using
System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace DictionaryTest
{
class Program
{
private static int totalCount = 10000 ;
static void Main( string [] args)
{
HashtableTest();
DictionaryTest();
SortedDictionaryTest();
Console.ReadKey();
}
private static void HashtableTest()
{
Hashtable hastable = new Hashtable();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
hastable.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " Hashtable添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
Console.WriteLine( " Hashtable不做查找测试 " );
hastable.Clear();
}
private static void DictionaryTest()
{
Dictionary < int , int > dictionary = new Dictionary < int , int > ();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
dictionary.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " Dictionary添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
dictionary.Select(o => o.Key % 1000 == 0 ).ToList().ForEach(o => { });
watch.Stop();
Console.WriteLine( string .Format( " Dictionary查找能被1000整除的元素耗时:{0}ms " , watch.ElapsedMilliseconds));
dictionary.Clear();
}
private static void SortedDictionaryTest()
{
SortedDictionary < int , int > dictionary = new SortedDictionary < int , int > ();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
dictionary.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " SortedDictionary添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
dictionary.Select(o => o.Key % 1000 == 0 ).ToList().ForEach(o => { });
watch.Stop();
Console.WriteLine( string .Format( " SortedDictionary查找能被1000整除的元素耗时:{0}ms " , watch.ElapsedMilliseconds));
dictionary.Clear();
}
}
}
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace DictionaryTest
{
class Program
{
private static int totalCount = 10000 ;
static void Main( string [] args)
{
HashtableTest();
DictionaryTest();
SortedDictionaryTest();
Console.ReadKey();
}
private static void HashtableTest()
{
Hashtable hastable = new Hashtable();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
hastable.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " Hashtable添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
Console.WriteLine( " Hashtable不做查找测试 " );
hastable.Clear();
}
private static void DictionaryTest()
{
Dictionary < int , int > dictionary = new Dictionary < int , int > ();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
dictionary.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " Dictionary添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
dictionary.Select(o => o.Key % 1000 == 0 ).ToList().ForEach(o => { });
watch.Stop();
Console.WriteLine( string .Format( " Dictionary查找能被1000整除的元素耗时:{0}ms " , watch.ElapsedMilliseconds));
dictionary.Clear();
}
private static void SortedDictionaryTest()
{
SortedDictionary < int , int > dictionary = new SortedDictionary < int , int > ();
Stopwatch watch = new Stopwatch();
watch.Start();
for ( int i = 1 ; i < totalCount; i ++ )
{
dictionary.Add(i, 0 );
}
watch.Stop();
Console.WriteLine( string .Format( " SortedDictionary添加{0}个元素耗时:{1}ms " , totalCount, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
dictionary.Select(o => o.Key % 1000 == 0 ).ToList().ForEach(o => { });
watch.Stop();
Console.WriteLine( string .Format( " SortedDictionary查找能被1000整除的元素耗时:{0}ms " , watch.ElapsedMilliseconds));
dictionary.Clear();
}
}
}