C实现Socket连接

sockaddr_in利用这个结构体来处理网络通信地址

struct sockaddr_in {
    short            sin_family;       // 2 bytes AF_INET(ipv4), AF_INET6(ipv6)
    unsigned short   sin_port;         // 2 bytes e.g. htons(3490)端口号
    struct in_addr   sin_addr;         // 4 bytes see struct in_addr, below
    char             sin_zero[8];      // 8 bytes zero this if you want to
};
 
struct in_addr {
    unsigned long s_addr;          // 4 bytes load with inet_pton()
};

Socket服务端

#include<stdio.h>
#include<string.h>    //strlen
#include<sys/socket.h>
#include<arpa/inet.h> //inet_addr
#include<unistd.h>    //write

int main(int argc, char *argv[]) {
    int socket_desc, client_sock, c, read_size;
    //struct sockaddr和struct sockaddr_in这两个结构体用来处理网络通信的地址。
    struct sockaddr_in server, client;
    char client_message[2000];

    //Create socket
    //AF_INET:IPV4
    //SOCK_STREAM:TCP
    socket_desc = socket(AF_INET, SOCK_STREAM, 0); //返回的是一个文件描述符
    if (socket_desc == -1) {
        printf("Could not create socket");
    }
    puts("Socket created");

    //Prepare the sockaddr_in structure
    server.sin_family = AF_INET;
    //INADDR_ANY就是指定地址为0.0.0.0的地址
    server.sin_addr.s_addr = INADDR_ANY;
    //端口号  htons地址的低位存储值的高位
    server.sin_port = htons(8888);

    //Bind
    if (bind(socket_desc, (struct sockaddr *) &server, sizeof(server)) < 0) {
        //print the error message
        perror("bind failed. Error");
        return 1;
    }
    puts("bind done");

    //Listen
    listen(socket_desc, 3);

    //Accept and incoming connection
    puts("Waiting for incoming connections...");
    c = sizeof(struct sockaddr_in);

    //accept connection from an incoming client
    client_sock = accept(socket_desc, (struct sockaddr *) &client, (socklen_t *) &c);
    if (client_sock < 0) {
        perror("accept failed");
        return 1;
    }
    puts("Connection accepted");

    //Receive a message from client
    while ((read_size = recv(client_sock, client_message, 2000, 0)) > 0) {
        //Send the message back to client
        write(client_sock, client_message, strlen(client_message));
    }

    if (read_size == 0) {
        puts("Client disconnected");
        fflush(stdout);
    } else if (read_size == -1) {
        perror("recv failed");
    }

    return 0;
}

Socket客户端

/*
    C ECHO client example using sockets
*/
#include<stdio.h> //printf
#include<string.h>    //strlen
#include<sys/socket.h>    //socket
#include<arpa/inet.h> //inet_addr

int main(int argc, char *argv[]) {
    int sock;
    struct sockaddr_in server;
    char message[1000], server_reply[2000];

    //Create socket
    sock = socket(AF_INET, SOCK_STREAM, 0);
    if (sock == -1) {
        printf("Could not create socket");
    }
    puts("Socket created");

    server.sin_addr.s_addr = inet_addr("127.0.0.1");
    server.sin_family = AF_INET;
    server.sin_port = htons(8888);

    //Connect to remote server
    if (connect(sock, (struct sockaddr *) &server, sizeof(server)) < 0) {
        perror("connect failed. Error");
        return 1;
    }

    puts("Connected\n");

    //keep communicating with server
    while (1) {
        printf("Enter message : ");
        scanf("%s", message);

        //Send some data
        if (send(sock, message, strlen(message), 0) < 0) {
            puts("Send failed");
            return 1;
        }

        //Receive a reply from the server
        if (recv(sock, server_reply, 2000, 0) < 0) {
            puts("recv failed");
            break;
        }

        puts("Server reply :");
        puts(server_reply);
    }

    close(sock);
    return 0;
}

关于执行

gcc server.c -o server
./server
gcc client.c -o client
./client

转载于:https://my.oschina.net/kakoi/blog/1557999

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