<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title></title>
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0" />
<style>
#block {
width: 50px;
height: 50px;
background-color: red;
position: absolute;
left: 0;
top: 0;
}
</style>
</head>
<body>
<div id="block"></div>
<script>
// 获取节点
var block = document.getElementById("block");
drag(block);
/**
* 功能:物体拖拽方法的封装
* 参数:js物体对象 obj
* author: wangyuhong
* time: 2017/12/6
*/
function drag(obj){
var oW, oH;
// 绑定touchstart事件
block.addEventListener("touchstart", function(e) {
var touches = e.touches[0];
oW = touches.clientX - block.offsetLeft;
oH = touches.clientY - block.offsetTop;
//阻止页面的滑动默认事件
document.addEventListener("touchmove", defaultEvent, false);
}, false)
block.addEventListener("touchmove", function(e) {
var touches = e.touches[0];
var oLeft = touches.clientX - oW;
var oTop = touches.clientY - oH;
var clientWidth = document.documentElement.clientWidth;
var clientHeight = document.documentElement.clientHeight
// 左右边界判断
if (oLeft < 0) {
oLeft = 0;
} else if (oLeft > clientWidth - block.offsetWidth) {
oLeft = clientWidth - block.offsetWidth;
}
//上下边界判断
if (oTop < 0) {
oTop = 0;
}else if (oTop > clientHeight - block.offsetHeight) {
oTop = clientHeight - block.offsetHeight;
}
block.style.left = oLeft + "px";
block.style.top = oTop + "px";
}, false);
block.addEventListener("touchend", function() {
document.removeEventListener("touchmove", defaultEvent, false);
}, false);
function defaultEvent(e) {
e.preventDefault();
}
}
</script>
</body>
</html>
转载于:https://my.oschina.net/shuaihong/blog/1585920