LocalSocketAddress l = new LocalSocketAddress("rild-debug", LocalSocketAddress.Namespace.RESERVED);
		try {
			s.connect(l);

		} catch (IOException e) {
			e.printStackTrace();
			try {
				if (s != null) {
					s.close();
				}
			} catch (IOException ex2) {
			}
		}
		mSocket = s;
		SendData(number, senddata);
	}
	public void CloseSocket()
	{   
		try {
			if(mSocket != null)
				mSocket.close();
		} catch (IOException ex) {
		}   

		mSocket = null;
	} 
	public void SendData(int number, String senddata)
	{
		byte[] numLength = new byte[4];
		byte[] dataLength = new byte[4];
		byte[] data = senddata.getBytes();
		try {
			//InputStream inputStream=s.getInputStream();
			//OutputStream OutputStream=s.getOutputStream();

			Log.e(LOG_TAG, "send number ="+ number);
			numLength[3] = numLength[2] = 0;
			numLength[1] = (byte)((number >> 8) & 0xff);
			numLength[0] = (byte)((number) & 0xff);
			mSocket.getOutputStream().write(numLength);

			Log.e(LOG_TAG, "send datalen ="+ data.length);
			dataLength[3] = dataLength[2] = 0;
			dataLength[1] = (byte)((data.length >> 8) & 0xff);
			dataLength[0] = (byte)((data.length) & 0xff);
			mSocket.getOutputStream().write(dataLength);

			Log.e(LOG_TAG, "send data ="+ senddata);
			mSocket.getOutputStream().write(data);
		} catch (IOException e) {
			//TODO Auto-generated catch block
			e.printStackTrace();
		}

	}
	public void ReceiverData()
	{
		int length = 0;
		byte[] buffer =  new byte[RIL_MAX_COMMAND_BYTES];;
		try{
			InputStream is = mSocket.getInputStream();
			for(;;)
			{
				length = readRilMessage(is, buffer);
				if (length < 0) {
					//End-of-stream reached
					break;
				}

			}

			Log.e(LOG_TAG, "socket reading message len "+ length);
			if(length > 0)
			{
				Log.e(LOG_TAG, "socket reading message "+ buffer);
			}
		} catch (java.io.IOException ex) {
		} catch (Throwable tr) {
		}
	}
	private static int readRilMessage(InputStream is, byte[] buffer)
		throws IOException {
		int countRead;
		int offset;
		int remaining;
		int messageLength;

		offset = 0;
		remaining = 4;
		do {
			countRead = is.read(buffer, offset, remaining);

			if (countRead < 0 ) { 
				Log.e(LOG_TAG, "socket reading message length error");
				return -1; 
			}   

			offset += countRead;
			remaining -= countRead;
		} while (remaining > 0); 
		Log.e(LOG_TAG, "socket reading message buffer ="+buffer);

		offset = 0;
		remaining = 4;
		do {
			countRead = is.read(buffer, offset, remaining);

			if (countRead < 0 ) {
				Log.e(LOG_TAG, "socket reading message length error");
				return -1;
			}

			offset += countRead;
			remaining -= countRead;
		} while (remaining > 0);
		Log.e(LOG_TAG, "socket reading message1 buffer ="+buffer);

		messageLength = ((buffer[3] & 0xff) << 24)
			| ((buffer[2] & 0xff) << 16)
			| ((buffer[1] & 0xff) << 8)
			| (buffer[0] & 0xff);
		 
		Log.e(LOG_TAG, "socket reading message1 buffer messageLength ="+ messageLength);
		offset = 0;
		remaining = messageLength;
		do {
			countRead = is.read(buffer, offset, remaining);

			if (countRead < 0 ) {
				Log.e(LOG_TAG, "socket reading message error.  messageLength=" + messageLength
						+ " remaining=" + remaining);
				return -1;
			}

			offset += countRead;
			remaining -= countRead;
		} while (remaining > 0);
		Log.e(LOG_TAG, "socket reading message2 buffer ="+buffer);

		return messageLength;
	}

转载于:https://my.oschina.net/u/175078/blog/90622

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