c语言发送串口数据类型,【串口发送帮助类】c#收发串口数据的源码(封装了windows api......

[C#] 纯文本查看 复制代码//Comm.cs

using System;

using System.Runtime.InteropServices;

namespace Comm

{

public class myCom

{

#region WINAPI常量

///

/// 写标志

///

private const uint GENERIC_READ = 0x80000000;

///

/// 读标志

///

private const uint GENERIC_WRITE = 0x40000000;

///

/// 打开已存在

///

private const int OPEN_EXISTING = 3;

///

/// 无效句柄

///

private const int INVALID_HANDLE_VALUE = -1;

#endregion

#region 成员变量

///

/// 端口名称(COM1,COM2...COM4...)

///

public int PortNum;

///

/// 波特率9600

///

public int BaudRate;

///

/// 数据位4-8

///

public byte ByteSize;

///

/// 奇偶校验0-4=no,odd,even,mark,space

///

public byte Parity;

///

/// 停止位

///

public byte StopBits; // 0,1,2 = 1, 1.5, 2

///

/// 超时长

///

public int ReadTimeout;

///

/// COM口句柄

///

private int hComm = INVALID_HANDLE_VALUE;

///

/// 串口是否已经打开

///

public bool Opened = false;

#endregion

///

/// 设备控制块结构体类型

///

[StructLayout(LayoutKind.Sequential)]

public struct DCB

{

///

/// DCB长度

///

public int DCBlength;

///

/// 指定当前波特率

///

public int BaudRate;

///

/// 指定是否允许二进制模式

///

public int fBinary;

///

/// 指定是否允许奇偶校验

///

public int fParity;

///

/// 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。

///

public int fOutxCtsFlow;

///

/// 指定CTS是否用于检测发送控制

///

public int fOutxDsrFlow;

///

/// DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手"

///

public int fDtrControl;

///

/// 当该值为TRUE时DSR为OFF时接收的字节被忽略

///

public int fDsrSensitivity;

///

/// 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。

/// TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出

/// XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接

/// 收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之

/// 后,发送继续进行。XOFF continues Tx

///

public int fTXContinueOnXoff;

///

/// TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF

/// out flow control

///

public int fOutX;

///

/// TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收

/// 缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control

///

public int fInX;

///

/// 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误

/// 的接收字符 enable error replacement

///

public int fErrorChar;

///

/// eTRUE时,接收时去掉空(0值)字节 enable null stripping

///

public int fNull;

///

/// RTS flow control RTS_CONTROL_DISABLE时,RTS置为OFF RTS_CONTROL_ENABLE时, RTS置为ON

/// RTS_CONTROL_HANDSHAKE时,当接收缓冲区小于半满时RTS为ON当接收缓冲区超过四分之

/// 三满时RTS为OFF RTS_CONTROL_TOGGLE时,当接收缓冲区仍有剩余字节时RTS为ON ,否则

/// 缺省为OFF

///

public int fRtsControl;

///

/// TRUE时,有错误发生时中止读和写操作 abort on error

///

public int fAbortOnError;

///

/// 未使用

///

public int fDummy2;

///

/// 标志位

///

public uint flags;

///

/// 未使用,必须为0

///

public ushort wReserved;

///

/// 指定在XON字符发送这前接收缓冲区中可允许的最小字节数

///

public ushort XonLim;

///

/// 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数

///

public ushort XoffLim;

///

/// 指定端口当前使用的数据位

///

public byte ByteSize;

///

/// 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space

///

public byte Parity;

///

/// 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2

///

public byte StopBits;

///

/// 指定用于发送和接收字符XON的值 Tx and Rx XON character

///

public char XonChar;

///

/// 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character

///

public char XoffChar;

///

/// 本字符用来代替接收到的奇偶校验发生错误时的值

///

public char ErrorChar;

///

/// 当没有使用二进制模式时,本字符可用来指示数据的结束

///

public char EofChar;

///

/// 当接收到此字符时,会产生一个事件

///

public char EvtChar;

///

/// 未使用

///

public ushort wReserved1;

}

///

/// 串口超时时间结构体类型

///

[StructLayout(LayoutKind.Sequential)]

private struct COMMTIMEOUTS

{

public int ReadIntervalTimeout;

public int ReadTotalTimeoutMultiplier;

public int ReadTotalTimeoutConstant;

public int WriteTotalTimeoutMultiplier;

public int WriteTotalTimeoutConstant;

}

///

/// 湓出缓冲区结构体类型

///

[StructLayout(LayoutKind.Sequential)]

private struct OVERLAPPED

{

public int Internal;

public int InternalHigh;

public int Offset;

public int OffsetHigh;

public int hEvent;

}

///

/// 打开串口

///

/// 要打开的串口名称

/// 指定串口的访问方式,一般设置为可读可写方式

/// 指定串口的共享模式,串口不能共享,所以设置为0

/// 设置串口的安全属性,WIN9X下不支持,应设为NULL

/// 对于串口通信,创建方式只能为OPEN_EXISTING

/// 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信

/// 对于串口通信必须设置为NULL

[DllImport("kernel32.dll")]

private static extern int CreateFile(string lpFileName, uint dwDesiredAccess, int dwShareMode,

int lpSecurityAttributes, int dwCreationDisposition, int dwFlagsAndAttributes, int hTemplateFile);

