西南民族大学计算机科技学院,信息科学技术学院

该文集展示了人工智能在人机交互、虚拟现实和智能交通等多个领域的深度应用。涉及的研究包括基于模糊神经网络的自反馈补偿系统、触摸交互姿势的影响、驾驶员情绪识别、无接触电磁力反馈的人机接口等。此外,还探讨了听觉反馈在手指手势绘制、虚拟现实中的行为响应及可见性对用户行为的影响等方面。
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代表性期刊论文(*通讯作者,下划线表示学生,Updated until 2021.03):

[1]. G. Du, Y. Liang,BY Gao*, etc, A Cognitive Joint Angle Compensation System based on Self-Feedback Fuzzy Neural Network with Incremental Learning,IEEE Transactions on Industrial Informatics, Vol. 16, Iss. 11, 2928-2937, 2021.04,(中科院1区, TOP, SCI, IF: 9.112).

[2].H. Tu, Q. Huang, Y. Zhao, BY Gao*, Effects of Holding Postures on User-Defined Touch Gestures for Tablet Interaction, International Journal of Human-Computer Studies, Vol. 141, 102451, 2020.09.(CCF-A, SCI, IF: 3.163)

[3]. G. Du, Z. Wang,BY Gao*, etc, “A Convolution Bidirectional Long-Short Term Memory Neural Network for Driver Emotion Reconigition,”IEEE Transactions on Intelligent Transportation Systems, Online, 2020.07.(CCF-B, 中科院1区, Top SCI, IF: 6.319)

[4]. G. Du, B. Zhang, C. Li*,BY Gao*, P. X. Liu, Natural Human-Machine Interface with Gesture Tracking and Cartesian Platform for Contactless Electromagnetic Force Feedback,IEEE Transactions on Industrial Informatics, Vol. 16, Iss. 11, 6868-6879, 2020.11.(中科院1区, TOP, SCI, IF: 9.112)

[5]. BY Gao, HS Kim*, H. Lee, J. Lee, J-I Kim, “Effects of Continuous Auditory Feedback on Drawing Trajectory-based Finger Gestures,” IEEE Transactions on Human-Machine Systems, Vol. 48, Iss. 6, Dec, 2018. (CCF-B, SCI, IF: 3.332)

[6].BY Gao, B., Kim, J-I Kim, HS Kim*, “Amphitheater Layout with Egocentric Distance-based Item Sizing and Landmarks for Browsing in Virtual Reality,”International Journal of Human-Computer Interaction, Vol. 35, Iss. 10, pp. 831-845, 2019. (CCF-B, SCI, IF: 1.905)

[7]. F. Huang, C. Li,BY Gao*, etc, “Deep Attentive Multimodal Network Representation Learning for Social Media Images,” ACM Transactions on Internet Technology, to appear in 2021.(CCF-B, SCI, IF: 1.598)

代表性会议论文(*通讯作者,下划线表示学生,Updated until 2021.03):

[1].BY Gao, Z. Mai, H. Tu*, H. B.L. Duh, “Evaluation of Body-Centric Locomotion with Different Transfer Functions in Virtual Reality” to appear inIEEE VR 2021, pp.1-8, Lisbon, Portugal, 2021.03.(CCF-A, Oral)

[2]. S. Xiao, X. Ye, Y. Guo, BYGao, J. Long*, Transfer of Coordination Skill to the Unpracticed Hand in Immersive Environments,IEEE VR 2020,  pp.258-265,Atlanta, USA,2020.03.(CCF-A, Oral)

[3]. BY Gao*, J. Lee, H. Tu, W. Seong, HS Kim, “The Effects of Avatar Visiblity on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments” IEEE VR 2020,pp.781-782,Atlanta, USA,2020.03.(Poster)

[4]. Y. Lu, BY Gao*, J. Long, J. Weng, Hand Motion with Eyes-free Interaction for Authentication in Virtual Reality, IEEE VR 2020, pp.715-716, Atlanta, USA,2020.03.(Poster)

[5].BY Gao, Y. Lu, HS Kim, B. Kim, J. Long, Spherical Layout with Proximity-based Multimodal Feedback for Eyes-free Target Acquisition in Virtual Reality, HCI International 2019, Full paper (25%), Orlando, USA, 2019.07.(Oral)

[6]. BY Gao, J-I Kim, HS Kim*, “Sensory and Perceptual Consistency for Believable Response in Action-Feedback Loop,” Computer Graphics International 2018 (CGI 2018), Full paper (22% acceptance), pp. 201-210, Bintan, Indonesia, 2018.06. (CCF-C,Oral)

[7]. BY Gao,HS Kim*, B. Kim, J-I Kim, “Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality,” IEEE BigComp 2018, Regular Paper (24% acceptance),pp.475-482, Shanghai, China, 2018.01.(Oral)

[8]. BY Gao, HS Kim*, H. Lee, J. Lee, J-I Kim, “Use of Sound to Provide Occluded Visual Information in Touch Gestural Interface,” ACM CHI 2015, Extended Abstract, pp.1277-1282, Seoul, South Korea, 2015.04.(Poster)

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