java画太极加图片_Android 画一个太极图实例代码

今天练手一下,一起来画个太极图吧~

最终效果如下:

fc45ff8e19f80b3482432c18caee1a8b.png

最终效果

一般都是先讲原理,我就反其道而行,先讲实现吧。

1.继承实现初始化方法

继承View,实现基本的构造函数:

public TestView(Context context) {

this(context, null);

}

public TestView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public TestView(Context context, AttributeSet attrs, int defStyleAttr) {

this(context, attrs, defStyleAttr, 0);

}

@TargetApi(Build.VERSION_CODES.LOLLIPOP)

public TestView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {

super(context, attrs, defStyleAttr, defStyleRes);

init();

}

在init()方法中,进行初始化操作,这里初始化一下画笔就好。

private Paint mPaint;

private void init() {

initPaint();

}

/**

* 初始化画笔

*/

private void initPaint() {

mPaint = new Paint(); //创建画笔对象

mPaint.setColor(Color.BLACK); //设置画笔颜色

mPaint.setStyle(Paint.Style.FILL); //设置画笔模式为填充

mPaint.setStrokeWidth(10f); //设置画笔宽度为10px

mPaint.setAntiAlias(true); //设置抗锯齿

mPaint.setAlpha(255); //设置画笔透明度

}

在onSizeChanged()方法中获取高宽,便于之后绘制计算。

private int mWidth;

private int mHeight;

@Override

protected void onSizeChanged(int w, int h, int oldw, int oldh) {

super.onSizeChanged(w, h, oldw, oldh);

mWidth = w;

mHeight = h;

}

创建两个路径,一下计算就在这两个路径中进行。

private Path path0 = new Path();

private Path path1 = new Path();

然后到最关键的onDraw()方法了,这里会分几步来演示。

1.移动布局到中间

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

//移动布局到中间

canvas.translate(mWidth / 2, mHeight / 2);

}

ps:为了简洁,之后的代码都是在onDraw()中逐层增加的,之后就不写onDraw()的外出括号了。

2.画背景黄色

mPaint.setColor(0xffffff00);

path0.addRect(-400, -400, 400, 400, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

1d7cfdb54f3d542420702cb9210acfaf.png

第二步.png

3.画白色圆背景,即太极图的白鱼部分。

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

1ee5936fa4a206a73388ef981496b68d.png

4.画黑色圆背景,即太极图的黑鱼部分,和白鱼一样大小位置,只是把白鱼盖住了,这里就需要用一些boolean运算进行绘制了。

//白鱼的背景

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

//黑鱼的背景

mPaint.setColor(0xff000000);

path1.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);//这一段注意,之后要删除

c13d8cba65cd354f9f64e95a5b72d695.png

第四步.png

5.对黑鱼(path1)进行boolean计算,把不需要的部分去掉。这里就是要把圆的右半边消除,这里就需要用到path.op()方法了。

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

mPaint.setColor(0xff000000);

path1.addCircle(0, 0, 200, Path.Direction.CW);

path0.rewind();

path0.addRect(0, -200, 200, 200, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

canvas.drawPath(path0, mPaint);//这一段注意,之后要删除

467d9d6407e409e61ce4d76379465f3b.png

第五步.png

6.这时候我们已经把不需要的另一半黑色去掉了,但是黑鱼应该有个圆的头,那么我们就拼接一个头给它。

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

mPaint.setColor(0xff000000);

path1.addCircle(0, 0, 200, Path.Direction.CW);

path0.rewind();

path0.addRect(0, -200, 200, 200, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

path0.rewind();

path0.addCircle(0, -100, 100, Path.Direction.CW);

path1.op(path0, Path.Op.UNION);

canvas.drawPath(path1, mPaint);//这一段注意,之后要删除

cbb45a655118bf452a8fb2289f7b586c.png

第六步.png

7.到这里,我们看到,只需要在绘制一个白鱼的头就可以了,那么也和第五步一样,使用一个boolean运算把多余的黑色去掉即可。

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

mPaint.setColor(0xff000000);

path1.addCircle(0, 0, 200, Path.Direction.CW);

