使用线程池的意义,对性能的改进

新增:线程池的意义,性能只是一方面。比性能跟重要的是,程序的稳定性。

废话不多说,直接上代码和结论:

package com.ripplechan.part_1_2_3;

import lombok.Data;

import java.util.concurrent.CountDownLatch;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;

/**
 * @author RippleChan
 * @date 2018-09-21
 * @time 15:39
 */
public class MyTest {

    public static void main(String[] args) throws InterruptedException {
        int[] counts = {10,100,1000,10000,100000,1000000,10000000};
        Performance performance = new Performance();
        for (int i = 0; i < counts.length; i++) {
            performance.runWithPoolSingle(counts[i]);
        }
    }

    public void runWithPoolSingle(int count) throws InterruptedException {
        ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(8, count, 0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>(1024), new ThreadPoolExecutor.AbortPolicy());
        /**
         * ReentrantLock
         */
        CountDownLatch countDownLatch2 = new CountDownLatch(count);
        ReentrantThread reentrantThread = new ReentrantThread(countDownLatch2);
        long l6 = System.currentTimeMillis();
        for (int i = 0; i < count; i++) {
            threadPoolExecutor.execute(reentrantThread);
        }
        countDownLatch2.await();
        long l7 = System.currentTimeMillis();
        long l8 = l7 - l6;
        System.out.println(count+"  ReentrantLock   "+l8);
        threadPoolExecutor.shutdown();
    }
    
}

@Data
class ReentrantThread extends Thread {

    private Long sum = 0L;
    private final CountDownLatch countDownLatch;
    private final ReentrantLock lock = new ReentrantLock();

    public ReentrantThread(CountDownLatch countDownLatch) {
        this.countDownLatch = countDownLatch;
    }

    @Override
    public void run() {
        try {
            lock.lock();
            this.sum = sum + 1;
        }finally {
            lock.unlock();
            countDownLatch.countDown();
        }
    }

}

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转载于:https://my.oschina.net/vright/blog/2120659

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