java图片点击事件_点击切换窗口监听事件,想把play这张图片写成一个按钮,然后...

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package bubbles;

import java.awt.Graphics;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import javax.imageio.ImageIO;

import javax.swing.JFrame;

import javax.swing.JPanel;

/**

* @author Student

*

*/

public class World extends JPanel {

public static final int WINTH = 480;

public static final int HEIGHT = 800;

private static BufferedImage background;

private static BufferedImage play;

private static BufferedImage get_it;

private static BufferedImage[] images;

static{

try {

background = ImageIO.read(new File("bg/main_back1.png"));

play = ImageIO.read(new File("bg/mainmenu_btn_play_default.png"));

get_it = ImageIO.read(new File("bg/get_it.png"));

images = new BufferedImage[2];

images[0] = ImageIO.read(new File("bg/mainmenu_btn_vol_default (2).png"));

images[1] = ImageIO.read(new File("bg/mainmenu_btn_vol_off_default.png"));

} catch (IOException e) {

e.printStackTrace();

}

}

public void action(){//启动程序的执行

//侦听器

repaint();

}

public void paint(Graphics g){

g.drawImage(background, 0, 0, null);

g.drawImage(play, 120, 480, null);

g.drawImage(get_it, 120, 600, null);

g.drawImage(images[0], 400, 690, null);

}

public static void main(String[] args) {

JFrame frame = new JFrame();//窗口

World world = new World();//画板

frame.add(world);//画板添加到窗口上

frame.setSize(WINTH,HEIGHT);//设置窗口大小

frame.setLocationRelativeTo(null);//居中

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);//关闭窗口游戏结束

frame.setTitle("泡泡龙");

frame.setVisible(true);

//frame.dispose();//关闭上一个窗口,打开下一个窗口

world.action();

}

}

package bubbles;

import java.awt.Graphics;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import javax.imageio.ImageIO;

import javax.swing.JFrame;

import javax.swing.JPanel;

public class Select extends JPanel {

public static final int WINTH = 480;

public static final int HEIGHT = 800;

public static BufferedImage background;

public static BufferedImage background1;

public static BufferedImage background2;

public static BufferedImage background3;

public static BufferedImage background4;

static{

try {

background = ImageIO.read(new File("bg/stage_level_bg (2).png"));

background1 = ImageIO.read(new File("bg/level_01.png"));

background2 = ImageIO.read(new File("bg/level_02.png"));

background3 = ImageIO.read(new File("bg/level_03.png"));

background4 = ImageIO.read(new File("bg/level_04.png"));

} catch (IOException e) {

e.printStackTrace();

}

}

public void paint(Graphics g){

g.drawImage(background, 0, 0, null);

g.drawImage(background1, 30, 550, null);

g.drawImage(background2, 250, 400, null);

g.drawImage(background3, 30, 250, null);

g.drawImage(background4, 250, 100, null);

}

public void action(){

repaint();

}

public static void main(String[] args) {

JFrame frame = new JFrame();//窗口、

Select select = new Select();//画板

frame.add(select);//画板添加到窗口上

frame.setSize(WINTH,HEIGHT);//设置窗口大小

frame.setLocationRelativeTo(null);//居中

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);//关闭窗口游戏结束

frame.setTitle("泡泡龙");

frame.setVisible(true);

select.action();

}

}

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