///

/// 得到串口状态

///

/// 通信设备句柄

/// 设备控制块DCB

[DllImport("kernel32.dll")]

private static extern bool GetCommState(int hFile, ref DCB lpDCB);

///

/// 建立串口设备控制块

///

/// 设备控制字符串

/// 设备控制块

[DllImport("kernel32.dll")]

private static extern bool BuildCommDCB(string lpDef, ref DCB lpDCB);

///

/// 设置串口状态

///

/// 通信设备句柄

/// 设备控制块

[DllImport("kernel32.dll")]

private static extern bool SetCommState(int hFile, ref DCB lpDCB);

///

/// 读取串口超时时间

///

/// 通信设备句柄

/// 超时时间

[DllImport("kernel32.dll")]

private static extern bool GetCommTimeouts(int hFile, ref COMMTIMEOUTS lpCommTimeouts);

///

/// 设置串口超时时间

///

/// 通信设备句柄

/// 超时时间

[DllImport("kernel32.dll")]

private static extern bool SetCommTimeouts(int hFile, ref COMMTIMEOUTS lpCommTimeouts);

///

/// 读取串口数据

///

/// 通信设备句柄

/// 数据缓冲区

/// 多少字节等待读取

/// 读取多少字节

/// 溢出缓冲区

[DllImport("kernel32.dll")]

private static extern bool ReadFile(int hFile, byte[] lpBuffer,

int nNumberOfBytesToRead,ref int lpNumberOfBytesRead, ref OVERLAPPED lpOverlapped);

///

/// 写串口数据

///

/// 通信设备句柄

/// 数据缓冲区

/// 多少字节等待写入

/// 已经写入多少字节

/// 溢出缓冲区

[DllImport("kernel32.dll")]

private static extern bool WriteFile(int hFile, byte[] lpBuffer,

int nNumberOfBytesToWrite,ref int lpNumberOfBytesWritten, ref OVERLAPPED lpOverlapped);

[DllImport("kernel32.dll", SetLastError = true)]

private static extern bool FlushFileBuffers(int hFile);

[DllImport("kernel32.dll", SetLastError = true)]

private static extern bool PurgeComm(int hFile, uint dwFlags);

///

/// 关闭串口

///

/// 通信设备句柄

[DllImport("kernel32.dll")]

private static extern bool CloseHandle(int hObject);

///

/// 得到串口最后一次返回的错误

///

[DllImport("kernel32.dll")]

private static extern uint GetLastError();

///

/// 建立与串口的连接

///

public bool Open()

{

DCB dcbCommPort = new DCB();

COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();

// 打开串口

hComm = CreateFile("COM" + PortNum, GENERIC_READ | GENERIC_WRITE,

0, 0, OPEN_EXISTING, 0, 0);

if (hComm == INVALID_HANDLE_VALUE)

{

return false;

}

// 设置通信超时时间

GetCommTimeouts(hComm, ref ctoCommPort);

ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;

ctoCommPort.ReadTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutConstant = 0;

SetCommTimeouts(hComm, ref ctoCommPort);

// 设置串口

GetCommState(hComm, ref dcbCommPort);

dcbCommPort.fOutxCtsFlow = 524800;

dcbCommPort.BaudRate = BaudRate;

dcbCommPort.flags = 0;

dcbCommPort.flags |= 1;

if (Parity > 0)

{

dcbCommPort.flags |= 2;

}

dcbCommPort.Parity = Parity;

dcbCommPort.ByteSize = ByteSize;

dcbCommPort.StopBits = StopBits;

dcbCommPort.fOutxCtsFlow = 524800;

if (!SetCommState(hComm, ref dcbCommPort))

{

return false;

}

Opened = true;

return true;

}

///

/// 关闭串口,结束通讯

///

public bool Close()

{

if (hComm != INVALID_HANDLE_VALUE)

{

CloseHandle(hComm);

Opened = false;

return true;

}

return false;

}

///

/// 读取串口返回的数据

///

/// 数据长度

public byte[] Read(int NumBytes)

{

byte[] BufBytes;

byte[] OutBytes;

BufBytes = new byte[NumBytes];

if (hComm != INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesRead = 0;

ReadFile(hComm, BufBytes, NumBytes, ref BytesRead, ref ovlCommPort);

OutBytes = new byte[BytesRead];

Array.Copy(BufBytes, OutBytes, BytesRead);

return OutBytes;

}

else

{

return new byte[0];

}

}

///

/// 清空COM口缓冲区数据

///

///

public bool ClearPortData()

{

if (hComm != INVALID_HANDLE_VALUE)

{

return PurgeComm(hComm, 0);

}

return false;

}

///

/// 向串口写数据

///

/// 数据数组

public int Write(byte[] WriteBytes)

{

bool result;

if (hComm != INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesWritten = 0;

WriteFile(hComm, WriteBytes, WriteBytes.Length,

ref BytesWritten, ref ovlCommPort);

return BytesWritten;

}

else

{

return 0;

}

}

}

}

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