这是我在Pygame窗口中绘制网格的代码,当我在学校的一台PC上运行它时,它工作得很好。现在我试图在家里继续,出现了一个我自己找不到解决办法的错误:import sys, pygame
pygame.init()
white = (255, 255, 255)
black = (0,0,0)
orange = (255, 165,0)
green = (0,128, 0)
radius = 25
screen = pygame.display.set_mode((715,715))
screen.fill(white)
pygame.display.update()
def grid():
pygame.draw.line(screen, (black), (60, 0), (60,715))
pygame.draw.line(screen, (black), (360, 0), (360,715))
pygame.draw.line(screen, (black), (0, 65), (715, 65))
pygame.draw.line(screen, (black), (0, 130), (715, 130))
pygame.draw.line(screen, (black), (0, 195), (715, 195))
pygame.draw.line(screen, (black), (0, 260), (715, 260))
pygame.draw.line(screen, (black), (0, 325), (715, 325))
pygame.draw.line(screen, (black), (0, 390), (715, 390))
pygame.draw.line(screen, (black), (0, 455), (715, 455))
pygame.draw.line(screen, (black), (0, 520), (715, 520))
pygame.draw.line(screen, (black), (0, 585), (715, 585))
pygame.draw.line(screen, (black), (0, 650), (715, 650))
pygame.draw.line(screen, (black), (0,715), (715, 715))
pygame.display.update()
grid()
grid()
当我运行这段代码时,我得到一个错误:
^{pr2}$
当我尝试了几种不同的方法时,我的代码有什么问题?在