先转载一篇CUDA卷积的实现,对比一下GPU与CPU中的代码有什么不同:
原文地址:CUDA卷积操作—使用constant memory实现高斯滤波
高斯滤波就是使用高斯模板和图片进行卷积运算,高斯函数及模板如下图所示:
卷积前后的效果图如下:
constant memory的使用及CUDA编程的相关内容,在代码注释中有详细介绍。
GPU代码如下所示:
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
#include <stdio.h>
#include "Windows.h"
#include <math.h>
#include<iostream>
using namespace std;
#define BLOCKDIM_X 16
#define BLOCKDIM_Y 16
#define GRIDDIM_X 256
#define GRIDDIM_Y 256
#define MASK_WIDTH 5
__constant__ int d_const_Gaussian[MASK_WIDTH*MASK_WIDTH]; //分配常数存储器
unsigned char *readBmp(char *bmpName, int *width, int *height, int *byteCount);
bool saveBmp(char *bmpName, unsigned char *imgBuf, int width, int height, int byteCount);
static __global__ void kernel_GaussianFilt(int width,int height,int byteCount,unsigned char *d_src_imgbuf,unsigned char *d_guassian_imgbuf);
void main()
{
//查看显卡配置
struct cudaDeviceProp pror;
cudaGetDeviceProperties(&pror,0);
cout<<"maxThreadsPerBlock="<<pror.maxThreadsPerBlock<<endl;
long start, end;
long time = 0;
//CUDA计时函数
start = GetTickCount();
cudaEvent_t startt,stop; //CUDA计时机制
cudaEventCreate(&startt);
cudaEventCreate(&stop);
cudaEventRecord(startt,0);
unsigned char *h_src_imgbuf; //图像指针
int width, height, byteCount;
char rootPath1[]="C:\\Users\\a404\\Desktop\\测试图片\\";
char readPath[1024];
int frame=1;
for (int k=1;k<=frame;k++)
{
sprintf(readPath, "%s%d.bmp", rootPath1, k);
h_src_imgbuf=readBmp(readPath, &width, &height, &byteCount);
int size1=width*height *byteCount*sizeof(unsigned char);
int size2=width*height *sizeof(unsigned char);
//输出图像内存-host端
unsigned char *h_guassian_imgbuf=new unsigned char[width*height*byteCount];
//分配显存空间
unsigned char *d_src_imgbuf;
unsigned char *d_guassian_imgbuf;
cudaMalloc((void**)&d_src_imgbuf, size1);
cudaMalloc((void**)&d_guassian_imgbuf, size1);
//把数据从Host传到Device
cudaMemcpy(d_src_imgbuf, h_src_imgbuf, size1, cudaMemcpyHostToDevice);
//将高斯模板传入constant memory
int Gaussian[25] = {1,4,7,4,1,
4,16,26,16,4,
7,26,41,26,7,
4,16,26,16,4,
1,4,7,4,1};//总和为273
cudaMemcpyToSymbol(d_const_Gaussian, Gaussian, 25 * sizeof(int));
int bx = ceil((double)width/BLOCKDIM_X); //网格和块的分配
int by = ceil((double)height/BLOCKDIM_Y);
if(bx > GRIDDIM_X) bx = GRIDDIM_X;
if(by > GRIDDIM_Y) by = GRIDDIM_Y;
dim3 grid(bx, by);//网格的结构
dim3 block(BLOCKDIM_X, BLOCKDIM_Y);//块的结构
//kernel--高斯滤波
kernel_GaussianFilt<<<grid, block>>>(width,height,byteCount,d_src_imgbuf,d_guassian_imgbuf);
cudaMemcpy(h_guassian_imgbuf, d_guassian_imgbuf,size1, cudaMemcpyDeviceToHost);//数据传回主机端
char rootPath2[]="C:\\Users\\a404\\Desktop\\测试结果\\";
char writePath[1024];
sprintf(writePath, "%s%d.bmp", rootPath2, k);