path0.rewind();

path0.addRect(0, -200, 200, 200, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

path0.rewind();

path0.addCircle(0, -100, 100, Path.Direction.CW);

path1.op(path0, Path.Op.UNION);

path0.rewind();

path0.addCircle(0, 100, 100, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

canvas.drawPath(path1, mPaint);

cbb49ec999eaa4ea10efe2479fb64591.png

第七步.png

8.至此,已经绘制好了八卦图的背景了,只需要在绘制鱼的眼睛即可。

//画黑色小圆

path0.rewind();

path0.addCircle(0, 100, 50, Path.Direction.CW);

mPaint.setColor(0xff000000);

canvas.drawPath(path0, mPaint);

//画白色小圆

path0.rewind();

path0.addCircle(0, -100, 50, Path.Direction.CW);

mPaint.setColor(0xffffffff);

canvas.drawPath(path0, mPaint);

997a9b574960e6891dc617e53b411be7.png

第八步.png

完成,最后上完整的代码。代码写得有点乱,不过也是练习而已,哈哈。至于其中的boolean运算什么的,之后在我的自定义View的笔记中在写吧。

import android.annotation.TargetApi;

import android.content.Context;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Path;

import android.os.Build;

import android.util.AttributeSet;

import android.view.View;

/**

* Created by Whitelaning on 2016/6/28.

* Email: whitelaning@qq.com

*/

public class TestView extends View {

private Paint mPaint;

private int mWidth;

private int mHeight;

public TestView(Context context) {

this(context, null);

}

public TestView(Context context, AttributeSet attrs) {

this(context, attrs, 0);

}

public TestView(Context context, AttributeSet attrs, int defStyleAttr) {

this(context, attrs, defStyleAttr, 0);

}

@TargetApi(Build.VERSION_CODES.LOLLIPOP)

public TestView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {

super(context, attrs, defStyleAttr, defStyleRes);

init();

}

private void init() {

initPaint();

}

/**

* 初始化画笔

*/

private void initPaint() {

mPaint = new Paint(); //创建画笔对象

mPaint.setColor(Color.BLACK); //设置画笔颜色

mPaint.setStyle(Paint.Style.FILL); //设置画笔模式为填充

mPaint.setStrokeWidth(10f); //设置画笔宽度为10px

mPaint.setAntiAlias(true); //设置抗锯齿

mPaint.setAlpha(255); //设置画笔透明度

}

@Override

protected void onSizeChanged(int w, int h, int oldw, int oldh) {

super.onSizeChanged(w, h, oldw, oldh);

mWidth = w;

mHeight = h;

}

private Path path0 = new Path();

private Path path1 = new Path();

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

//移动布局到中间

canvas.translate(mWidth / 2, mHeight / 2);

//画大背景颜色

mPaint.setColor(0xffffff00);

path0.addRect(-400, -400, 400, 400, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

mPaint.setColor(0xffffffff);

path0.rewind();

path0.addCircle(0, 0, 200, Path.Direction.CW);

canvas.drawPath(path0, mPaint);

mPaint.setColor(0xff000000);

path1.addCircle(0, 0, 200, Path.Direction.CW);

path0.rewind();

path0.addRect(0, -200, 200, 200, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

path0.rewind();

path0.addCircle(0, -100, 100, Path.Direction.CW);

path1.op(path0, Path.Op.UNION);

path0.rewind();

path0.addCircle(0, 100, 100, Path.Direction.CW);

path1.op(path0, Path.Op.DIFFERENCE);

canvas.drawPath(path1, mPaint);

//画黑色小圆

path0.rewind();

path0.addCircle(0, 100, 50, Path.Direction.CW);

mPaint.setColor(0xff000000);

canvas.drawPath(path0, mPaint);

//画白色小圆

path0.rewind();

path0.addCircle(0, -100, 50, Path.Direction.CW);

mPaint.setColor(0xffffffff);

canvas.drawPath(path0, mPaint);

}

}

Whitelaning

It's very easy to be different but very difficult to be better

以上就是对Android 实现太极的实例代码,有兴趣朋友可以参考下,谢谢大家对本站的支持!

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