浙江大学计算机学院 耿卫东教授 是哪个实验室的,耿卫东(浙大教授)

[1]Weidong Geng*, Feilin Han, Jiangke Lin, Liuyi Zhu, Jieming Bai, Suzhen Wang, Lin He, Qiang Xiao, Zhangjiong Lai. Fine-Grained Grocery Product Recognition by One-Shot learning[c]. Proceedings of the 2018 ACM on Multimedia Conference (To appear)

[2] Wentao Wei, Yongkang Wong, Yu Du, Yu Hu, Mohan Kankanhalli,Weidong Geng*. A multi-stream convolutional neural network for sEMG-based gesture recognition in muscle-computer interface [J]. Pattern Recognition Letters,

[3] Yu Du, Yongkang Wong, Wenguang Jin, Wentao Wei, Yu Hu, Mohan Kankanhalli,Weidong Geng*. Semi-supervised Learning for Surface EMG-based Gesture Recognition [C]. International Joint Conference on Artificial Intelligence (IJCAI 2017)

[4] Zhen Wang, Bingwen Jin andWeidong Geng*. Estimation of Antenna Pose in the Earth Frame Using Camera and IMU Data from Mobile Phones [J]. Sensors 2017, 17(4), 806

[5] Yu Du, Wenguang Jin, Wentao Wei, Yu Hu,Weidong Geng*. Surface EMG-based inter-session gesture recognition enhanced by deep domain adaptation [J]. Sensors 17(3), 458

[6] Bingwen Jin, Songhua Xu,Weidong Geng. Learning to sketch human facial portraits using personal styles by case-based reasoning [J], Multimedia Tools and Applications, 2017, 1-25

[7]Weidong Geng*, Yu Du, Wenguang Jin, Wentao Wei, Yu Hu, Jiajun Li. Gesture recognition by instantaneous surface EMG images [J]. Scientific reports, Volume 6, Pages 36571, 2016

[8] Yu Du, Yongkang Wong, Yonghao Liu, Feilin Han, Yilin Gui, Zhen Wang, Mohan Kankanhalli,Weidong Geng*. Marker-less 3D human motion capture with monocular image sequence and height-maps [C]. European Conference on Computer Vision (ECCV 2016), p20-36

[9] Bingwen Jin, Hao Lei,Weidong Geng*, Accurate Intrinsic Calibration of Depth Camera with Cuboids [J]. European Conference on Computer Vision (ECCV), Springer International Publishing, 2014

[10] Rukun Fan, Songhua Xu,Weidong Geng*, Example-Based Automatic Music-Driven Conventional Dance Motion Synthesis [J]. IEEE Transactions on Visualization and Computer Graphics, vol. 18, pp. 501-515, 2012.

[11] Xiaobo Liang, Zhen Wang,Weidong Geng*, Franck Multon. A motion-based user interface for the control of virtual humans performing sports [J]. International Journal of Virtual Reality, vol. 10(3), 1-8, 2011.

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