数据结构探险之线性表下篇:链表通讯录

数据结构探险之线性表下篇:链表

链表实现

链表

顺序表的优缺点:

顺序表的优缺点

优点:遍历寻址很方便,基于数组效率高

缺点:插入时元素挪位。删除时元素挪位。

什么是链表?

单链表

单向性:节点(数据域|指针域)指针域指向下一个节点。直到最后一个指针域指向NULL;

循环链表:

循环链表

特点:最后一个节点的指针域又指向头结点。

双向链表:

双向链表

每个节点由三部分组成。指针域与指针域之间还有数据域。
一个正向指针域,一个反向指针域。既能从头找到尾,又能从尾找到头。

静态链表:通过数组

静态链表

数组的天然编号。加自定义的指向指针域

链表编码说明

单链表

C语言函数

ListInsertHead是在链表的前边插入一个节点,紧跟在头节点后面,而不是在头节点的前面插入一个节点来替换掉原本的头节点!!!

#ifndef LIST_H
#define LIST_H
#include "Node.h"
class List
{
public:
    List(int size);//相对于线性表,先放了头结点
    ~List();
    void CleanList();//得一个一个清空
    bool ListEmpty();
    int ListLength();
    bool GetElem(int i, Node *pNode);
    int LocateElem(Node *pNode);//给定节点的坐标
    bool PriorElem(Node *pCurrentElem, Node *pPreElem);//根据currentnode找到相应节点。将前驱或后继赋值给其他变量
    bool NextElem(Node *pCurrentElem, Node *pNextElem);
    void ListTraverse();//拿着头结点。
    bool ListInsert(int i, Node *pNode);//找到i-1个节点。指向该节点。该节点指向原来第i个。
    bool ListDelete(int i, Node *pNode);//找到第i个节点。上一个节点指向下一个节点
    bool ListInsertHead(Node *pNode);//从头开始插入。头结点指针域指向该节点。该节点指针域指向原来头结点指向的结点。
    bool ListInsertTail(Node *pNode);//从尾开始插入。只需要找到最后一个节点。该节点指针域为NulL。让插入节点指向null。
private:
    int *m_pList;
    int m_iSize;
    int m_iLength;
};

#endif
链表编码实战(一)
  • 链表相对于顺序表没有size。

  • 析构与清空的区别:析构会连第一个构造函数创建的头结点也删除,而清空会保留这个申请的头结点内存。

#ifndef LIST_H
#define LIST_H
#include "Node.h"
class List
{
public:
    List();//相对于线性表,先放了头结点
    ~List();
    void CleanList();//得一个一个清空
    bool ListEmpty();
    int ListLength();
    bool GetElem(int i, Node *pNode);
    int LocateElem(Node *pNode);//给定节点的坐标
    bool PriorElem(Node *pCurrentElem, Node *pPreElem);//根据currentnode找到相应节点。将前驱或后继赋值给其他变量
    bool NextElem(Node *pCurrentElem, Node *pNextElem);
    void ListTraverse();//拿着头结点。
    bool ListInsert(int i, Node *pNode);//找到i-1个节点。指向该节点。该节点指向原来第i个。
    bool ListDelete(int i, Node *pNode);//找到第i个节点。上一个节点指向下一个节点
    bool ListInsertHead(Node *pNode);//从头开始插入。头结点指针域指向该节点。该节点指针域指向原来头结点指向的结点。
    bool ListInsertTail(Node *pNode);//从尾开始插入。只需要找到最后一个节点。该节点指针域为NulL。让插入节点指向null。
private:
    Node *m_pList;
    int m_iLength;
};

#endif


#include "Link.h"
#include <iostream>
using namespace std;

List::List()
{
    m_pList = new Node;
    m_pList->data = 0;
    m_pList->next = NULL;
    m_iLength = 0;
}

