/*
* @Author: tiandong
* @Date: 2016-04-26 18:17:15
* @Last Modified by: tiandong
* @Last Modified time: 2016-04-26 18:17:15
*/
window.onload = function() {
var container, stats;
var camera, scene, renderer;
var group;
var mouseX = 0,
mouseY = 0;
container = document.getElementById('earth');
var position = container.getBoundingClientRect()
var earthW = position.width;
var earthH = position.height;
var windowHalfX = earthW / 2;
var windowHalfY = earthH / 2;
var rate = earthW/earthH;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera(60, earthW / earthH, 1, 2000);
camera.position.z = 430;
scene = new THREE.Scene();
grou