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ScriptReader -> exec row: #mes 对方仍然无言。%p
ScriptReader -> exec row: #mes 似乎只想听我的报告。%p
ScriptReader -> exec row: #mes 很合理的判断。%p
ScriptReader -> exec row: #mes 在这个地方说来说去太危险了。%p
ScriptReader -> exec row: #mes2v OKA_0028,$W(LR_LIP_OKA),VID_OKA,@伦太郎@「嗯。中泍博士想要抢功。我会好好请教他打了什麽如意算盘」%p
ScriptReader -> exec row: #setDic 36
ScriptReader -> exec row: #mes2v OKA_0029,$W(LR_LIP_OKA),VID_OKA,@伦太郎@「……什麽!?机关已经有动静了?」%p
ScriptReader -> exec row: #mes 我挣大眼睛。吃惊的提高了声音。%p
ScriptReader -> exec row: #messWindowCloseWait
ScriptReader -> exec row: #resetFlag SF_CHA5DISP
设置角色层5 ->false
ScriptReader -> exec row: #call macrosys,InitCHA5
ScriptReader -> exec row: #loadCHA 5,MAY_AMB
ScriptReader -> exec row: #assign $W(SW_CHA5POSX),CHR_LEFT
ScriptReader -> exec row: #assign $W(SW_CHA5FACE),Face_MAY_B01
ScriptReader -> exec row: #assign $W(LR_FADE_TIM),CHR_FAST
set var -> $W(LR_FADE_TIM) = CHR_FAST
ScriptReader -> exec row: #call macrosys,CharaDisp51
ScriptReader -> exec row: #call macrosys,Qua3CHA1
ScriptReader -> exec row: #mes 少女也同时吓得震了一下。%p
ScriptReader -> exec row: #mes 我说别盯著我看啊。%p
ScriptReader -> exec row: #messWindowCloseWait
ScriptReader -> exec row: #call macrosys,CharaEraseAll
ScriptReader -> exec row: #mes 我叹了口气用手指按住额角摇了摇头。%p
ScriptReader -> exec row: #mes2v OKA_0030,$W(LR_LIP_OKA),VID_OKA,@伦太郎@「是吗。这就是命运石之门的选择啊 ERU PUSAI KONGURUU」%p
ScriptReader -> exec row: #resetFlag SF_Phone_Open
set flag -> SF_Phone_Open = false
ScriptReader -> exec row: #setFlag SF_Phone_Disable
set flag -> SF_Phone_Disable = true
ScriptReader -> exec row: #mes 说完告别的话。一脸深刻地把手机从耳边拿开。放进口袋里。%p
ScriptReader -> exec row: #mes 命运石之门。%p
ScriptReader -> exec row: #mes 它代表的意义和众神的意志或者与命运相同。%p
ScriptReader -> exec row: #mes 知道它存在的人。世界上也没有几个。%p
ScriptReader -> exec row: #mes 好了。赶快潜入吧。%p
ScriptReader -> exec row: #mes 我朝著广播站走去。%p
ScriptReader -> exec row: #messWindowCloseWait
ScriptReader -> exec row: #assign $W(SW_SEFADE),FADE_VERYSLOW
set var -> $W(SW_SEFADE) = FADE_VERYSLOW
ScriptReader -> exec row: #stopSE 0
ScriptReader -> exec row: #assign $W(SW_SEFADE),FADE_VERYSLOW
set var -> $W(SW_SEFADE) = FADE_VERYSLOW
ScriptReader -> exec row: #stopSE 1
ScriptReader -> exec row: #call macrosys,FadeOutSlow
ScriptReader -> exec row: #call macrosys,InitGraph
ScriptReader -> exec row: #resetFlag SF_BG1DISP
设置背景层1 ->false
ScriptReader -> exec row: #call macrosys,InitBG1 *** Check Next Cut Files ..
*** Start Row : #loadBG 1,BG07A1 (pt:176)
*** End Row : #call macrosys,InitBG1 (pt:296) -- file list start --
img/bg/BG07A1@2x.jpg
img/char/MAY_AMA01a@2x.png
img/char/MAY_AMA02a@2x.png
img/bg/BG_BLACK@2x.jpg
--------------------- -- start load --
DataLite -> 已有资源,跳过
DataLite -> 载入资源:data/img/char/MAY_AMA02a@2x.png (117 kb)
DataLite -> 载入资源:data/img/bg/BG07A1@2x.jpg (81 kb)
DataLite -> 载入资源:data/img/char/MAY_AMA01a@2x.png (116 kb)
-- start load -- ScriptReader -> exec row: #loadBG 1,BG07A1
ScriptReader -> exec row: #setFlag SF_BG1DISP
设置背景层1 ->true
DataLite -> 所有下载任务完成.
ScriptReader -> exec row: #call macrosys,TUNE_CHACOL_BGNO
ScriptReader -> exec row: #wait 16
ScriptReader -> exec row: #mwait 48
ScriptReader -> exec row: #assign $W(SW_BGMVOL),SV_DEFAULT
set var -> $W(SW_BGMVOL) = SV_DEFAULT
ScriptReader -> exec row: #playBGM BGM07
unkown cmd : jump