java贪吃蛇可变速度_求助!!贪吃蛇的速度改变不了

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import java.awt.Point;

import java.awt.event.KeyEvent;

import java.awt.event.KeyListener;

import java.util.HashMap;

import java.util.Map;

public class Main implements KeyListener{

private static final int SPEED =1;

MyWin myWin=new MyWin();

static Snake snk=new Snake();

static Apple app=Apple.getAnApple();

Map dirMap=new HashMap();

{

myWin.addKeyListener(this);

}

public void draw(Apple ap,Snake sn){

myWin.labList.get(ap.point.y*30+ap.point.x).setIcon(myWin.apple);

for(Point p:sn.snake){

myWin.labList.get(30*p.y+p.x).setIcon(myWin.icon2);

}

}

public void run(){

Point head=new Point();

Point tail=new Point();

dirMap.put(0, new Point(0, -1));

dirMap.put(2, new Point(0, 1));

dirMap.put(1, new Point(-1, 0));

dirMap.put(3, new Point(1, 0));

snk.init();

draw(app, snk);

try{

while(true){

head.setLocation(snk.snake.get(0));

tail.setLocation(snk.snake.get(snk.snake.size()-1));

switch (snk.forward) { //方向0-3 上0 下2 左1 右3

case 0:

head.y--;

break;

case 2:

head.y++;

break;

case 1:

head.x--;

break;

case 3:

head.x++;

break;

}

//结束判断

if (head.x<0||head.x>29||head.y<0||head.y>19) {

myWin.setTitle("贪吃蛇---结束");

return;

}

for (int i = 1; i < snk.snake.size(); i++) {

if(head.x==snk.snake.get(i).x&&head.y==snk.snake.get(i).y){

myWin.setTitle("贪吃蛇---结束");

return;

}

}

//吃苹果判定

if(head.x==app.point.x&&head.y==app.point.y){

app=Apple.getAnApple();

boolean flag=true;

while(flag){ //此循环保证生成的苹果不在蛇身上

flag=false;

for (int i = 1; i < snk.snake.size(); i++) {

if(app.point.x==snk.snake.get(i).x&&

app.point.y==snk.snake.get(i).y){

app=Apple.getAnApple();

flag=true;

break;

}

}

}

snk.snake.add(new Point());

snk.snake.get(snk.snake.size()-1).setLocation(tail);

draw(app, snk);

}else {

clearPoint(tail);

}

rebuild();

snk.snake.get(0).setLocation(head);

drawPoint(head);

Thread.sleep(SPEED);

}

}catch (InterruptedException e) {

e.printStackTrace();

}

}

private void rebuild() {

for(int i=snk.snake.size()-1;i>0;i--){

snk.snake.get(i).setLocation(snk.snake.get(i-1));

}

}

public void drawPoint(Point p){

myWin.labList.get(340*p.y+p.x).setIcon(myWin.icon2);

}

public void clearPoint(Point p){

myWin.labList.get(340*p.y+p.x).setIcon(myWin.icon1);

}

@Override

public void keyTyped(KeyEvent e) {

}

@Override

public void keyPressed(KeyEvent e) {

int keyCode=e.getKeyCode();

switch (keyCode) { //方向0-3 上0 下2 左1 右3

case 37:

if(snk.forward%2==0){

snk.forward=1;

}

break;

case 38:

if(snk.forward%2==1){

snk.forward=0;

}

break;

case 39:

if(snk.forward%2==0){

snk.forward=3;

}

break;

case 40:

if(snk.forward%2==1){

snk.forward=2;

}

break;

}

}

@Override

public void keyReleased(KeyEvent e) {

}

public static void main(String[] args) {

Main test=new Main();

test.run();

}

}

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