在MSDN关于使用线程池的一个例子(见http://msdn.microsoft.com/en-us/library/3dasc8as(VS.80).aspx).程序如下:
using System;
using System.Threading;
public class Fibonacci
{
public int N { get { return _n; } }
private int _n;
public int FibOfN { get { return _fibOfN; } }
private int _fibOfN;
private ManualResetEvent _doneEvent;
public Fibonacci(int n, ManualResetEvent doneEvent)
{
_n = n;
_doneEvent = doneEvent;
}
// Wrapper method for use with thread pool.
public void ThreadPoolCallback(Object threadContext)
{
int threadIndex = (int)threadContext;
Console.WriteLine("thread {0} started...", threadIndex);
_fibOfN = Calculate(_n);
Console.WriteLine("thread {0} result calculated...", threadIndex);
_doneEvent.Set();
}
// Recursive method that calculates the Nth Fibonacci number.
public int Calculate(int n)
{
if (n <= 1)
{
return n;
}
return Calculate(n - 1) + Calculate(n - 2);
}
}
public class ThreadPoolExample
{
static void Main()
{
const int FibonacciCalculations = 10;
// One event is used for each Fibonacci object
ManualResetEvent[] doneEvents = new ManualResetEvent[FibonacciCalculations];
Fibonacci[] fibArray = new Fibonacci[FibonacciCalculations];
Random r = new Random();
// Configure and launch threads using ThreadPool:
Console.WriteLine("launching {0} tasks...", FibonacciCalculations);
for (int i = 0; i < FibonacciCalculations; i++)
{
doneEvents[i] = new ManualResetEvent(false);
Fibonacci f = new Fibonacci(r.Next(20, 40), doneEvents[i]);
fibArray[i] = f;
ThreadPool.QueueUserWorkItem(new WaitCallback ( f.ThreadPoolCallback), i);
}
// Wait for all threads in pool to calculation...
WaitHandle.WaitAll(doneEvents);
Console.WriteLine("All calculations are complete.");
// Display the results...
for (int i = 0; i < FibonacciCalculations; i++)
{
Fibonacci f = fibArray[i];
Console.WriteLine("Fibonacci({0}) = {1}", f.N, f.FibOfN);
}
Console.ReadLine();
}
}
以上例子是利用多线程的线程池技术进行批处理的经典范例,在实际应用中稍加改动就可以实现自己所需的功能,但遗憾的是,如果批处理的任务数大于64个时,程序运行就会出错,提示"WaitHandles 的数目必须少于或等于 64 个."以上例而言,将"const int FibonacciCalculations = 10;"改为"const int FibonacciCalculations = 65;"后再运行就会出错,这确实是一个不足,因为在实际工作中很多情况下需要用线程池技术批量处理64个以上的任务,怎么办呢?经过分析,对以上程序做了一些改动,解决了这个问题,而且程序的结构更简单,也不再需要使用 ManualResetEvent 对象,修改后的程序如下:
using System;
using System.Threading;
public class Fibonacci
{
public int N { get { return _n; } }
private int _n;
public int ifdone = 0; //注意这里
public int FibOfN { get { return _fibOfN; } }
private int _fibOfN;
public Fibonacci(int n)
{
_n = n;
}
// Wrapper method for use with thread pool.
public void ThreadPoolCallback(Object threadContext)
{
int threadIndex = (int)threadContext;
Console.WriteLine("thread {0} started...", threadIndex);
_fibOfN = Calculate(_n);
Console.WriteLine("thread {0} result calculated...", threadIndex);
// 注意这里
ifdone = 1;
}
// Recursive method that calculates the Nth Fibonacci number.
public int Calculate(int n)
{
if (n <= 1)
{
return n;
}
return Calculate(n - 1) + Calculate(n - 2);
}
}
public class ThreadPoolExample
{
static void Main()
{
const int FibonacciCalculations = 128;
Fibonacci[] fibArray = new Fibonacci[FibonacciCalculations];
Random r = new Random();
Console.WriteLine("launching {0} tasks...", FibonacciCalculations);
for (int i = 0; i < FibonacciCalculations; i++)
{
Fibonacci f = new Fibonacci(r.Next(20, 40));
fibArray[i] = f;
ThreadPool.QueueUserWorkItem(new WaitCallback ( f.ThreadPoolCallback), i);
}
//注意这里
while (true)
{
int counts = 0;
for (int i = 0; i < FibonacciCalculations; i++) counts=counts+fibArray[i].ifdone ;
if (counts == FibonacciCalculations) break;
}
Console.WriteLine("All calculations are complete.");
// Display the results...
for (int i = 0; i < FibonacciCalculations; i++)
{
Fibonacci f = fibArray[i];
Console.WriteLine("Fibonacci({0}) = {1}", f.N, f.FibOfN);
}
Console.ReadLine();
}
}