List::~List()
{
    CleanList();
    delete m_pList;
    m_pList = NULL;
}
void List::CleanList()
//顺藤摸瓜。
{
    Node *currentNode = m_pList->next;
    while (currentNode != NULL)
    {
        Node * temp = currentNode->next;
        delete currentNode;
        currentNode = temp;
    }
    m_pList->next = NULL;
    m_iLength = 0;
}
bool List::ListEmpty()
{
    if (m_iLength == 0)
    {
        return true;
    }
    else
    {
        return false;
    }
}

int List::ListLength()
{
    return m_iLength;
}

bool List::ListInsertHead(Node *pNode)
{
    Node *temp = m_pList->next;
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    m_pList->next = newNode;
    newNode->next = temp;
    m_iLength++;
    return true;
}

bool List::ListInsertTail(Node *pNode)
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
    }
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    currentNode->next = newNode;
    newNode->data = pNode->data;
    newNode->next = NULL;
    m_iLength++;
    return true;
}
bool List::ListInsert(int i, Node *pNode)
{
    if (i<0 || i>m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    for (int k=0;k<i;k++)
    {
        currentNode = currentNode->next;

    }
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    newNode->next = currentNode->next;
    //原来currentnode的下一个节点变成了newnode的下一个节点

    currentNode->next = newNode;
    //newnode变成了currentnode的下一个节点
    //带入两个极端情况来验证
    return true;
}

bool List::ListDelete(int i, Node *pNode)
{
    if (i<0 || i>= m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    //找到当前节点的上一个节点
    Node *currentNodeBefore = NULL;
    for (int k = 0; k <= i; k++)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
    }

    currentNodeBefore->next = currentNode->next;
    pNode->data = currentNode->data;
    delete currentNode;
    currentNode = NULL;
    m_iLength--;
    return true;
}

bool List::GetElem(int i, Node *pNode)
{
    if (i < 0 || i >= m_iLength)
    {
        return false;
    }
    //找第i个节点
    Node *currentNode = m_pList;
    //找到当前节点的上一个节点
    Node *currentNodeBefore = NULL;
    for (int k = 0; k <= i; k++)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
    }
    pNode->data = currentNode->data;
    return true;
}

int List::LocateElem(Node *pNode)
{
    Node *currentNode = m_pList;
    int count = 0;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pNode->data)
        {
            return count;//第一个节点
        }
        count++;
        //第一次拿到的head是头结点并不算第0号元素。
    }

    return -1;
}

bool List::PriorElem(Node *pCurrentElem, Node *pPreElem)
{
    Node *currentNode = m_pList;
    Node *tempNode = NULL;
    while (currentNode->next != NULL)
    {
        tempNode = currentNode;
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentElem->data)
        {
            if (tempNode == m_pList)//如果是头结点
            {
                return false;
            }
            pPreElem->data = tempNode->data;
            return true;
        }
    }
    return false;

}

bool List::NextElem(Node *pCurrentElem, Node *pNextElem)
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentElem->data)
        {
            if (currentNode->next == NULL)//如果是尾节点
            {
                return false;
            }
            pNextElem->data = currentNode->next->data;
            return true;
        }
    }
    return false;

}

void List::ListTraverse()
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        currentNode->printNode();
    }
}

node.h & node.cpp:

#ifndef NODE_H
#define NODE_H

class Node
{
public:
    int data;//数据域
    Node *next;//指针域指向下一个地点
    void printNode();

};


#endif

#include "Node.h"
#include <iostream>
using namespace std;

void Node::printNode()
{
    cout << data << endl;
}

main.cpp:

#include <stdlib.h>
#include "Link.h"
#include <iostream>

using namespace std;

//bool InitList(List **list); //创建线性表
//void DestoryList(List *list); //销毁线性表
//void ClearList(List *list); //清空线性表
//bool ListEmpty(List *list); //判断线性表是否为空
//bool GetElem(List *list, int i, Elem *e);//

int main()
{
    Node node1;
    node1.data = 3;
    Node node2;
    node2.data = 4;
    Node node3;
    node3.data = 5;
    Node node4;
    node4.data = 6;
    Node node5;
    node5.data = 7;
    Node temp;
    List *pList = new List();

    /*pList->ListInsertHead(&node1);
    pList->ListInsertHead(&node2);
    pList->ListInsertHead(&node3);
    pList->ListInsertHead(&node4);*/
    pList->ListInsertTail(&node1);
    pList->ListInsertTail(&node2);
    pList->ListInsertTail(&node3);
    pList->ListInsertTail(&node4);

    pList->ListInsert(1, &node5);
    //pList->ListDelete(1, &temp);

