sockaddr_in
利用这个结构体来处理网络通信地址
struct sockaddr_in {
short sin_family; // 2 bytes AF_INET(ipv4), AF_INET6(ipv6)
unsigned short sin_port; // 2 bytes e.g. htons(3490)端口号
struct in_addr sin_addr; // 4 bytes see struct in_addr, below
char sin_zero[8]; // 8 bytes zero this if you want to
};
struct in_addr {
unsigned long s_addr; // 4 bytes load with inet_pton()
};
Socket
服务端
#include<stdio.h>
#include<string.h> //strlen
#include<sys/socket.h>
#include<arpa/inet.h> //inet_addr
#include<unistd.h> //write
int main(int argc, char *argv[]) {
int socket_desc, client_sock, c, read_size;
//struct sockaddr和struct sockaddr_in这两个结构体用来处理网络通信的地址。
struct sockaddr_in server, client;
char client_message[2000];
//Create socket
//AF_INET:IPV4
//SOCK_STREAM:TCP
socket_desc = socket(AF_INET, SOCK_STREAM, 0); //返回的是一个文件描述符
if (socket_desc == -1) {
printf("Could not create socket");
}
puts("Socket created");
//Prepare the sockaddr_in structure
server.sin_family = AF_INET;
//INADDR_ANY就是指定地址为0.0.0.0的地址
server.sin_addr.s_addr = INADDR_ANY;
//端口号 htons地址的低位存储值的高位
server.sin_port = htons(8888);
//Bind
if (bind(socket_desc, (struct sockaddr *) &server, sizeof(server)) < 0) {
//print the error message
perror("bind failed. Error");
return 1;
}
puts("bind done");
//Listen
listen(socket_desc, 3);
//Accept and incoming connection
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
//accept connection from an incoming client
client_sock = accept(socket_desc, (struct sockaddr *) &client, (socklen_t *) &c);
if (client_sock < 0) {
perror("accept failed");
return 1;
}
puts("Connection accepted");
//Receive a message from client
while ((read_size = recv(client_sock, client_message, 2000, 0)) > 0) {
//Send the message back to client
write(client_sock, client_message, strlen(client_message));
}
if (read_size == 0) {
puts("Client disconnected");
fflush(stdout);
} else if (read_size == -1) {
perror("recv failed");
}
return 0;
}
Socket
客户端
/*
C ECHO client example using sockets
*/
#include<stdio.h> //printf
#include<string.h> //strlen
#include<sys/socket.h> //socket
#include<arpa/inet.h> //inet_addr
int main(int argc, char *argv[]) {
int sock;
struct sockaddr_in server;
char message[1000], server_reply[2000];
//Create socket
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
printf("Could not create socket");
}
puts("Socket created");
server.sin_addr.s_addr = inet_addr("127.0.0.1");
server.sin_family = AF_INET;
server.sin_port = htons(8888);
//Connect to remote server
if (connect(sock, (struct sockaddr *) &server, sizeof(server)) < 0) {
perror("connect failed. Error");
return 1;
}
puts("Connected\n");
//keep communicating with server
while (1) {
printf("Enter message : ");
scanf("%s", message);
//Send some data
if (send(sock, message, strlen(message), 0) < 0) {
puts("Send failed");
return 1;
}
//Receive a reply from the server
if (recv(sock, server_reply, 2000, 0) < 0) {
puts("recv failed");
break;
}
puts("Server reply :");
puts(server_reply);
}
close(sock);
return 0;
}
关于执行
gcc server.c -o server
./server
gcc client.c -o client
./client