我有一个异步UDP服务器类,其中一个套接字绑定在IPAddress.Any上,我想知道收到的数据包被发送到哪个IPAddress(...或收到) . 似乎我不能只使用Socket.LocalEndPoint属性,因为它总是返回0.0.0.0(这是有意义的,因为它绑定到...) .
以下是我目前使用的代码的有趣部分:
private Socket udpSock;
private byte[] buffer;
public void Starter(){
//Setup the socket and message buffer
udpSock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
udpSock.Bind(new IPEndPoint(IPAddress.Any, 12345));
buffer = new byte[1024];
//Start listening for a new message.
EndPoint newClientEP = new IPEndPoint(IPAddress.Any, 0);
udpSock.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref newClientEP, DoReceiveFrom, udpSock);
}
private void DoReceiveFrom(IAsyncResult iar){
//Get the received message.
Socket recvSock = (Socket)iar.AsyncState;
EndPoint clientEP = new IPEndPoint(IPAddress.Any, 0);
int msgLen = recvSock.EndReceiveFrom(iar, ref clientEP);
byte[] localMsg = new byte[msgLen];
Array.Copy(buffer, localMsg, msgLen);
//Start listening for a new message.
EndPoint newClientEP = new IPEndPoint(IPAddress.Any, 0);
udpSock.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref newClientEP, DoReceiveFrom, udpSock);
//Handle the received message
Console.WriteLine("Recieved {0} bytes from {1}:{2} to {3}:{4}",
msgLen,
((IPEndPoint)clientEP).Address,
((IPEndPoint)clientEP).Port,
((IPEndPoint)recvSock.LocalEndPoint).Address,
((IPEndPoint)recvSock.LocalEndPoint).Port);
//Do other, more interesting, things with the received message.
}
如前所述,这总是打印一条线,如:
从127.0.0.1:1678收到32个字节到0.0.0.0:12345
而且我希望它是这样的:
从127.0.0.1:1678到127.0.0.1:12345收到32个字节
在此先感谢您对此的任何想法! - 亚当
UPDATE
好吧,我找到了一个解决方案,虽然我不喜欢它...基本上,我没有打开绑定到IPAddress.Any的单个udp套接字,而是为每个可用的IPAddress创建一个唯一的套接字 . 所以,新的Starter功能如下所示:
public void Starter(){
buffer = new byte[1024];
//create a new socket and start listening on the loopback address.
Socket lSock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
lSock.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 12345);
EndPoint ncEP = new IPEndPoint(IPAddress.Any, 0);
lSock.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref ncEP, DoReceiveFrom, lSock);
//create a new socket and start listening on each IPAddress in the Dns host.
foreach(IPAddress addr in Dns.GetHostEntry(Dns.GetHostName()).AddressList){
if(addr.AddressFamily != AddressFamily.InterNetwork) continue; //Skip all but IPv4 addresses.
Socket s = new Socket(addr.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
s.Bind(new IPEndPoint(addr, 12345));
EndPoint newClientEP = new IPEndPoint(IPAddress.Any, 0);
s.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref newClientEP, DoReceiveFrom, s);
}
}
这只是为了说明这个概念,这个代码最大的问题就是每个套接字试图使用相同的缓冲区......这通常是一个坏主意......
必须有一个更好的解决方案;我的意思是,源和目标是UDP数据包头的一部分!哦,好吧,我想我会继续这样做,直到有更好的东西 .