saveBmp(writePath, h_guassian_imgbuf, width, height, byteCount);
//输出进度展示
cout<<k<<" "<<((float)k/frame)*100<<"%"<<endl;
//释放内存
cudaFree(d_src_imgbuf);
cudaFree(d_guassian_imgbuf);
delete []h_src_imgbuf;
delete []h_guassian_imgbuf;
}
end = GetTickCount();
InterlockedExchangeAdd(&time, end - start);
cout << "Total time GPU:";
cout << time << endl;
int x;
cin>>x;
}
static __global__ void kernel_GaussianFilt(int width,int height,int byteCount,unsigned char *d_src_imgbuf,unsigned char *d_dst_imgbuf)
{
const int tix = blockDim.x * blockIdx.x + threadIdx.x;
const int tiy = blockDim.y * blockIdx.y + threadIdx.y;
const int threadTotalX = blockDim.x * gridDim.x;
const int threadTotalY = blockDim.y * gridDim.y;
for(int ix = tix; ix < height; ix += threadTotalX)
for(int iy = tiy; iy < width; iy += threadTotalY)
{
for(int k=0;k<byteCount;k++)
{
int sum=0;//临时值
int tempPixelValue=0;
for (int m=-2;m<=2;m++)
{
for (int n=-2;n<=2;n++)
{
//边界处理,幽灵元素赋值为零
if (ix+m<0||iy+n<0||ix+m>=height||iy+n>=width)
tempPixelValue=0;
else
tempPixelValue=*(d_src_imgbuf+(ix+m)*width*byteCount+(iy+n)*byteCount+k);
sum+=tempPixelValue*d_const_Gaussian[(m+2)*5+n+2];
}
}
if (sum/273<0)
*(d_dst_imgbuf+(ix)*width*byteCount+(iy)*byteCount+k)=0;
else if(sum/273>255)
*(d_dst_imgbuf+(ix)*width*byteCount+(iy)*byteCount+k)=255;
else
*(d_dst_imgbuf+(ix)*width*byteCount+(iy)*byteCount+k)=sum/273;
}
}
}
unsigned char *readBmp(char *bmpName, int *width, int *height, int *byteCount)
{
//打开文件
FILE *fp=fopen(bmpName,"rb");
if(fp==0) return 0;
//跳过文件头
fseek(fp, sizeof(BITMAPFILEHEADER),0);
//读入信息头
int w, h, b;
BITMAPINFOHEADER head;
fread(&head, sizeof(BITMAPINFOHEADER), 1,fp);
w = head.biWidth;
h = head.biHeight;
b = head.biBitCount/8;
int lineByte=(w * b+3)/4*4; //每行的字节数为4的倍数
//跳过颜色表 (颜色表的大小为1024)(彩色图像并没有颜色表,不需要这一步)
if(b==1)
fseek(fp, 1024,1);
//图像数据
unsigned char *imgBuf=new unsigned char[w * h * b];
for(int i=0;i<h;i++)
{
fread(imgBuf+i*w*b,w*b, 1,fp);
fseek(fp, lineByte-w*b, 1);
}
fclose(fp);
*width=w, *height=h, *byteCount=b;
return imgBuf;
}
bool saveBmp(char *bmpName, unsigned char *imgBuf, int width, int height, int byteCount)
{
if(!imgBuf)
return 0;
//灰度图像颜色表空间1024,彩色图像没有颜色表
int palettesize=0;
if(byteCount==1) palettesize=1024;
//一行象素字节数为4的倍数
int lineByte=(width * byteCount+3)/4*4;
FILE *fp=fopen(bmpName,"wb");
if(fp==0) return 0;
//填写文件头
BITMAPFILEHEADER fileHead;
fileHead.bfType = 0x4D42;
fileHead.bfSize=
sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+ palettesize + lineByte*height;
fileHead.bfReserved1 = 0;
fileHead.bfReserved2 = 0;
fileHead.bfOffBits=54+palettesize;
fwrite(&fileHead, sizeof(BITMAPFILEHEADER),1, fp);
