cocos2d-x与android混编实现换"头像图片",cocos2dx 3.x(加载网络自定义头像)(示例代码)...

//

//  Connection.h

//  XXDemo

//

//  Created by LeeHonGee on 14-9-4.

//

//

#ifndef __XXDemo__Connection__

#define __XXDemo__Connection__

#include

#include "cocos2d.h"

#include "network/HttpClient.h"

USING_NS_CC;

using namespace std;

using namespace cocos2d::network;

class Connection{

public:

void doHttpRequest(const char* url,const char* requestData,const char* tag,const ccHttpRequestCallback& callback);

void onHttpRequestImageCompleted(HttpClient *sender, HttpResponse *response);

private:

//获取请求网络图片资源

Texture2D* texture;

};

#endif /* defined(__XXDemo__Connection__) */

//

//  Connection.cpp

//  XXXDemo

//

//  Created by LeeHonGee on 14-9-4.

//

//

#include "Connection.h"

/**

编译到Android平台之后注意添加联网权限

**/

void Connection::doHttpRequest(const char* url,const char* requestData,const char* tag,const ccHttpRequestCallback& callback){

HttpRequest* request = new HttpRequest();

request->setUrl(url);

request->setRequestType(HttpRequest::Type::POST);

//这是回调对象和回调函数

request->setResponseCallback(callback);

request->setTag(tag);

//请求的数据

if(strlen(requestData)!=0){

request->setRequestData(requestData,strlen(requestData));

}

HttpClient::getInstance()->send(request);

//释放内存

request->release();

}

void Connection::onHttpRequestImageCompleted(HttpClient *sender, HttpResponse *response){

if (!response)

{

return;

}

// You can get original request type from: response->request->reqType

const char* tag  =  response->getHttpRequest()->getTag();

if (0 != strlen(tag))

{

log("%s completed", response->getHttpRequest()->getTag());

}

if (!response->isSucceed())

{

log("error buffer: %s", response->getErrorBuffer());

return;

}

std::vector *buffer = response->getResponseData();

//create image

Image* image = new Image;

image->initWithImageData((unsigned char*)buffer->data(),buffer->size());

//create texture

texture = new Texture2D();

bool isImage = texture->initWithImage(image);

if(isImage){

log("Texture2D 初始化!");

}

image->release();

}

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