java未初始化小应用程序_未初始化小程序”为什么?

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我也出现这种问题,谁可以帮帮忙啊,这是3d的,出不来结果编译没出错

import java.applet.Applet;

import java.awt.BorderLayout;

import java.awt.GraphicsConfiguration;

import javax.media.j3d.AmbientLight;

import javax.media.j3d.Appearance;

import javax.media.j3d.Background;

import javax.media.j3d.BoundingSphere;

import javax.media.j3d.BranchGroup;

import javax.media.j3d.Canvas3D;

import javax.media.j3d.DirectionalLight;

import javax.media.j3d.Material;

import javax.media.j3d.Transform3D;

import javax.media.j3d.TransformGroup;

import javax.vecmath.Color3f;

import javax.vecmath.Vector3f;

import com.sun.j3d.utils.applet.MainFrame;

import com.sun.j3d.utils.geometry.Sphere;

import com.sun.j3d.utils.universe.SimpleUniverse;

public class sphere extends Applet{

/**

*

*/

private static final long serialVersionUID = 1L;

public sphere()

{

setLayout(new BorderLayout());

GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();

Canvas3D c = new Canvas3D(config);

add("Center",c);

BranchGroup scene = createSceneGraph();

SimpleUniverse u = new SimpleUniverse(c);

u.getViewingPlatform().setNominalViewingTransform();

u.addBranchGraph(scene);

}

BranchGroup createSceneGraph()

{

BranchGroup obj = new BranchGroup();

BoundingSphere bounds = new BoundingSphere();

AmbientLight linghtA = new AmbientLight();

linghtA.setInfluencingBounds(bounds);

obj.addChild(linghtA);

Color3f color1 = new Color3f(1f,1f,1f);

Vector3f vector = new Vector3f(-.5f,0f,-2f);

DirectionalLight lightB = new DirectionalLight(color1,vector);

lightB.setInfluencingBounds( new BoundingSphere());

obj.addChild(lightB);

Transform3D transform = new Transform3D();

TransformGroup trans = new TransformGroup(transform);

trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);

obj.addChild(trans);

Appearance app = new Appearance();

Material mat = new Material();

mat.setDiffuseColor(new Color3f(0f,0f,1f));

mat.setSpecularColor(new Color3f(1f,1f,1f));

mat.setShininess(512f);

app.setMaterial(mat);

Sphere s = new Sphere(.3f,app);

trans.addChild(s);

obj.compile();

Background bg = new Background();

bg.setColor(new Color3f(1f,1f,1f));

bg.setApplicationBounds(new BoundingSphere());

obj.addChild(bg);

return obj;

}

public static void main(String[] args) {

// TODO Auto-generated method stub

sphere s = new sphere();

new MainFrame(s,200,200);

}

}

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