// 填写信息头
BITMAPINFOHEADER head;
head.biBitCount=byteCount*8;
head.biClrImportant=0;
head.biClrUsed=0;
head.biCompression=0;
head.biHeight=height;
head.biPlanes=1;
head.biSize=40;
head.biSizeImage=lineByte*height;
head.biWidth=width;
head.biXPelsPerMeter=0;
head.biYPelsPerMeter=0;
fwrite(&head, sizeof(BITMAPINFOHEADER),1, fp);
//颜色表拷贝
if(palettesize==1024)
{
unsigned char palette[1024];
for(int i=0;i<256;i++)
{
*(palette+i*4+0)=i;
*(palette+i*4+1)=i;
*(palette+i*4+2)=i;
*(palette+i*4+3)=0;
}
fwrite(palette, 1024,1, fp);
}
//准备数据并写文件
unsigned char *buf=new unsigned char[height*lineByte];
for(int i=0;i<height;i++)
{
for(int j=0;j<width*byteCount; j++)
*(buf+i*lineByte+j)=*(imgBuf+i*width*byteCount+j);
}
fwrite(buf, height*lineByte, 1, fp);
delete []buf;
fclose(fp);
return 1;
}
附录:高斯滤波CPU代码
#include "stdio.h"
#include "Windows.h"
#include <iostream>
using namespace std;
unsigned char *readBmp(char *bmpName, int *width, int *height, int *byteCount); //读入图像
bool saveBmp(char *bmpName, unsigned char *imgBuf, int width, int height, int byteCount); //保存图像
void GaussianFilt(int width,int height,int byteCount,int Gaussian[][5],unsigned char *gray_imgbuf,unsigned char *guassian_imgbuf); //高斯滤波
void main()
{
//计时函数
long start, end;
long time = 0;
start = GetTickCount();
unsigned char *src_imgbuf; //图像指针
int width, height, byteCount;
char rootPath1[]="C:\\Users\\a404\\Desktop\\测试图片\\";
char readPath[1024];
int frame=300; //读入图像副数
for (int i=1;i<=frame;i++)
{
sprintf(readPath, "%s%d.bmp", rootPath1, i);
src_imgbuf=readBmp(readPath, &width, &height, &byteCount);
//printf("宽=%d,高=%d,字节=%d\n",width, height, byteCount);
//读入高斯模糊模板
int Gaussian_mask[5][5]={{1,4,7,4,1},{4,16,26,16,4},{7,26,41,26,7},{4,16,26,16,4},{1,4,7,4,1}};//总和为273
//输出图像内存分配
unsigned char *guassian_imgbuf=new unsigned char[width*height*byteCount];
//对原图高斯模糊
GaussianFilt(width,height,byteCount,Gaussian_mask,src_imgbuf,guassian_imgbuf);
char rootPath2[]="C:\\Users\\a404\\Desktop\\";
char writePath[1024];
sprintf(writePath, "%s%d.bmp", rootPath2, i);
saveBmp(writePath, guassian_imgbuf, width, height, byteCount);
cout<<i<<" "<<((float)i/frame)*100<<"%"<<endl;
delete []src_imgbuf;
delete []guassian_imgbuf;
}
end = GetTickCount();
InterlockedExchangeAdd(&time, end - start);
cout << "Total time CPU:";
cout << time << endl;
int x;
cin>>x;
}
void GaussianFilt(int width,int height,int byteCount,int Gaussian[][5],unsigned char *src_imgbuf,unsigned char *guassian_imgbuf)
{
//高斯模糊处理 5层循环处理
for(int i=0;i<height;i++)
{
for(int j=0;j<width;j++)
{
for(int k=0;k<byteCount;k++)
{
int sum=0;//临时值
int tempPixelValue=0;
for (int m=-2;m<=2;m++)
{
