十分钟创建自己的轮播图

目前第三方轮播图实在太多太多,而且功能也是非常完善,这时,我们还需要自己写轮播图吗?答案是肯定要写的。纵使你用千百遍,不如亲手写一遍。

轮播图主要是由图片和指示器构成,图片自动切换,并且支持点击。 写一个轮播图主要注意这几点:

1、设置轮播图的宽高,这里需要根据子视图的宽高进行设置;

2、拦截Touch事件,并处理Touch事件;

3、自动轮播,这里主要涉及Timer,TimerTask和Handler。

好了,现在开始写一个属于我们自己的轮播图。

我们新建一个DiscoveryViewGroup,继承ViewGroup,实现它的实列方法,onLayout方法和onMeasure方法。 在onMeasure获取子视图的宽高,并设置BarnnerViewGroup的宽高; 在onLayout设置子视图的布局。

public class DiscoveryViewGroup extends ViewGroup {

    private int childrenCount = 0; //子视图总数

    private int childWidth;//子视图宽度
    private int childHeight;//子视图高度

    public DiscoveryViewGroup(Context context) {
        super(context);
    }

    public DiscoveryViewGroup(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public DiscoveryViewGroup(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }
    
    
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
	 //获取子视图总数
        childrenCount = getChildCount();

        if (childrenCount == 0) {
            setMeasuredDimension(0, 0);
        } else {
            //测绘子视图宽高
            measureChildren(widthMeasureSpec, heightMeasureSpec);

            View view = getChildAt(0);
	    //获取子视图宽高
            childWidth = view.getMeasuredWidth();
            childHeight = view.getMeasuredHeight();

            int width = childWidth * childrenCount;
	    //设置ViewGroup的宽高
            setMeasuredDimension(width, childHeight);
        }
    }

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
    	  //changed为true,视图重绘布局
        if (changed) {
            int leftMargin = 0;
            for (int i = 0; i < childrenCount; i++) {
                View view = getChildAt(i);
                //设置子视图的布局
                view.layout(leftMargin, 0, leftMargin + childWidth, childHeight);
                leftMargin += childWidth;
            }
        }
    }
}
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现在我们需要我们的轮播图可以滚动,并且处理Touch事件, 滚动视图用scrollBy和scrollTo,实现onTouchEvent方法。

    private int X;//滚动的X位置
    public int index = 0; //当前图片的位置
    
    //返回true,拦截Touch事件
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        return true;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
		 //获取点击的X坐标
                X = (int) event.getX();
                break;
            case MotionEvent.ACTION_UP:
		 //获取抬起的已滚动的位置
                int scrollX = getScrollX();
                 //计算出当前图片的位置
                index = (scrollX + childWidth / 2) / childWidth;
		//判断图片的位置是否为最左和最右
                if (index < 0) {
                    index = 0;
                } else if (index > childrenCount - 1) {
                    index = childrenCount - 1;
                }
                //计算出需要滚动的x距离
                int dx = index * childWidth - scrollX;

                scrollTo(dx, 0);
             
                break;
            case MotionEvent.ACTION_MOVE:
            	 //获取移动位置
                int moveX = (int) event.getX();
                //获取移动距离
                int dis = moveX - X;
                //设置图片跟随滑动
                scrollBy(-dis, 0);
                //此时X坐标等于移动的坐标
                X = moveX;

                break;
        }
        return true;
    }
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目前已经实现基本的轮播图样式,但是还需要轮播图自动滚动和支持点击操作。 这里就需要Timer,TimerTask,Handler和Scroller配合使用了。

    private Scroller scroller;
    private boolean isAuto = true; //是否开始自动轮播
    private Timer timer = new Timer();
    private TimerTask task;
    private boolean isClick = true; //是否可点击

    private Handler handler = new Handler(){
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            switch (msg.what) {
                case 0:
                    if (++index >= childrenCount) {
                        index = 0;
                    }

                    int currX = scroller.getCurrX();
                    if (currX >= childWidth * (index - 1)) {
                        currX = 0;
                    }

                    scroller.startScroll(currX, 0, index * childWidth, 0);
                    //通知刷新视图
                    postInvalidate();

                    onDiscoveryListener.scrollImageIndex(index);
                    break;
            }
        }
    };
    
    
    public DiscoveryViewGroup(Context context) {
        super(context);
        init();
    }

    public DiscoveryViewGroup(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public DiscoveryViewGroup(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }

    private void init(){
        scroller = new Scroller(getContext());

        task = new TimerTask() {
            @Override
            public void run() {
                if (isAuto) {
                    handler.sendEmptyMessage(0);
                }
            }
        };
        //3秒执行一次task
        timer.schedule(task, 1000, 3000);
    }

    private void startAuto() {
        isAuto = true;
    }
    private void stopAuto() {
        isAuto = false;
    }
    
    
      @Override
    public void computeScroll() {
        super.computeScroll();
        if (scroller.computeScrollOffset()) {
            scrollTo(scroller.getCurrX(), 0);
            invalidate();
        }
    }
    
     @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
		 //停止滚动
                stopAuto();
                //如果scroller还在滚动,则立即完成
                if (!scroller.isFinished()) {
                    scroller.abortAnimation();
                }

                X = (int) event.getX();
                break;
            case MotionEvent.ACTION_UP:

                startAuto();
                int scrollX = getScrollX();
                index = (scrollX + childWidth / 2) / childWidth;
		 //是否点击
                if (isClick) {
                    onDiscoveryListener.imageOnClick(index);
                } else  {
                    if (index < 0) {
                        index = 0;
                    } else if (index > childrenCount - 1) {
                        index = childrenCount - 1;
                    }

                    int dx = index * childWidth - scrollX;

                    scroller.startScroll(scrollX, 0, dx, 0);
                    postInvalidate();

                    onDiscoveryListener.scrollImageIndex(index);
                }

                break;
            case MotionEvent.ACTION_MOVE:
                int moveX = (int) event.getX();
                int dis = moveX - X;
                scrollBy(-dis, 0);
                X = moveX;
		 //设置不能点击
                isClick = false;
                break;
        }
        return true;
    }
    
