Unciv存档基本教程
xk730制作
V1.2
本教程会不定期更新
存档位置:
/storage/emulated/0/Android/data/com.unciv.app/files/SaveFiles/
(如果没有root请直接从安卓文件夹找)
单一文明代码段
civName//文明名称
exploredTiles//该文明已经探索到的地块
gold//该文明已有金钱数
storedCulture//该文明已有文明点
techsResearched//已经研发出来的科技
production//产能
greatPeople//伟人
adoptedPolicies//已经点亮的政策
playerType:Human//该文明操控者为玩家
提示:开局为0的时候(例如未建城时)是没有数据的,后期探索的地块、研发的科技、单位数量等越多,存档数据越大,游戏越慢(卡)。
蛮族:{civName:Barbarians,goldenAges:{storedHappiness:24},greatPeople:{greatPersonPoints:{}},policies:{},tech:{},victoryManager:{}},{cities:[{cityConstructions:{builtBuildings:[Palace],constructionQueue:[Worker],inProgressConstructions:{Worker:14}},cityStats:{},expansion:{cultureStored:2},
中国:foundingCiv:China,id:c43c63d7-480e-4b75-b690-3f07ebc6db3d,isOriginalCapital:true,location:{y:-9},name:Beijing,population:{foodStored:6,specialists:{}},tiles:[{y:-9},{x:-1,y:-10},{x:1,y:-8},{y:-10},{y:-8},{x:1,y:-9},{x:-1,y:-9}],workedTiles:[{x:1,y:-9}]}],citiesCreated:1,civName:China,exploredTiles:[{x:2,y:-8},{x:1,y:-8},{y:-8},{x:-1,y:-8},{x:2,y:-9},{x:1,y:-9},{y:-9},{x:-1,y:-9},{x:-2,y:-9},{x:1,y:-10},{y:-10},{x:2,y:-7},{x:-1,y:-10},{x:1,y:-7},{x:-2,y:-10},{y:-7},{y:-11},{x:-1,y:-11},{x:-2,y:-11}],gold:8,goldenAges:{storedHappiness:10},greatPeople:{greatPersonPoints:{}},playerType:Human,policies:{storedCulture:2},tech:{scienceOfLast8Turns:[4,4,0,0,0,0,0,0],techsInProgress:{Mobile Tactics:8},techsResearched:[Flight,Electronics,Optics,Steam Power,Acoustics,Combustion,Mining,Sailing,Education,Archery,Currency,Ballistics,Gunpowder,Fertilizer,Metal Casting,Economics,Construction,Architecture,Atomic Theory,Banking,Compass,Replaceable Parts,Horseback Riding,Combined Arms,Chemistry,Industrialization,Bronze Working,Scientific Theory,Philosophy,Computers,Military Science,Printing Press,Mathematics,Guilds,Biology,Rocketry,Machinery,Engineering,Archaeology,Electricity,Dynamite,Radar,Pottery,Agriculture,Iron Working,Rifling,Theology,Navigation,Railroad,Nuclear Fission,Calendar,Radio,Ecology,Masonry,Steel,Physics,Trapping,Chivalry,The Wheel,Animal Husbandry,Writing,Civil Service,Metallurgy,Refrigeration,Plastics,Astronomy,Pharmaceuticals],techsToResearch:[Mobile Tactics]},victoryManager:{}},
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难度,游戏速度,城邦数量,文明
注意:playerType:Human只代表该文明设定为玩家操控,但玩家若想真正操控该文明,需要在上面那段代码中修改
difficulty:Deity,gameSpeed:Quick,numberOfCityStates:3,players:[{chosenCiv:America},{chosenCiv:England},{chosenCiv:Russia},{chosenCiv:Rome},{chosenCiv:France},{chosenCiv:Korea},{chosenCiv:Greece},{chosenCiv:Babylon},{chosenCiv:Japan},{chosenCiv:Germany},{chosenCiv:Spain},{chosenCiv:Denmark},{chosenCiv:The Ottomans},{chosenCiv:Spectator,playerType:Human}]
实例:difficulty:Deity,gameSpeed:Quick,nuclear无核WeaponsEnabled:false, 上帝模式godMode:true,numberOfCityStates......[{chosenCiv:America},{chosenCiv:England},{chosenCiv:Russia},{chosenCiv:Rome},{chosenCiv:France},{chosenCiv:Japan,playerType:Human},{chosenCiv:Korea},{chosenCiv:Babylon},{chosenCiv:Arabia},{chosenCiv:Spectator,playerType:Human}]