C#一个自定义控件(开关式选择按钮)

一、创建一个自定义控件项目
在VS中新建项目,选择Windows窗体用户控件,并创建,如下图所示:
在这里插入图片描述
控件设计界面如下图
在这里插入图片描述
C#Form窗体中自带的选择按钮控件外观单一,已不适合现在的窗体设计,所以我们需要自定义制作一个选择按钮控件,这个选择按钮有三种形态分别为椭圆,矩形,线性,如图所示:
在这里插入图片描述

//开关按钮的类型,需要写一个开关按钮显示类型的枚举,代码如下:
/// <summary>​
/// Enum SwitchType​
/// </summary>​
public enum SwitchType{/// <summary>​
    /// 椭圆​
    /// </summary>​
    Ellipse,/// <summary>​
    /// 四边形​
    /// </summary>​
    Quadrilateral,/// <summary>​
    /// 横线​
    /// </summary>​
    Line​
}namespace PCSTools​
{public partial class MySwitch : UserControl​
    {public MySwitch(){InitializeComponent();this.MouseDown += Switch_MouseDown;}
        //控件初始化,需要添加鼠标按下事件,代码如下:​
        void Switch_MouseDown(object sender, MouseEventArgs e){​
            Checked = !Checked;}
        //重绘事件,需要重写绘制事件,代码如下:​
        protected override void OnPaint(PaintEventArgs pe){base.OnPaint(pe);var g = pe.Graphics;​
            g.SmoothingMode = SmoothingMode.AntiAlias;  //使绘图质量最高​
            g.InterpolationMode = InterpolationMode.HighQualityBicubic;​
            g.CompositingQuality = CompositingQuality.HighQuality;Color color;if (myChecked){​
                color = myCheckedTrueColor;}else{​
                color = myCheckedFlaseColor;}if (mySwitchType == SwitchType.Ellipse){GraphicsPath path = new GraphicsPath();​
                path.AddArc(new Rectangle(this.Width - this.Height - 1, 1, this.Height - 2, this.Height - 2), -90, 180);​
                path.AddArc(new Rectangle(1, 1, this.Height - 2, this.Height - 2), 90, 180);​
                g.FillPath(new SolidBrush(color), path);if (myChecked){​
                    g.FillEllipse(Brushes.White, new Rectangle(this.Width - this.Height - 1 + 2, 1 + 2, this.Height - 2 - 4, this.Height - 2 - 4));if (string.IsNullOrEmpty(myTrueText)){​
                        g.DrawEllipse(new Pen(Color.White, 2), new Rectangle((this.Height - 2 - 4)/2 - ((this.Height - 2 - 4) / 2) / 2, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));}else{System.Drawing.SizeF sizeF = g.MeasureString(myTrueText, Font);int intTextY = (this.Height - (int)sizeF.Height) / 2 + 2;​
                        g.DrawString(myTrueText, Font, new SolidBrush(myCheckedTrueTextColor), new Point((this.Height - 2 - 4) / 2, intTextY));}}else{​
                    g.FillEllipse(Brushes.White, new Rectangle(1 + 2, 1 + 2, this.Height - 2 - 4, this.Height - 2 - 4));if (string.IsNullOrEmpty(myFlaseText)){​
                        g.DrawEllipse(new Pen(Color.White, 2), new Rectangle(this.Width - 2 - (this.Height - 2 - 4)/2 - ((this.Height - 2 - 4) / 2) / 2, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));}else{System.Drawing.SizeF sizeF = g.MeasureString(myFlaseText, Font);int intTextY = (this.Height - (int)sizeF.Height) / 2 + 2;​
                        g.DrawString(myFlaseText, Font, new SolidBrush(myCheckedFlaseTextColor), new Point(this.Width - 2 - (this.Height - 2 - 4) / 2  - (int)sizeF.Width, intTextY));}}}else if (mySwitchType == SwitchType.Quadrilateral){GraphicsPath path = new GraphicsPath();int intRadius = 5;​
                path.AddArc(0, 0, intRadius, intRadius, 180f, 90f);​
                path.AddArc(this.Width - intRadius - 1, 0, intRadius, intRadius, 270f, 90f);​
