java.awt.eventdispatchthread_Java 游戏报错 看不懂求教

Java 飞机小游戏 报错 看不懂求救

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEventImpl(Unknown Source)

at java.awt.EventQueue.access$500(Unknown Source)

at java.awt.EventQueue$3.run(Unknown Source)

at java.awt.EventQueue3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue$4.run(Unknown Source)

at java.awt.EventQueue4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 4.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

Exception in thread “AWT-EventQueue-0” java.lang.NoClassDefFoundError: Could not initialize class Explode

at MyGameFrame.paint(MyGameFrame.java:41)

at MyGameFrame.update(MyGameFrame.java:130)

at sun.awt.RepaintArea.updateComponent(Unknown Source)

at sun.awt.RepaintArea.paint(Unknown Source)

at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEventImpl(Unknown Source)

at java.awt.EventQueue.access$500(Unknown Source)

at java.awt.EventQueue$3.run(Unknown Source)

at java.awt.EventQueue3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue$4.run(Unknown Source)

at java.awt.EventQueue4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 4.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

Exception in thread “AWT-EventQueue-0” java.lang.NoClassDefFoundError: Could not initialize class Explode

at MyGameFrame.paint(MyGameFrame.java:41)

at MyGameFrame.update(MyGameFrame.java:130)

at sun.awt.RepaintArea.updateComponent(Unknown Source)

at sun.awt.RepaintArea.paint(Unknown Source)

at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEventImpl(Unknown Source)

at java.awt.EventQueue.access$500(Unknown Source)

at java.awt.EventQueue$3.run(Unknown Source)

at java.awt.EventQueue3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain3.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue$4.run(Unknown Source)

at java.awt.EventQueue4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomain 4.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain4.run(UnknownSource)atjava.security.AccessController.doPrivileged(NativeMethod)atjava.security.ProtectionDomainJavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

import java.awt.Color;

import java.awt.Frame;

import java.awt.Graphics;

import java.awt.Image;

import java.awt.event.KeyAdapter;

import java.awt.event.KeyEvent;

import java.awt.event.WindowAdapter;

import java.awt.event.WindowEvent;

import java.util.Date;

public class MyGameFrame extends Frame {

/**

*

*/

private static final long serialVersionUID = 905833189003569926L;

Image planeImg = GameUtil.getImage("images/plane.png");

Image bg = GameUtil.getImage("images/bg.jpg");

Plane plane = new Plane(planeImg,300,150);

Shell[] shells = new Shell[60];

Explode bao ;

Date startTime = new Date();

Date endTime;

int period; //游戏持续的时间

public void paint(Graphics g) {//自动被调用。 g相当于一只画笔

g.drawImage(bg, 0, 0, null);

plane.drawSelf(g);

//画出所有的炮弹

for(int i=0;i

shells[i].draw(g);

//飞机和炮弹的碰撞检测

boolean peng = shells[i].getRect().intersects(plane.getRect());

if(peng){

plane.live = false;

if(bao ==null){

bao = new Explode(plane.x, plane.y);

}

bao.draw(g);

}

//计时

if(!plane.live){

if(endTime==null) {

endTime =new Date();

}

period = (int)((endTime.getTime()-startTime.getTime())/1000);

printInfo(g,"时间:"+period+"秒",40,120,240,Color.BLUE);

}

}

}

public void printInfo (Graphics g,String str, int size, int x,int y,Color color) {

g.setColor(color);

g.getFont();

g.drawString(str, x, y);

}

//重画窗口

class PaintThread extends Thread {

public void run() {

while(true){

repaint();//重画

try {

Thread.sleep(50);

} catch (InterruptedException e) {

e.printStackTrace();

}

}

}

}

//定义键盘监听的内部类

class KeyMonitor extends KeyAdapter {

@Override

public void keyPressed(KeyEvent e) {

plane.addDirection(e);

}

@Override

public void keyReleased(KeyEvent e) {

plane.minusDirection(e);

}

}

public void launchFrame(){

this.setTitle("初作");

this.setVisible(true);

this.setSize(Constant.GAME_WIDTH, Constant.GAME_HEIGHT);

this.setLocation(200, 300);

this.addWindowListener(new WindowAdapter() {

public void windowClosing(WindowEvent e) {

System.exit(0);

}

});

new PaintThread().start();//启动重画窗口的线程

addKeyListener(new KeyMonitor()); //给窗口增加键盘的监听

//初始化60个炮弹

for(int i=0;i

shells[i] = new Shell();

}

}

public static void main(String[] args) {

MyGameFrame f = new MyGameFrame();

f.launchFrame();

}

private Image offScreenImage = null;

public void update(Graphics g) {

if(offScreenImage == null)

offScreenImage = this.createImage(Constant.GAME_WIDTH,Constant.GAME_HEIGHT);//这是游戏窗口的宽度和高度

Graphics gOff = offScreenImage.getGraphics();

paint(gOff);

g.drawImage(offScreenImage, 0, 0, null);

}

---------------------

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