android udp 编程,Android编程实现简单的UDP Client实例

本文实例讲述了Android编程实现简单的UDP Client。分享给大家供大家参考,具体如下:

该代码在4.2.2内调试通过

1.记得加权限

注意:Android 4.0之后,就不能在主线程进行socket通信,否则会抛异常。

2.代码

MainActivity.java:

package mao.example.quicksend;

import android.app.Activity;

import android.content.Context;

import android.os.Bundle;

import android.os.Handler;

import android.util.Log;

import android.view.Menu;

import android.view.MenuItem;

import android.widget.Button;

import android.widget.TextView;

import android.widget.Toast;

import android.view.View;

public class MainActivity extends Activity {

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

InitUI();

//获得Button对象

Button btnConnect = (Button) findViewById(R.id.buttonConnect);

btnConnect.setOnClickListener(new Button.OnClickListener() {

public void onClick(View v)

{

//这里处理事件

//ConnectServer();

//UDPClient udpET = new UDPClient("192.168.0.14","123");

//udpET.start();

//DisplayToast("点击了\"连接\"按钮");

}

});

//发送Button

btnConnect = (Button) findViewById(R.id.buttonSend);

btnConnect.setOnClickListener(new Button.OnClickListener() {

public void onClick(View v)

{

//这里处理事件

SendText();

}

});

}

@Override

public boolean onCreateOptionsMenu(Menu menu) {

// Inflate the menu; this adds items to the action bar if it is present.

getMenuInflater().inflate(R.menu.main, menu);

return true;

}

@Override

public boolean onOptionsItemSelected(MenuItem item) {

// Handle action bar item clicks here. The action bar will

// automatically handle clicks on the Home/Up button, so long

// as you specify a parent activity in AndroidManifest.xml.

int id = item.getItemId();

if (id == R.id.action_settings) {

return true;

}

return super.onOptionsItemSelected(item);

}

/* 显示Toast */

public void DisplayToast(String str)

{

Toast.makeText(this, str, Toast.LENGTH_SHORT).show();

}

public void InitUI()

{

TextView text=(TextView)findViewById(R.id.editTextIP);

text.setText("192.168.0.14");

text = (TextView)findViewById(R.id.editTextFilePath);

text.setText("Udp Client Send Test");

}

// connect server

public void SendText()

{

TextView editIP=(TextView)findViewById(R.id.editTextIP);

TextView editText=(TextView)findViewById(R.id.editTextFilePath);

String message = editText.getText().toString() + "\r\n";

UDPClient udpET = new UDPClient(editIP.getText().toString(), message);

udpET.start();

}

}

UDPClient.java:

package mao.example.quicksend;

import java.io.IOException;

import java.net.DatagramPacket;

import java.net.DatagramSocket;

import java.net.InetAddress;

import java.net.SocketException;

import java.lang.String;

public class UDPClient extends Thread{

public String m_serverIP;

public String m_text;

public UDPClient(String strServerIP, String strText)

{

m_serverIP = strServerIP;

m_text = strText;

}

@Override

public void run() {

// TODO Auto-generated method stub

int TIMEOUT = 3000;

int servPort = 8800;

byte[] bytesToSend = m_text.getBytes();//"test_client".getBytes();

try {

InetAddress serverAddress = InetAddress.getByName(m_serverIP);

DatagramSocket socket = new DatagramSocket();

socket.setSoTimeout(TIMEOUT);

DatagramPacket sendPacket = new DatagramPacket(bytesToSend,bytesToSend.length,serverAddress,servPort);

socket.send(sendPacket);

socket.close();

} catch (SocketException e){

e.printStackTrace();

}catch(IOException e){

e.printStackTrace();

}

}

}

3. activity_main.xml:

xmlns:tools="http://schemas.android.com/tools"

android:id="@+id/LinearLayout1"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical"

android:paddingBottom="@dimen/activity_vertical_margin"

android:paddingLeft="@dimen/activity_horizontal_margin"

android:paddingRight="@dimen/activity_horizontal_margin"

android:paddingTop="@dimen/activity_vertical_margin"

tools:context="mao.example.quicksend.MainActivity" >

android:id="@+id/editTextIP"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:hint="@string/text_IP" />

android:id="@+id/buttonConnect"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:text="@string/text_connect" />

android:id="@+id/editTextFilePath"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:hint="@string/text_filePath" >

android:id="@+id/buttonFileSel"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:text="@string/text_sel" />

android:id="@+id/buttonSend"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:text="@string/text_send" />

希望本文所述对大家Android程序设计有所帮助。

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值