    //pList->GetElem(1, &temp);
    //pList->PriorElem(&node5, &temp);
    pList->NextElem(&node5, &temp);
    pList->ListTraverse();
    cout <<"temp:" <<temp.data << endl;

    


    delete pList;
    pList = NULL;
    system("pause");
    return 0;
}

运行结果:

运行结果
链表应用之通讯录

要求:

通讯录要求

person.h & person.cpp:

#ifndef PERSON_H
#define PERSON_H
#include <string>
#include <ostream>
using namespace std;

class Person
{
    friend ostream &operator<<(ostream &out, Person &person);
public:
    string name;
    string phone;
    Person &operator=(Person &person);
    bool operator==(Person &person);
};


#endif


#include "Person.h"

Person &Person::operator=(Person &person)
{
    this->name = person.name;
    this->phone = person.phone;

    return *this;
}
bool Person::operator==(Person &person)
{
    if (this->name == person.name && this->phone == person.phone)
    {
        return true;
    }
    return false;
}

ostream &operator<<(ostream &out, Person &person)
{
    out << person.name <<"---------"<< person.phone << endl;
    return out;
}

node.h & node.cpp:

#ifndef NODE_H
#define NODE_H
#include "Person.h"

class Node
{
public:
    Person data;//数据域
    Node *next;//指针域指向下一个地点
    void printNode();

};


#endif

#include "Node.h"
#include <iostream>
using namespace std;

void Node::printNode()
{
    cout << data << endl;
}

link.h & link.cpp:

#ifndef LIST_H
#define LIST_H
#include "Node.h"
class List
{
public:
    List();//相对于线性表,先放了头结点
    ~List();
    void CleanList();//得一个一个清空
    bool ListEmpty();
    int ListLength();
    bool GetElem(int i, Node *pNode);
    int LocateElem(Node *pNode);//给定节点的坐标
    bool PriorElem(Node *pCurrentElem, Node *pPreElem);//根据currentnode找到相应节点。将前驱或后继赋值给其他变量
    bool NextElem(Node *pCurrentElem, Node *pNextElem);
    void ListTraverse();//拿着头结点。
    bool ListInsert(int i, Node *pNode);//找到i-1个节点。指向该节点。该节点指向原来第i个。
    bool ListDelete(int i, Node *pNode);//找到第i个节点。上一个节点指向下一个节点
    bool ListInsertHead(Node *pNode);//从头开始插入。头结点指针域指向该节点。该节点指针域指向原来头结点指向的结点。
    bool ListInsertTail(Node *pNode);//从尾开始插入。只需要找到最后一个节点。该节点指针域为NulL。让插入节点指向null。
private:
    Node *m_pList;
    int m_iLength;
};

#endif


#include "Link.h"
#include <iostream>
using namespace std;

List::List()
{
    m_pList = new Node;
    //m_pList->data = 0;

    m_pList->next = NULL;
    m_iLength = 0;
}

List::~List()
{
    CleanList();
    delete m_pList;
    m_pList = NULL;
}
void List::CleanList()
//顺藤摸瓜。
{
    Node *currentNode = m_pList->next;
    while (currentNode != NULL)
    {
        Node * temp = currentNode->next;
        delete currentNode;
        currentNode = temp;
    }
    m_pList->next = NULL;
    m_iLength = 0;
}
bool List::ListEmpty()
{
    if (m_iLength == 0)
    {
        return true;
    }
    else
    {
        return false;
    }
}

int List::ListLength()
{
    return m_iLength;
}

bool List::ListInsertHead(Node *pNode)
{
    Node *temp = m_pList->next;
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    m_pList->next = newNode;
    newNode->next = temp;
    m_iLength++;
    return true;
}

bool List::ListInsertTail(Node *pNode)
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
    }
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    currentNode->next = newNode;
    newNode->data = pNode->data;
    newNode->next = NULL;
    m_iLength++;
    return true;
}
bool List::ListInsert(int i, Node *pNode)
{
    if (i<0 || i>m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    for (int k=0;k<i;k++)
    {
        currentNode = currentNode->next;

