从上面的代码中,我看到你有一个启动器应用程序(客户端),你还需要创建一个acceptor应用程序(服务器).贝娄我已经附上了两个可以做你想做的课程.
首先,我将列出接受器应用程序:
public class ServerApplication implements Application {
@Override
public void onCreate(SessionID sessionID) {
}
@Override
public void onlogon(SessionID sessionID) {
}
@Override
public void onlogout(SessionID sessionID) {
}
@Override
public void toAdmin(Message message,SessionID sessionID) {
}
@Override
public void fromAdmin(Message message,SessionID sessionID) throws FieldNotFound,IncorrectDataFormat,IncorrectTagValue,Rejectlogon {
}
@Override
public void toApp(Message message,SessionID sessionID) throws DoNotSend {
}
@Override
public void fromApp(Message message,UnsupportedMessageType {
System.out.println("FromApp: " + message);
}
public static void main(String[] args) throws ConfigError,FileNotFoundException,InterruptedException,SessionNotFound {
SessionSettings settings = new SessionSettings("res/acceptor.config");
Application application = new ServerApplication();
MessageStoreFactory messageStoreFactory = new FileStoreFactory(settings);
LogFactory logFactory = new ScreenLogFactory( true,true);
MessageFactory messageFactory = new DefaultMessageFactory();
Acceptor initiator = new SocketAcceptor(application,messageFactory);
initiator.start();
CountDownLatch latch = new CountDownLatch(1);
latch.await();
}
}
这是一个服务器应用程序,它将保持启动状态并侦听来自连接到它的客户端的消息.这是它使用的配置文件(acceptor.properties):
[default]
ApplicationID=server
FileStorePath=storage/messages/
ConnectionType=acceptor
StartTime=00:01:00 Europe/Bucharest
EndTime=23:59:00 Europe/Bucharest
HeartBtInt=30
UseDataDictionary=Y
DataDictionary=FIX42.xml
ValidateUserDefinedFields=N
ValidateIncomingMessage=N
RefreshOnlogon=Y
[session]
BeginString=FIX.4.2
SocketAcceptPort=9877
SenderCompID=server
TargetCompID=client
AcceptorTemplate=N
lockquote
接下来是客户端应用程序代码.它尝试连接到服务器,然后它将向它发送一条消息:
public class ClientApplication implements Application {
private static volatile SessionID sessionID;
@Override
public void onCreate(SessionID sessionID) {
System.out.println("OnCreate");
}
@Override
public void onlogon(SessionID sessionID) {
System.out.println("Onlogon");
ClientApplication.sessionID = sessionID;
}
@Override
public void onlogout(SessionID sessionID) {
System.out.println("Onlogout");
ClientApplication.sessionID = null;
}
@Override
public void toAdmin(Message message,SessionID sessionID) {
System.out.println("ToAdmin");
}
@Override
public void fromAdmin(Message message,Rejectlogon {
System.out.println("FromAdmin");
}
@Override
public void toApp(Message message,SessionID sessionID) throws DoNotSend {
System.out.println("ToApp: " + message);
}
@Override
public void fromApp(Message message,UnsupportedMessageType {
System.out.println("FromApp");
}
public static void main(String[] args) throws ConfigError,SessionNotFound {
SessionSettings settings = new SessionSettings("res/initiator.config");
Application application = new ClientApplication();
MessageStoreFactory messageStoreFactory = new FileStoreFactory(settings);
LogFactory logFactory = new ScreenLogFactory( true,true);
MessageFactory messageFactory = new DefaultMessageFactory();
Initiator initiator = new SocketInitiator(application,messageFactory);
initiator.start();
while (sessionID == null) {
Thread.sleep(1000);
}
final String orderId = "342";
NewOrderSingle newOrder = new NewOrderSingle(new ClOrdID(orderId),new HandlInst('1'),new Symbol("6758.T"),new Side(Side.BUY),new TransactTime(new Date()),new OrdType(OrdType.MARKET));
Session.sendToTarget(newOrder,sessionID);
Thread.sleep(5000);
}
}
它的配置文件(initiator.config)几乎与用于acceptor的配置文件相同:
[default]
ApplicationID=client
FileStorePath=storage/messages/
ConnectionType=initiator
StartTime=00:01:00 Europe/Bucharest
EndTime=23:59:00 Europe/Bucharest
HeartBtInt=30
UseDataDictionary=Y
DataDictionary=FIX42.xml
ValidateUserDefinedFields=N
ValidateIncomingMessage=N
RefreshOnlogon=Y
[session]
BeginString=FIX.4.2
SocketConnectHost=localhost
SocketConnectPort=9877
SenderCompID=client
TargetCompID=server
配置文件都错过了一些选项,但出于测试目的就足够了.每个类都有一个主要方法,仅用于测试您想要的案例.通常你会处理它们的启动或停止方式有点不同.服务器应用程序侦听消息/连接并且永远不会停止,而客户端应用程序在发送第一条消息后立即停止.