                path.AddArc(this.Width - intRadius - 1, this.Height - intRadius - 1, intRadius, intRadius, 0f, 90f);​
                path.AddArc(0, this.Height - intRadius - 1, intRadius, intRadius, 90f, 90f);​
​
                g.FillPath(new SolidBrush(color), path);​
​
​
                if (myChecked){GraphicsPath path2 = new GraphicsPath();​
                    path2.AddArc(this.Width - this.Height - 1 + 2, 1 + 2, intRadius, intRadius, 180f, 90f);​
                    path2.AddArc(this.Width - 1 - 2 - intRadius, 1 + 2, intRadius, intRadius, 270f, 90f);​
                    path2.AddArc(this.Width - 1 - 2 - intRadius, this.Height - 2 - intRadius - 1, intRadius, intRadius, 0f, 90f);​
                    path2.AddArc(this.Width - this.Height - 1 + 2, this.Height - 2 - intRadius - 1, intRadius, intRadius, 90f, 90f);​
                    g.FillPath(Brushes.White, path2);​
​
                    if (string.IsNullOrEmpty(myTrueText)){​
                        g.DrawEllipse(new Pen(Color.White, 2), new Rectangle((this.Height - 2 - 4) / 2 - ((this.Height - 2 - 4) / 2) / 2, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));}else{System.Drawing.SizeF sizeF = g.MeasureString(myTrueText, Font);int intTextY = (this.Height - (int)sizeF.Height) / 2 + 2;​
                        g.DrawString(myTrueText, Font, new SolidBrush(myCheckedTrueTextColor), new Point((this.Height - 2 - 4) / 2, intTextY));}}else{GraphicsPath path2 = new GraphicsPath();​
                    path2.AddArc(1 + 2, 1 + 2, intRadius, intRadius, 180f, 90f);​
                    path2.AddArc(this.Height - 2 - intRadius, 1 + 2, intRadius, intRadius, 270f, 90f);​
                    path2.AddArc(this.Height - 2 - intRadius, this.Height - 2 - intRadius - 1, intRadius, intRadius, 0f, 90f);​
                    path2.AddArc(1 + 2, this.Height - 2 - intRadius - 1, intRadius, intRadius, 90f, 90f);​
                    g.FillPath(Brushes.White, path2);​
​
                    g.FillEllipse(Brushes.White, new Rectangle(1 + 2, 1 + 2, this.Height - 2 - 4, this.Height - 2 - 4));if (string.IsNullOrEmpty(myFlaseText)){​
                        g.DrawEllipse(new Pen(Color.White, 2), new Rectangle(this.Width - 2 - (this.Height - 2 - 4) / 2 - ((this.Height - 2 - 4) / 2) / 2, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));}else{System.Drawing.SizeF sizeF = g.MeasureString(myFlaseText, Font);int intTextY = (this.Height - (int)sizeF.Height) / 2 + 2;​
                        g.DrawString(myFlaseText, Font, new SolidBrush(myCheckedFlaseTextColor), new Point(this.Width - 2 - (this.Height - 2 - 4) / 2 - ((this.Height - 2 - 4) / 2) / 2 - (int)sizeF.Width / 2, intTextY));}}}else if (mySwitchType == SwitchType.Line){​
​
                int intLineHeight = (this.Height - 2 - 4) / 2;​
​
                GraphicsPath path = new GraphicsPath();​
                path.AddArc(new Rectangle(this.Width - this.Height / 2 - intLineHeight - 1, (this.Height - intLineHeight) / 2, intLineHeight, intLineHeight), -90, 180);//右圆弧​
                path.AddArc(new Rectangle(this.Height / 2, (this.Height - intLineHeight) / 2, intLineHeight, intLineHeight), 90, 180);​
