网上已知YUV转RGB公式为:
R = Y + 1.4075 *(V-128)
G = Y – 0.3455 *(U –128) – 0.7169 *(V –128)
B = Y + 1.779 *(U – 128)
YUV三种常用格式为YUV4:4:4,YUV4:2:2,YUV4:2:0;
YUV4:4:4格式的文件在数据流中的排列方式可能为Y......U......V......,也可能为YUVYUV.......YUV;
YUV4:2:2格式的文件每两个像素共用UV通道;
YUV4:2:0格式的文件每四个像素共用UV通道;
下面以YUV4:2:2格式中的UYVY格式为例:
void UYVYToRGB888(unsigned char *inbuf, unsigned char *outbuf, int h, int w)
{
unsigned cahr y1, y2, u, v;
unsigned char *yuv = inbuf;
unsigned char *rgb = outbuf;
for(int i = 0 ; i < h * w ; i += 2) //每次转换两个像素
{
//UYVY文件的数据流排列方式为:UYVYUYVY......UYVY
y1 = yuv[i * 2 + 1];
y2 = yuv[i * 2 + 3];
u = yuv[i * 2];
v = yuv[i * 2 + 2];
//每两个像素共用UV通道
rgb[i * 3] = y1 + 1.4075 * (v - 128);
rgb[i * 3 + 1] = y1 - 0.3455 * (u - 128) - 0.7169 * (v - 128);
rgb[i * 3 + 2] = y1 + 1.779 * (u - 128);
rgb[i * 3 + 3] = y2 + 1.4075 * (v - 128);
rgb[i * 3 + 4] = y2 - 0.3455 * (u - 128) - 0.7169 * (v - 128);
rgb[i * 3 + 5] = y2 + 1.779 * (u - 128);
}
}
需要注意在转换之前应该给outbuf指针分配内存,大小为:h*w*3;