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一,自定义  GramophoneView  的类

public class GramophoneView extends View {
    /**
     * 尺寸计算设计说明:
     * 1、唱片有两个主要尺寸:中间图片的半径、黑色圆环的宽度。
     * 黑色圆环的宽度 = 图片半径的一半。
     * 2、唱针分为“手臂”和“头”,手臂分两段,一段长的一段短的,头也是一段长的一段短的。
     * 唱针四个部分的尺寸求和 = 唱片中间图片的半径+黑色圆环的宽度
     * 唱针各部分长度 比例——长的手臂:短的手臂:长的头:短的头 = 8:4:2:1
     * 3、唱片黑色圆环顶部到唱针顶端的距离 = 唱针长的手臂的长。度
     */

    private final float DEFUALT_DISK_ROTATE_SPEED = 1f;
    private final float DEFAULT_PICTURE_RADIU = 200;     // 中间图片默认半径
    private final float DEFUALT_PAUSE_NEEDLE_DEGREE = -45;      // 暂停状态时唱针的旋转角度
    private final float DEFUALT_PLAYING_NEEDLE_DEGREE = -15;    // 播放状态时唱针的旋转角度

    private int pictureRadiu;            // 中间图片的半径

    //指针
    private int smallCircleRadiu = 20;     // 唱针顶部小圆半径
    private int bigCircleRadiu = 30;       // 唱针顶部大圆半径

    private int shortArmLength;
    private int longArmleLength;         // 唱针手臂,较长那段的长度
    private int shortHeadLength;         // 唱针的头,较短那段的长度
    private int longHeadLength;
    private Paint needlePaint;

    //唱片
    private float halfMeasureWidth;
    private int diskRingWidth;            // 黑色圆环宽度
    private float diskRotateSpeed;        // 唱片旋转速度
    private Bitmap pictureBitmap;
    private Paint diskPaint;

    //状态控制
    private boolean isPlaying;
    private float currentDiskDegree;            // 唱片旋转角度
    private float currentNeddleDegree = DEFUALT_PLAYING_NEEDLE_DEGREE;  // 唱针旋转角度

    public GramophoneView(Context context) {
        this(context, null);
    }

    public GramophoneView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        needlePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        diskPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        TypedArray typedArray = getContext().obtainStyledAttributes(attrs, R.styleable.GramophoneView);

        //拿到xml中的图片和图片半径和,旋转的度数
        pictureRadiu = (int) typedArray.getDimension(R.styleable.GramophoneView_picture_radiu, DEFAULT_PICTURE_RADIU);
        diskRotateSpeed = typedArray.getFloat(R.styleable.GramophoneView_disk_rotate_speed, DEFUALT_DISK_ROTATE_SPEED);
        Drawable drawable = typedArray.getDrawable(R.styleable.GramophoneView_src);
        if (drawable == null) {
            pictureBitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.ic_launcher);
        } else {
            pictureBitmap = ((BitmapDrawable) drawable).getBitmap();
        }

        //初始化唱片的变量
        diskRingWidth = pictureRadiu >> 1;

        shortHeadLength = (pictureRadiu + diskRingWidth) / 15;    //图片半径和黑色圆环的和 等于 指针的总长度
        longHeadLength = shortHeadLength << 1;    //左移相当于乘以2
        shortArmLength = longHeadLength << 1;
        longArmleLength = shortArmLength << 1;


    }

    /**
     * 理想的宽高是,取决于picture的 半径的
     *
     * @param widthMeasureSpec
     * @param heightMeasureSpec
     */
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        //我们想要的理想宽高
        int width = (pictureRadiu + diskRingWidth) * 2;
        int hight = (pictureRadiu + diskRingWidth) * 2 + longArmleLength;

        //根据我们理想的宽和高 和xml中设置的宽高,按resolveSize规则做最后的取舍
        //resolveSize规则 1、精确模式,按
        int measureWidth = resolveSize(width, widthMeasureSpec);
        int measureHeight = resolveSize(hight, heightMeasureSpec);

        setMeasuredDimension(measureWidth, measureHeight);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        halfMeasureWidth = getMeasuredWidth() >> 1;
        drawDisk(canvas);
        drawNeedle(canvas);
        if (currentNeddleDegree > DEFUALT_PAUSE_NEEDLE_DEGREE) {
            invalidate();
        }
    }

    private void drawDisk(Canvas canvas) {
        currentDiskDegree = currentDiskDegree % 360 + diskRotateSpeed;

        canvas.save();
        canvas.translate(halfMeasureWidth, longArmleLength + diskRingWidth + pictureRadiu);
        canvas.rotate(currentDiskDegree);
        diskPaint.setColor(Color.BLACK);
        diskPaint.setStyle(Paint.Style.STROKE);
        diskPaint.setStrokeWidth(pictureRadiu / 2);
        canvas.drawCircle(0, 0, pictureRadiu + diskRingWidth / 2, diskPaint);