                g.FillPath(new SolidBrush(color), path);//左圆弧​if (myChecked){​
                    g.FillEllipse(new SolidBrush(color), new Rectangle(this.Width - this.Height - 1 + 2, 1 + 2, this.Height - 2 - 4, this.Height - 2 - 4));//外圆​
                    g.FillEllipse(Brushes.White, new Rectangle(this.Width - 2 - (this.Height - 2 - 4) / 2 - ((this.Height - 2 - 4) / 2) / 2 - 4, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));//内圆​
                }else{​
                    g.FillEllipse(new SolidBrush(color), new Rectangle(1 + 2, 1 + 2, this.Height - 2 - 4, this.Height - 2 - 4));​
                    g.FillEllipse(Brushes.White, new Rectangle((this.Height - 2 - 4) / 2 - ((this.Height - 2 - 4) / 2) / 2 + 4, (this.Height - 2 - (this.Height - 2 - 4) / 2) / 2 + 1, (this.Height - 2 - 4) / 2, (this.Height - 2 - 4) / 2));}}}
        /*添加控件控件属性,“选择时改变事件”,"是否选中","当选中true时显示的文本","当选中flase时显示的文本","选择为true时的颜色","选择为flase时的颜色","选择为true时的文本颜色","选择为flase时的文本颜色","开关的外框显示类型","显示文本的字体",代码如下:*/[Description("选择时改变事件"), Category("自定义")]public event EventHandler CheckedChanged;​
​
        private bool myChecked;[Description("是否选中"), Category("自定义")]public bool Checked​
        {get { return myChecked; }set{​
                myChecked = value;Refresh();if (CheckedChanged != null){CheckedChanged(this, null);}}}​
​
        private string myTrueText;[Description("当选中true时显示的文本"), Category("自定义")]public string TrueText​
        {get { return myTrueText; }set{​
                myTrueText = value;Refresh();}}​
​
        private string myFlaseText;[Description("当选中flase时显示的文本"), Category("自定义")]public string FlaseText​
        {get { return myFlaseText; }set{​
                myFlaseText = value;Refresh();}}​
​
        [Description("选择为true时的颜色"), Category("自定义")]private Color myCheckedTrueColor = Color.LimeGreen;public Color CheckedTrueColor​
        {get { return myCheckedTrueColor; }set{​
                myCheckedTrueColor = value;Refresh();}}​
​
        [Description("选择为flase时的颜色"), Category("自定义")]private Color myCheckedFlaseColor = Color.Gray;public Color CheckedFlaseColor​
        {get { return myCheckedFlaseColor; }set{​
                myCheckedFlaseColor = value;Refresh();}}​
​
​
        [Description("选择为true时的文本颜色"), Category("自定义")]private Color myCheckedTrueTextColor = Color.White;public Color CheckedTrueTextColor​
        {get { return myCheckedTrueTextColor; }set{​
                myCheckedTrueTextColor = value;Refresh();}}​
​
        [Description("选择为flase时的文本颜色"), Category("自定义")]private Color myCheckedFlaseTextColor = Color.White;public Color CheckedFlaseTextColor​
        {get { return myCheckedFlaseTextColor; }set{​
                myCheckedFlaseTextColor = value;Refresh();}}​
​
        private SwitchType mySwitchType = SwitchType.Ellipse;[Description("开关的外框显示类型"), Category("自定义")]public SwitchType SwitchType​
        {get { return mySwitchType; }set{​
                mySwitchType = value;Refresh();}}​
​
        [Description("显示文本的字体"), Category("自定义")]public override Font Font​
        {get{return base.Font;}set{base.Font = value;Refresh();}}}}

这样用C#做了一个开关式的选择按钮,拥有三种样式,可以各区域的颜色,可以添加要显示的文字,可以更改文字的字体,颜色等。

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