    }
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    newNode->next = currentNode->next;
    //原来currentnode的下一个节点变成了newnode的下一个节点

    currentNode->next = newNode;
    //newnode变成了currentnode的下一个节点
    //带入两个极端情况来验证
    return true;
}

bool List::ListDelete(int i, Node *pNode)
{
    if (i<0 || i>= m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    //找到当前节点的上一个节点
    Node *currentNodeBefore = NULL;
    for (int k = 0; k <= i; k++)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
    }

    currentNodeBefore->next = currentNode->next;
    pNode->data = currentNode->data;
    delete currentNode;
    currentNode = NULL;
    m_iLength--;
    return true;
}

bool List::GetElem(int i, Node *pNode)
{
    if (i < 0 || i >= m_iLength)
    {
        return false;
    }
    //找第i个节点
    Node *currentNode = m_pList;
    //找到当前节点的上一个节点
    Node *currentNodeBefore = NULL;
    for (int k = 0; k <= i; k++)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
    }
    pNode->data = currentNode->data;
    return true;
}

int List::LocateElem(Node *pNode)
{
    Node *currentNode = m_pList;
    int count = 0;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pNode->data)
        {
            return count;//第一个节点
        }
        count++;
        //第一次拿到的head是头结点并不算第0号元素。
    }

    return -1;
}

bool List::PriorElem(Node *pCurrentElem, Node *pPreElem)
{
    Node *currentNode = m_pList;
    Node *tempNode = NULL;
    while (currentNode->next != NULL)
    {
        tempNode = currentNode;
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentElem->data)
        {
            if (tempNode == m_pList)//如果是头结点
            {
                return false;
            }
            pPreElem->data = tempNode->data;
            return true;
        }
    }
    return false;

}

bool List::NextElem(Node *pCurrentElem, Node *pNextElem)
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentElem->data)
        {
            if (currentNode->next == NULL)//如果是尾节点
            {
                return false;
            }
            pNextElem->data = currentNode->next->data;
            return true;
        }
    }
    return false;

}

void List::ListTraverse()
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        currentNode->printNode();
    }
}

main.cpp:

#include <stdlib.h>
#include "Link.h"
#include <iostream>

using namespace std;

//bool InitList(List **list); //创建线性表
//void DestoryList(List *list); //销毁线性表
//void ClearList(List *list); //清空线性表
//bool ListEmpty(List *list); //判断线性表是否为空
//bool GetElem(List *list, int i, Elem *e);//

int main()
{
    Node node1;
    node1.data.name = "tester1";
    node1.data.phone = "123456";
    Node node2;
    node2.data.name = "tester2";
    node2.data.phone = "234567";
    
    List *pList = new List();

    
    /*pList->ListInsertTail(&node1);
    pList->ListInsertTail(&node2);*/
    
    pList->ListInsertHead(&node1);
    pList->ListInsertHead(&node2);

    pList->ListTraverse();

    delete pList;
    pList = NULL;
    system("pause");
    return 0;
}

运行

通讯录加壳版
通讯录进阶版

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Link.h"
using namespace std;
/*线性表*/
int menu()
{
    cout << "功能菜单" << endl;
    cout << "1 新建联系人" << endl;
    cout << "2 删除联系人" << endl;
    cout << "3 浏览通讯录" << endl;
    cout << "4 退出通讯录" << endl;
    cout << "请输入:";
    int order = 0;
    cin >> order;
    return order;
}
//创建联系人方法
void creatperson(List *pList)
{
    Node node;
    Person person;
    cout << "输入用户姓名:";
    cin >> person.name;
    cout << "输入电话号码:";
    cin >> person.phone;
    node.data = person;
    pList->ListInsertTail(&node);


}
int main()
{
    int userorder = 0;
    List *pList = new List();
    while (userorder != 4)
    {
        userorder = menu();
        switch (userorder)
        {
        case 1:
            cout << "用户指令-------》新建联系人" << endl;
            creatperson(pList);
            break;
        case 2:
            cout << "用户指令-------》删除联系人" << endl;
            break;
        case 3:
            cout << "用户指令-------》浏览通讯录" << endl;
            pList->ListTraverse();
            break;
        case 4:
            cout << "用户指令-------》退出通讯录" << endl;
            break;
        }
    }

    delete pList;
    pList = NULL;
    system("pause");
    return 0;
}
运行结果
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