Flex数据交互之Socket

第三种数据交互方法Socket

效率最高,最快的就数Socket了,如果数据实时性要求不高的话就不建议用Socket了,因为它可能没有你想象的那么好使.

我用.net Winfrom做了一个简单的服务端

图解:

左边框是用来显示聊天,连接信息的.右边列边是用来显示连接上来的客户端,只做了简单的显示.不难看出,好像是个简易聊天工具.

下面看看服务端代码吧:

ContractedBlock.gif ExpandedBlockStart.gif Code
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

using System.Net.Sockets;
using System.Collections;
using System.IO;
using System.Threading;

namespace WinAppSocket
{
    
public partial class Form1 : Form
    {
        
//Tcp连接监听者
        private TcpListener tcp = null;

        
//Soket连接列表
        private List<ServerSocket> listMsg = new List<ServerSocket>();
        
//Socket监听线程
        private Thread threadListener = null;

        
public Form1()
        {
            InitializeComponent();
            TextBox.CheckForIllegalCrossThreadCalls 
= false;
            ListBox.CheckForIllegalCrossThreadCalls 
= false;
        }

        
//开始连接
        private void btnConnection_Click(object sender, EventArgs e)
        {

            
try
            {

                tcp 
= new TcpListener(new System.Net.IPAddress(new byte[] { 1921681200 }), 8909);
            }
            
catch (Exception ex)
            {
                
this.txtMsg.Text += ex.Message + "服务器启动连接失败!\r\n";
                
return;
            }

            
//启动监听
            tcp.Start();

            
//创建监听线程
            threadListener = new Thread(new ThreadStart(ThreadListener));
            threadListener.Start();
            
this.txtMsg.Text += "服务器等连接.!\r\n";
            btnConnection.Enabled 
= false;
        }

        
//监听连接者
        private void ThreadListener()
        {
            
while (true)
            {
                Socket sc 
= tcp.AcceptSocket();    
                
if (sc != null)
                {
                    ServerSocket ssc 
= new ServerSocket(sc, this.txtMsg);
                    
if (!listMsg.Contains(ssc))
                    {
                        listMsg.Add(ssc);
                        listSocket.Items.Add(ssc);
                        WaitCallback wcb 
= new WaitCallback(ssc.ReceiveMsg);                        
                        ThreadPool.QueueUserWorkItem(wcb);
                    }
                   
                }

            }
        }

        
//发送数据
        private void button1_Click(object sender, EventArgs e)
        {
            ServerSocket sc 
= listSocket.SelectedItem as ServerSocket;
            
if (sc != null && txtMsgSend.Text.Trim() != string.Empty)
            {
                sc.SendMsg(txtMsgSend.Text);
                txtMsgSend.Text 
= "";
            }
        }

    }
}

我还在服务端添加了一个ServerSoket,用来收发数据

 

ContractedBlock.gif ExpandedBlockStart.gif Code
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.Net.Sockets;
using System.Windows.Forms;
using System.IO;
using System.Data;

namespace WinAppSocket
{

    
public class ServerSocket
    {
        
private delegate void ShowMsg();//显示息信的委托

        
//当前的Socket
        private Socket sc = null;

        
//接收信息显示窗口
        private TextBox txtMsgContent = null;


        
//定义一个显示消息的委托
        private ShowMsg msgShow = null;

        
//接收到的的消息
        private string newMessage = string.Empty;

        
//服务器商的Socket
        public ServerSocket(Socket sc, TextBox txtMsg)
        {
            
this.sc = sc;
            txtMsgContent 
= txtMsg;
            msgShow 
= new ShowMsg(TextMsgShow);
        }

        
//接收消息
        public void ReceiveMsg(object obj)
        {
            
byte[] bytes;
            
while (true)
            {
                bytes 
= new byte[1024];
                
string result = "";
                
int bytesRec = sc.Receive(bytes);
                
if (bytesRec == 0)
                {
                    
continue;
                }
                
else
                {
                    result 
+= Encoding.UTF8.GetString(bytes, 0, bytesRec);
                    newMessage 
= result;
                    
if (newMessage.ToLower() == "griddata")
                    {
                          
//发送griddata数据
                        SendMsg(GetString());
                    }
                    txtMsgContent.Invoke(msgShow);
//显示消息
                }
            }
        }

        
//显示收到的消息
        private void TextMsgShow()
        {
            
this.txtMsgContent.Text += "服务器接收数据:" + newMessage;
            
this.txtMsgContent.Text += "\r\n";
        }


        
//发送消息
        public bool SendMsg(string msg)
        {
            
//新建内存流
            MemoryStream ms = new MemoryStream();
            
//二进制写入器
            BinaryWriter bs = new BinaryWriter(ms);
            bs.Write(msg.Trim());
            bs.Flush();
            
int count = sc.Send(ms.ToArray());//发数数据


            
this.txtMsgContent.Text += "向客户端发送数据:" + msg;
            
this.txtMsgContent.Text += "\r\n";
            
if (count > 0)
            {
                
return true;
            }
            
return false;
        }


        
//为DataGrid准备的数据
        private string GetString()
        {
            DataTable dt 
= new DataTable();

            dt.Columns.Add(
new DataColumn("Name"));
            dt.Columns.Add(
new DataColumn("Sex"));
            dt.Columns.Add(
new DataColumn("Age"));
            dt.Columns.Add(
new DataColumn("Address"));
            
string name = string.Empty;
            
