基于vspd DLL二次开发的虚拟串口工具

最近项目需要,早期使用com0com做虚拟串口工具的二次开发,但是发现在系统兼容性上存在很多的问题,后来改用vspd 的免费dll做开发,在稳定性和兼容性上确实提升了很多。功能调用非常简单,可以参照如下的demo。库文件的话自行下载和链接。需要源码可以留言。
有一点需要提醒的是,使用该vspd的dll创建的虚拟串口对,在电脑重启之后将不会存在,其原因是创建的虚拟串口对没有写入到注册表中。具体操作请自行尝试。如果需要,亦可以留言。

#include <iostream>
#include <Windows.h>
#include <WinBase.h>
using namespace std;


#define USAGE_FMT  "SetUp for UVSPDTool\n" \
    "Usage:\n" \
    "<command> [options] \n" \
    "Examples:\n" \
    "install PortName=COM3 PortName=COM4\n" \
    "remove PortName\n" \
    "delete all\n" \
    "----------------------------------------"
#define PROGRAME_VERSION "1.00.0001"
#define DEFAULT_PROGNAME "UVSPDTool"
#define COMPANY          "JulySun"

/**
 ** 使用vspd提供的第三方库,提供用户创建、删除和删除全部虚拟串口对的API
 ** bool CreateVSPair(char *Port1, char *Port2);//创建虚拟串口对
 ** bool DeleteVSPair(char* Port1);删除虚拟串口对
 ** bool DeleteAllVSPair(void);//删除所有虚拟串口
 */

typedef bool (__stdcall *CreatePairFn)(char *Port1, char *Port2);
typedef bool (__stdcall *DeletePairFn)(char *Port1);
typedef bool (__stdcall *DeleteAllFn)(void);
typedef bool (__stdcall *SetStrictBaudrateName) (char *Port, bool StrictBaudrate);
typedef bool (__stdcall *SetStrictBaudrateHandle) (HANDLE hPort, bool StrictBaudrate);
typedef bool (__stdcall *SetStrictBaudrateFn)(char *Port, bool StrictBaudrate);
typedef bool (__stdcall *SetBreakFn)(char *Port, bool bBreak);
typedef bool (__stdcall *QueryBusFn)(void* InBuffer, long sizeInBuffer, void* OutBuffer, long sizeOutBuffer);
typedef bool (__stdcall *SetWiringFn)(char *Port, void *Buffer, long sizeBuffer);


bool CreateVSPair(char *Port1, char *Port2) {

    OSVERSIONINFO VersionInfo;
    HINSTANCE libInst;
    bool returnvalue = false;

    VersionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    GetVersionEx(&VersionInfo);

    if (VersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT)
        libInst = LoadLibrary(L"VSPDCTL64.DLL");
    else
        libInst = LoadLibrary(L"VSPDCTL.DLL");

    if (!libInst) return false; /* Couldn't load library */
    /* Substitute the typedefs above for functions other than CreatePairFn */
    CreatePairFn CreatePair=(CreatePairFn)GetProcAddress(libInst, "CreatePair");
    if (CreatePair==0) return false; /* Couldn't find function */
    returnvalue=CreatePair(Port1, Port2); /* For example, Port1 = "COM5" and Port2 = "COM6" */
    FreeLibrary(libInst);
    return returnvalue;
}

bool DeleteVSPair(char* Port1){
    OSVERSIONINFO VersionInfo;
    HINSTANCE libInst;
    bool returnvalue = false;

    VersionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    GetVersionEx(&VersionInfo);

    if (VersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT)
        libInst = LoadLibrary(L"VSPDCTL64.DLL");
    else
        libInst = LoadLibrary(L"VSPDCTL.DLL");

    if (!libInst) return false; /* Couldn't load library */
    /* Substitute the typedefs above for functions other than CreatePairFn */
    DeletePairFn DeletePair=(DeletePairFn)GetProcAddress(libInst, "DeletePair");
    if (DeletePair==0) return false; /* Couldn't find function */
    returnvalue=DeletePair(Port1);
    FreeLibrary(libInst);
    return returnvalue;
}

bool DeleteAllVSPair(void){
    OSVERSIONINFO VersionInfo;
    HINSTANCE libInst;
    bool returnvalue = false;

    VersionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
    GetVersionEx(&VersionInfo);

    if (VersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT)
        libInst = LoadLibrary(L"VSPDCTL64.DLL");
    else
        libInst = LoadLibrary(L"VSPDCTL.DLL");

    if (!libInst) return false; /* Couldn't load library */
    /* Substitute the typedefs above for functions other than CreatePairFn */
    DeleteAllFn DeleteAll=(DeleteAllFn)GetProcAddress(libInst, "DeleteAll");
    if (DeleteAll==0) return false; /* Couldn't find function */
    returnvalue=DeleteAll();
    FreeLibrary(libInst);
    return returnvalue;
}



/**
 * @brief main
 * @param argc
 * @param argv
 * @return
 */

int main(int argc,char* argv[])
{
    if(argc > 2){
        char** pargs = argv;
        while( *pargs != NULL){
            if(!strcmp (*pargs,"--help")){ // 帮助文档
                printf ("%s\n",USAGE_FMT);
            }
            if(! strcmp(*pargs,"--version")){ // 版本信息
                printf("company: %s \t programe:%s version:%s\n",COMPANY,DEFAULT_PROGNAME,PROGRAME_VERSION);
            }
            if( !strcmp (*pargs,"install")){ // 安装串口模式
                char port1[20]={0};
                char port2[20]={0};
                sscanf(*(++pargs),"PortName=%s",port1);
                sscanf (*(++pargs),"PortName=%s",port2);
                printf("install PortName=%s PortName=%s\n",port1,port2);

                if( !(strlen(port1) && strlen (port2)) ){
                    printf("parame error...");
                    break;
                }

                bool flag = CreateVSPair (port1,port2);
                if(flag){
                    printf("create vspd:( %s,%s) successed\n",port1,port2);
                }else{
                    printf("create vspd:( %s,%s) failed\n",port1,port2);
                }
            }
            if( !strcmp( *pargs,"remove")){ // 删除串口模式 remove [COMn]
                if( ! *(++pargs)){ printf("parameter error!\n");}
                bool flag = DeleteVSPair(*pargs);
                if(flag){
                    printf("delete virtual serial port(%s) successed.\n",*pargs);
                }else{
                    printf("delete virtual serial port(%s) failed.\n",*pargs);
                }
            }
            if( !strcmp( *pargs,"delete")){ // 删除串口模式 remove [COMn]
                bool flag = DeleteAllVSPair ();
                if(flag){
                    printf("delete all virtual serial ports successed.\n");
                }else{
                    printf("delete all virtual serial ports failed.\n");
                }
            }
            pargs++;
        }
    }
    return 0;
}


评论 10
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

键盘会跳舞

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值