cuda编程_【新书推荐】【2020.02】CUDA手册:GPU编程综合指南(第二版)

【2020.02】CUDA手册:GPU编程综合指南(第二版)The CUDA Handbook: A Comprehensive Guide to GPU Programming (2nd Edition) ,共528页。

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CUDA手册是对CUDA的唯一全面参考。

The CUDA Handbook is the only comprehensive reference to CUDA that exists. 

每一位CUDA开发人员,从随意的到最复杂的,都会在这里发现一些有趣的东西,并立即发挥作用。

Every CUDA developer, from the casual to the most sophisticated, will find something here of interest and immediate usefulness. 

较年轻的CUDA开发人员将了解硬件如何处理命令以及驱动程序如何检查进度;经验更丰富的CUDA开发人员将欣赏诸如驱动程序API和上下文迁移等主题的专家介绍,以及如何最好地构建CPU/GPU数据交换和同步的指导。

Newer CUDA developers will see how the hardware processes commands and how the driver checks progress; more experienced CUDA developers will appreciate the expert coverage of topics such as the driver API and context migration, as well as the guidance on how best to structure CPU/GPU data interchange and synchronization. 

附带的开源代码超过30000行,可从Github免费获得,专门供开发人员重用和重新调整用途。

The accompanying open source code—more than 30,000 lines of it, freely available from github — is specifically intended to be reused and repurposed by developers.

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The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisticated, will find something here of interest and immediate usefulness. Newer CUDA developers will see how the hardware processes commands and how the driver checks progress; more experienced CUDA developers will appreciate the expert coverage of topics such as the driver API and context migration, as well as the guidance on how best to structure CPU/GPU data interchange and synchronization. The accompanying open source code-more than 25,000 lines of it, freely available at www.cudahandbook.com-is specifically intended to be reused and repurposed by developers. Designed to be both a comprehensive reference and a practical cookbook, the text is divided into the following three parts: Part I, Overview, gives high-level descriptions of the hardware and software that make CUDA possible. Part II, Details, provides thorough descriptions of every aspect of CUDA, including * Memory * Streams and events * Models of execution, including the dynamic parallelism feature, new with CUDA 5.0 and SM 3.5 * The streaming multiprocessors, including descriptions of all features through SM 3.5 * Programming multiple GPUs * Texturing The source code accompanying Part II is presented as reusable microbenchmarks and microdemos, designed to expose specific hardware characteristics or highlight specific use cases. Part III, Select Applications, details specific families of CUDA applications and key parallel algorithms, including * Streaming workloads * Reduction * Parallel prefix sum (Scan) * N-body * Image ProcessingThese algorithms cover the full range of potential CUDA applications.
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