        Path path = new Path();       // 裁剪的path路径 (为了裁剪成圆形图片,其实是将画布剪裁成了圆形)
        path.addCircle(0, 0, pictureRadiu, Path.Direction.CW);
        canvas.clipPath(path);

        Rect src = new Rect();                  //将要画bitmap的那个范围
        src.set(0, 0, pictureBitmap.getWidth(), pictureBitmap.getHeight());
        Rect dst = new Rect();
        dst.set(-pictureRadiu, -pictureRadiu, pictureRadiu, pictureRadiu);      //将要将bitmap画要坐标系的那个位置
        canvas.drawBitmap(pictureBitmap, src, dst, null);
        canvas.restore();
    }

    private void drawNeedle(Canvas canvas) {
        canvas.save();

        //移动坐标原点,画指针第一段
        canvas.translate(halfMeasureWidth, 0);
        canvas.rotate(currentNeddleDegree);
        needlePaint.setColor(Color.parseColor("#C0C0C0"));
        needlePaint.setStrokeWidth(20);
        canvas.drawLine(0, 0, 0, longArmleLength, needlePaint);

        //画指针第二段
        canvas.translate(0, longArmleLength);
        canvas.rotate(-30);
        canvas.drawLine(0, 0, 0, shortArmLength, needlePaint);


        //画指针第三段
        canvas.translate(0, shortArmLength);
        needlePaint.setStrokeWidth(30);
        canvas.drawLine(0, 0, 0, longHeadLength, needlePaint);

        //画指针的第四段
        canvas.translate(0, longHeadLength);
        needlePaint.setStrokeWidth(45);
        canvas.drawLine(0, 0, 0, shortHeadLength, needlePaint);
        canvas.restore();


        //画指针的支点
        canvas.save();
        canvas.translate(halfMeasureWidth, 0);
        needlePaint.setColor(Color.parseColor("#8A8A8A"));
        needlePaint.setStyle(Paint.Style.FILL);
        canvas.drawCircle(0, 0, bigCircleRadiu, needlePaint);

        needlePaint.setColor(Color.parseColor("#C0C0C0"));
        canvas.drawCircle(0, 0, smallCircleRadiu, needlePaint);
        canvas.restore();


        //当前如果是播放的话,就移动到播放的位置 ,因为逆时针旋转度数是负的所以,-  + 需要注意
        if (isPlaying) {
            if (currentNeddleDegree < DEFUALT_PLAYING_NEEDLE_DEGREE) {  //不是暂停状态,就是播放状态,或者是切换中状态
                currentNeddleDegree += 3;  //切换中状态指针是要有动画效果的,所有要改变指针的度数
            }
        } else {
            if (currentNeddleDegree > DEFUALT_PAUSE_NEEDLE_DEGREE) {
                currentNeddleDegree -= 3;
            }
        }
    }

    public void pauseOrstart() {
        isPlaying = !isPlaying;
        invalidate();
    }


    /**
     * 设置图片半径
     *
     * @param pictureRadius 图片半径
     */
    public void setPictureRadius(int pictureRadius) {
        this.pictureRadiu = pictureRadius;
    }


    /**
     * 设置唱片旋转速度
     *
     * @param diskRotateSpeed 旋转速度
     */
    public void setDiskRotateSpeed(float diskRotateSpeed) {
        this.diskRotateSpeed = diskRotateSpeed;
    }

    /**
     * 设置图片资源id
     *
     * @param resId 图片资源id
     */
    public void setPictureRes(int resId) {
        pictureBitmap = BitmapFactory.decodeResource(getContext().getResources(), resId);
        invalidate();
    }
}
 
二,main 函数
public class MainActivity extends AppCompatActivity {

    private GramophoneView gramopone;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //这个是自定的  需要重写
        gramopone = (GramophoneView) findViewById(R.id.gramopone);
    }
    public void pauseOrstart(View view){
        gramopone.pauseOrstart();
    }
}
三,main 布局
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context="ywf.bwei.com.lianxi_fangwangyiyun.MainActivity">
<!--这是个自定义的类-->
    <ywf.bwei.com.lianxi_fangwangyiyun.GramophoneView
        android:id="@+id/gramopone"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:disk_rotate_speed="1"
        app:picture_radiu="80dp"
        app:src="@drawable/land" />


    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginTop="60dp"
        android:onClick="pauseOrstart"
        android:text="切换播放状态" />

</LinearLayout>
四,values 下的 attrs 的xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="GramophoneView">
        <attr name="picture_radiu" format="dimension" />      //中间图片的半径
        <attr name="src" format="reference" />                //图片
        <attr name="disk_rotate_speed" format="float" />      //唱片旋转的速度
    </declare-styleable>
</resources>

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