本文实例讲述了Python实现的视频播放器功能。分享给大家供大家参考,具体如下:
# -*- coding:utf-8 -*-
#! python3
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
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# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Audio and video player with simple GUI controls.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import sys
from pyglet.gl import *
import pyglet
from pyglet.window import key
def draw_rect(x, y, width, height):
glBegin(GL_LINE_LOOP)
glVertex2f(x, y)
glVertex2f(x + width, y)
glVertex2f(x + width, y + height)
glVertex2f(x, y + height)
glEnd()
class Control(pyglet.event.EventDispatcher):
x = y = 0
width = height = 10
def __init__(self, parent):
super(Control, self).__init__()
self.parent = parent
def hit_test(self, x, y):#点中控件
return (self.x < x < self.x + self.width and
self.y < y < self.y + self.height)
def capture_events(self):
self.parent.push_handlers(self)
def release_events(self):
self.parent.remove_handlers(self)
class Button(Control):
charged = False
def draw(self):