第一个代码:
public static int pitagoras(int a, int b)
{
return (int) Math.sqrt(a*a + b*b);
}
public static int distance(int x, int y, int x2, int y2)
{
return pitagoras(x - x2, y - y2);
}
经常调用距离.当我用javac编译它然后用javap -c反编译我得到了这个字节码:
public static int pitagoras(int, int);
Code:
0: iload_0
1: iload_0
2: imul
3: iload_1
4: iload_1
5: imul
6: iadd
7: i2d
8: invokestatic #24; //Method java/lang/Math.sqrt:(D)D
11: d2i
12: ireturn
public static int distance(int, int, int, int);
Code:
0: iload_0
1: iload_2
2: isub
3: iload_1
4: iload_3
5: isub
6: invokestatic #34; //Method pitagoras:(II)I
9: ireturn
似乎javac没有优化第二功能,距离.
我认为第二个代码更快:
public static int distance(int x, int y, int x2, int y2)
{
return (int) Math.sqrt((x - x2) * (x - x2) + (y - y2) * (y - y2));
}
它的字节码:
public static int distance(int, int, int, int);
Code:
0: iload_0
1: iload_2
2: isub
3: iload_0
4: iload_2
5: isub
6: imul
7: iload_1
8: iload_3
9: isub
10: iload_1
11: iload_3
12: isub
13: imul
14: iadd
15: i2d
16: invokestatic #24; //Method java/lang/Math.sqrt:(D)D
19: d2i
20: ireturn
invokestatic是如此之快,以至于它与内联静态函数相同?为什么javac没有对此进行优化?或者它实际上是优化的,这两个代码会给出相同的,但我错过了一些东西?