android左右滑动app,实现左右滑动翻页 app简介使用

import android.app.Activity;

import android.os.Bundle;

import android.view.GestureDetector;

import android.view.GestureDetector.OnGestureListener;

import android.view.MotionEvent;

import android.view.View;

import android.view.animation.AnimationUtils;

import android.widget.ImageView;

import android.widget.ViewFlipper;

public class MyAndroidFlipActivity extends Activity implements

OnGestureListener{

private ViewFlipper flipper;

private GestureDetector detector;

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

detector = new GestureDetector(this);

flipper = (ViewFlipper)

this.findViewById(R.id.ViewFlipper1);

flipper.addView(addTextView(R.drawable.friends_avatar_men));

flipper.addView(addTextView(R.drawable.friends_avatar_men_freez));

flipper.addView(addTextView(R.drawable.friends_avatar_women));

flipper.addView(addTextView(R.drawable.friends_avatar_women_freez));

flipper.addView(addTextView(R.drawable.ic_launcher));

}

private View addTextView(int id) {

ImageView iv = new ImageView(this);

iv.setImageResource(id);

return iv;

}

@Override

public boolean onTouchEvent(MotionEvent event) {

// TODO Auto-generated method stub

return this.detector.onTouchEvent(event);

}

@Override

public boolean onDown(MotionEvent e) {

// TODO Auto-generated method stub

return false;

}

@Override

public boolean onFling(MotionEvent e1, MotionEvent e2, float

velocityX,

float velocityY) {

if (e1.getX() - e2.getX() > 120)

{

this.flipper.setInAnimation(AnimationUtils.loadAnimation(this,

R.anim.push_left_in));

this.flipper.setOutAnimation(AnimationUtils.loadAnimation(this,

R.anim.push_left_out));

this.flipper.showNext();

return true;

} else if (e1.getX() - e2.getX() <

-120) {

this.flipper.setInAnimation(AnimationUtils.loadAnimation(this,

R.anim.push_right_in));

this.flipper.setOutAnimation(AnimationUtils.loadAnimation(this,

R.anim.push_right_out));

this.flipper.showPrevious();

return true;

}

return false;

}

@Override

public void onLongPress(MotionEvent e) {

// TODO Auto-generated method stub

}

@Override

public boolean onScroll(MotionEvent e1, MotionEvent e2, float

distanceX,

float distanceY) {

// TODO Auto-generated method stub

return false;

}

@Override

public void onShowPress(MotionEvent e) {

// TODO Auto-generated method stub

}

@Override

public boolean onSingleTapUp(MotionEvent e) {

// TODO Auto-generated method stub

return false;

}

}

四个动画效果:

push_left_in.xml

encoding="utf-8"?>

android:toXDelta="0"

android:duration="500" />

android:toAlpha="1.0"

android:duration="500" />

push_left_out.xml

encoding="utf-8"?>

android:toXDelta="-100%p"

android:duration="500" />

android:toAlpha="0.1"

android:duration="500" />

push_right_in.xml

encoding="utf-8"?>

android:toXDelta="0"

android:duration="500" />

android:toAlpha="1.0"

android:duration="500" />

push_right_out.xml

encoding="utf-8"?>

android:toXDelta="100%p"

android:duration="500" />

android:toAlpha="0.1"

android:duration="500" />

在drawable下放置五个图片即可

运行成功。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值