for (int n=-2;n<=2;n++)
{
//边界处理,幽灵元素赋值为零
if (i+m<0||j+n<0||i+m>=height||j+n>=width)
tempPixelValue=0;
else
tempPixelValue=*(src_imgbuf+(i+m)*width*byteCount+(j+n)*byteCount+k);
//tempPixelValue=*(gray_imgbuf+(i+m)*width+(j+n)+k);
sum+=tempPixelValue*Gaussian[m+2][n+2];
}
}
//tempPixelValue=*(src_imgbuf+(i)*width*byteCount+(j)*byteCount+k);
if (sum/273<0)
*(guassian_imgbuf+i*width*byteCount+j*byteCount+k)=0;
else if(sum/273>255)
*(guassian_imgbuf+i*width*byteCount+j*byteCount+k)=255;
else
*(guassian_imgbuf+i*width*byteCount+j*byteCount+k)=sum/273;
}
}
}
}
//给定一个图像文件及其路径,读入图像数据。
unsigned char *readBmp(char *bmpName, int *width, int *height, int *byteCount)
{
//打开文件,
FILE *fp=fopen(bmpName,"rb");
if(fp==0) return 0;
//跳过文件头
fseek(fp, sizeof(BITMAPFILEHEADER),0);
//读入信息头
int w, h, b;
BITMAPINFOHEADER head;
fread(&head, sizeof(BITMAPINFOHEADER), 1,fp);
w = head.biWidth;
h = head.biHeight;
b = head.biBitCount/8;
int lineByte=(w * b+3)/4*4; //每行的字节数为4的倍数
//跳过颜色表 (颜色表的大小为1024)(彩色图像并没有颜色表,不需要这一步)
if(b==1)
fseek(fp, 1024,1);
//图像数据
unsigned char *imgBuf=new unsigned char[w * h * b];
for(int i=0;i<h;i++)
{
fread(imgBuf+i*w*b,w*b, 1,fp);
fseek(fp, lineByte-w*b, 1);
}
fclose(fp);
*width=w, *height=h, *byteCount=b;
return imgBuf;
}
bool saveBmp(char *bmpName, unsigned char *imgBuf, int width, int height, int byteCount)
{
if(!imgBuf)
return 0;
//灰度图像颜色表空间1024,彩色图像没有颜色表
int palettesize=0;
if(byteCount==1) palettesize=1024;
//一行象素字节数为4的倍数
int lineByte=(width * byteCount+3)/4*4;
FILE *fp=fopen(bmpName,"wb");
if(fp==0) return 0;
//填写文件头
BITMAPFILEHEADER fileHead;
fileHead.bfType = 0x4D42;
fileHead.bfSize=
sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+ palettesize + lineByte*height;
fileHead.bfReserved1 = 0;
fileHead.bfReserved2 = 0;
fileHead.bfOffBits=54+palettesize;
fwrite(&fileHead, sizeof(BITMAPFILEHEADER),1, fp);
// 填写信息头
BITMAPINFOHEADER head;
head.biBitCount=byteCount*8;
head.biClrImportant=0;
head.biClrUsed=0;
head.biCompression=0;
head.biHeight=height;
head.biPlanes=1;
head.biSize=40;
head.biSizeImage=lineByte*height;
head.biWidth=width;
head.biXPelsPerMeter=0;
head.biYPelsPerMeter=0;
fwrite(&head, sizeof(BITMAPINFOHEADER),1, fp);
//颜色表拷贝
if(palettesize==1024)
{
unsigned char palette[1024];
for(int i=0;i<256;i++)
{
*(palette+i*4+0)=i;
*(palette+i*4+1)=i;
*(palette+i*4+2)=i;
*(palette+i*4+3)=0;
}
fwrite(palette, 1024,1, fp);
}
//准备数据并写文件
unsigned char *buf=new unsigned char[height*lineByte];
for(int i=0;i<height;i++)
{
for(int j=0;j<width*byteCount; j++)
*(buf+i*lineByte+j)=*(imgBuf+i*width*byteCount+j);
}
fwrite(buf, height*lineByte, 1, fp);
delete []buf;
fclose(fp);
return 1;
}