//int age = 0;
            for (int i = 0; i < 10; i++)
            {
                dt.Rows.Add(
new object[] { "dy" + i.ToString(), i % 2 == 0 ? "" : "", i * 10"Socket" });
            }
//添加十行数据

            DataSet ds 
= new DataSet();
            ds.Tables.Add(dt);
            
return ds.GetXml();
        }


    }
}

至此服务端完成了!下面来看看客户端

 

ContractedBlock.gif ExpandedBlockStart.gif Code
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" 
               xmlns:s
="library://ns.adobe.com/flex/spark" 
               xmlns:mx
="library://ns.adobe.com/flex/halo" minWidth="1024" minHeight="768">
    
<s:layout>
        
<s:BasicLayout/>
    
</s:layout>

    
<fx:Script>
        
<![CDATA[
            import flash.net.*;
            import flash.utils.*;
            
            import mx.controls.Alert;
            
            
            
            //创奸一个Socket
            private var sc:Socket;
            
            private var isrequestDataGrid:Boolean=false;
            
            
            protected function btnConnection_clickHandler(event:MouseEvent):void
            {
                if(sc==null)
                {
                    sc=new Socket();
                }
                sc.connect("192.168.1.200",8909);//连接到服务器
                sc.addEventListener(Event.CONNECT,onResult);//连接成功
                sc.addEventListener(ProgressEvent.SOCKET_DATA, onData);//接收数据
                this.btnConnection.enabled=false;
                
            }
            
            private function onResult(event:Event):void
            {
                var baWrite:ByteArray =new ByteArray();
                baWrite.writeMultiByte("Flex来了","UTF-8");
                sc.writeBytes(baWrite);
                sc.flush();
                this.txtContent.text+="连接服务器成功!.\n"
            }

            
            
            //发送数据
            protected function btnSend_clickHandler(event:MouseEvent):void
            {
                //新建缓冲区
                var biWrite:ByteArray =new ByteArray();
                //将数据写入缓冲区
                if(this.txtMsg.text.length>0)
                {
                    biWrite.writeMultiByte(this.txtMsg.text,"UTF-8");
                    sc.writeBytes(biWrite);
                    sc.flush();
                    
                    this.txtContent.text+="向服务发送数据:"+this.txtMsg.text+".\n";
                }
                else
                {
                    mx.controls.Alert.show("发送信息不能为空呀!","警告");
                }
                this.txtMsg.text="";
            
            }
            
            
            //接收服务器发过来的数据            
            private function onData(event:ProgressEvent):void
            {
                
        
                   var len:int=sc.bytesAvailable;
                   if(len>0)
                   {
                       var biread:ByteArray =new ByteArray();
                       sc.readBytes(biread,0,sc.bytesAvailable);    
                       var str:String=biread.readMultiByte(len,"UTF-8");
                       
                       if(this.isrequestDataGrid)
                       {
                           this.isrequestDataGrid=false;
                           //处理 字符串的返回结果
                           var xml:XML=new XML(str.substr(str.indexOf("<")));
                           dgData.dataProvider=xml.children();
                           
                       }
                    this.txtContent.text+="服务器发来数据:"+str+"\n";
                   }
            }


            
            //向服务器请求DataGrid数据
            protected function btnDataGrid_clickHandler(event:MouseEvent):void
            {
                    this.txtContent.text+="向服务器请求griddata数据.\n";
                    var biWrite:ByteArray =new ByteArray();                
                    biWrite.writeMultiByte("griddata","UTF-8");
                    sc.writeBytes(biWrite);
                    sc.flush();
                    isrequestDataGrid=true;
                    
            }

        
]]>
    
</fx:Script>

    
<fx:Declarations>
        
<!-- Place non-visual elements (e.g., services, value objects) here -->
    
</fx:Declarations>
    
<s:Button x="29" y="10" label="连接" id="btnConnection" click="btnConnection_clickHandler(event)"/>
    
<s:TextInput x="29" y="258" id="txtMsg"  width="366"/>
    
<s:Button x="403" y="257" label="发送" id="btnSend" click="btnSend_clickHandler(event)"/>
    
<s:TextArea x="29" y="49" width="437" id="txtContent" height="201"/>
    
<s:Button x="29" y="303" label="请求DadataGrid数据" id="btnDataGrid" click="btnDataGrid_clickHandler(event)"/>
    
<s:Panel x="28" y="338" width="426" height="247" id="pnlXml" title="返回的结果">
        
<mx:DataGrid x="0" y="0" height="100%" width="100%" id="dgData">
            
<mx:columns>
                
<mx:DataGridColumn headerText="姓名" dataField="Name"/>
                
<mx:DataGridColumn headerText="性别" dataField="Sex"/>
                
<mx:DataGridColumn headerText="年龄" dataField="Age"/>
                
<mx:DataGridColumn dataField="Address" headerText="请求类型"/>
            
</mx:columns>
        
</mx:DataGrid>
    
</s:Panel>
</s:Application>

先启动服务端等待连接

然后运行Flex项目,开始连接

接下来就可以收发信息了

OK了,此文到此结束!

 

 有表达不清的地方,望大家指出,谢谢!

 

作者:Louja
出处:http://loujady.cnblogs.com
本文版权归作者和博客园共有,欢迎转载,但未经作者同意必须保留此声明,且在文章页面给出原文连接,否则保留追究法律责任的权利。 

 

转载于:https://www.cnblogs.com/loujady/archive/2009/11/15/1603573.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值