    
    OnDiscoveryListener onDiscoveryListener;
    public interface OnDiscoveryListener {
        void imageOnClick(int position);
        void scrollImageIndex(int position);
    }

    public void setOnDiscoveryListener(OnDiscoveryListener onDiscoveryListener) {
        this.onDiscoveryListener = onDiscoveryListener;
    }
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ok,现在轮播图已经完成了大部分了,接下来我们再添加指示器。我们先创建指示器背景,这里我们用drawable就可以。创建dot_normal.xml和dot_select.xml

dot_normal.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="oval">

    <solid android:color="@android:color/white"/>
    <size android:width="10dp" android:height="10dp"/>
</shape>
dot_select.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="oval">

    <solid android:color="@android:color/holo_red_dark"/>
    <size android:width="10dp" android:height="10dp"/>
</shape>
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然后新建DiscoveryFramLayout继承FrameLayout,添加轮播图DiscoveryViewGroup和指示器LinearLayout。

public class DiscoveryFramLayout extends FrameLayout implements DiscoveryViewGroup.OnDiscoveryListener {

    DiscoveryViewGroup discoveryViewGroup;
    LinearLayout dotLi;

    public DiscoveryFramLayout(@NonNull Context context) {
        super(context);
        initDVP();
        initDOT();
    }

    public DiscoveryFramLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        initDVP();
        initDOT();
    }

    public DiscoveryFramLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initDVP();
        initDOT();
    }


   //初始化轮播图
    private void initDVP() {
        discoveryViewGroup = new DiscoveryViewGroup(getContext());
        LayoutParams lp = new LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT);
        discoveryViewGroup.setLayoutParams(lp);
        discoveryViewGroup.setOnDiscoveryListener(this);

        addView(discoveryViewGroup);
    }
   //初始化指示器LinearLayout
    private void initDOT() {
        dotLi = new LinearLayout(getContext());
        LayoutParams lp = new LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, 100);
        lp.gravity = Gravity.BOTTOM;
        dotLi.setLayoutParams(lp);

        dotLi.setGravity(Gravity.CENTER);
        dotLi.setOrientation(LinearLayout.HORIZONTAL);
        dotLi.setAlpha(0.5f);
        dotLi.setBackgroundColor(Color.GRAY);

        addView(dotLi);
    }

    //对外暴露一个添加Bitmap数组
    public void addBitmaps(List<Bitmap> list) {
        for (int i = 0; i < list.size(); i++) {
            ImageView imageView = new ImageView(getContext());

            ViewGroup.LayoutParams lp = new LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT);
            imageView.setLayoutParams(lp);

            imageView.setScaleType(ImageView.ScaleType.FIT_XY);
            imageView.setImageBitmap(list.get(i));

            discoveryViewGroup.addView(imageView);

            ImageView dot = new ImageView(getContext());
            LinearLayout.LayoutParams dlp = new LinearLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT);
            dlp.setMargins(5, 5, 5, 5);
            dot.setLayoutParams(dlp);
            dot.setBackgroundResource(R.drawable.dot_normal);

            dotLi.addView(dot);
        }
    }

    @Override
    public void imageOnClick(int position) {
        onDiscoveryFramLayoutListener.onClick(position);
    }

    @Override
    public void scrollImageIndex(int position) {
        for (int i = 0; i < dotLi.getChildCount(); i++) {
            ImageView dot = (ImageView) dotLi.getChildAt(i);
	    //判断当前图片的位置
            if (i == position) {
                dot.setBackgroundResource(R.drawable.dot_select);
            } else {
                dot.setBackgroundResource(R.drawable.dot_normal);
            }
        }
        onDiscoveryFramLayoutListener.onScroll(position);
    }


    OnDiscoveryFramLayoutListener onDiscoveryFramLayoutListener;

    public interface OnDiscoveryFramLayoutListener {
        void onClick(int position);
        void onScroll(int position);
    }

    public void setOnDiscoveryFramLayoutListener(OnDiscoveryFramLayoutListener onDiscoveryFramLayoutListener) {
        this.onDiscoveryFramLayoutListener = onDiscoveryFramLayoutListener;
    }
}
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现在我们可以在MainActivity的xml使用添加一个DiscoveryFramLayout, 并在MainActivity添加图片数组。

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context="com.imagebarnner.MainActivity">
    
    <com.imagebarnner.ts.DiscoveryFramLayout
        android:id="@+id/dis"
        android:layout_width="match_parent"
        android:layout_height="200dp"/>

</LinearLayout>
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MainActivity, MainActivity这里使用kotlin进行书写的。

class MainActivity : AppCompatActivity(), DiscoveryFramLayout.OnDiscoveryFramLayoutListener {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        ids.map {
            list.add(BitmapFactory.decodeResource(resources, it))
        }

        val dis = findViewById<DiscoveryFramLayout>(R.id.dis)
        dis.setOnDiscoveryFramLayoutListener(this)
        dis.addBitmaps(list)
    }

    val list = arrayListOf<Bitmap>()
    val ids = listOf(R.mipmap.a1, R.mipmap.a2, R.mipmap.lo)

    override fun onClick(position: Int) {
        Toast.makeText(this, position.toString(), Toast.LENGTH_SHORT).show()
    }

    override fun onScroll(position: Int) {
    }
}
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效果图

写的不好,请多提意见

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