石头剪刀布python代码_Python[Tkinter]石头布剪刀GUI

我目前正在开发Python[Tkinter]石头布剪刀GUI应用程序。到目前为止,我已经能够构建界面,甚至允许用户进行选择。唯一的问题是我不知道如何把电脑的决定打印出来。我想能够更新一个标签或上传一个图像,这取决于计算机选择了什么。例如,用户单击rock,我希望能够在窗口中打印一个岩石的图像,或单词rock,并在下次用户选择新选项(如剪刀或纸张)并重置时更新它。所以简单地说,我希望能够在用户每次单击按钮时创建一个更新的图像或/文本(标签)。

P、 我使用pygame的唯一原因是允许我的应用程序与音乐一起运行。我还提供了下面的应用程序截图。在

代码:#Written by : Pamal Mangat.

#Written on : Monday, July 27th, 2015.

#Rock Paper Scissors : Version 1.2 (Tkinter [GUI] addition)

from tkinter import *

from sys import *

from PIL import Image, ImageTk

import pygame as py

import os

from random import randrange

py.init()

#Function runs the actual game.

def runGame(startWindow):

#Close [startWindow] before advancing:

startWindow.destroy()

startWindow.quit()

master = Tk()

master.title('Lets Play!')

#Function carries on the remainder of the game.

def carryGame(button_id):

result = StringVar()

printResult = Label(master, textvariable = result, font='Bizon 32 bold', bg='PeachPuff2')

printResult.place(x=150, y=300)

#Computer's move:

random_Num = randrange(1,4)

if random_Num == 1:

computer_Move = 'Rock'

elif random_Num == 2:

computer_Move = 'Paper'

else:

computer_Move = 'Scissors'

if button_id == 1:

player_Move = 'Rock'

elif button_id == 2:

player_Move = 'Paper'

else:

player_Move = 'Scissors'

#Rock button

rock_Button = Button(master, width=15, height=7, command=lambda:carryGame(1))

rock_photo=PhotoImage(file=r'C:\Users\Pamal\Desktop\Documents\Python Folder\Python Projects\Rock, Paper, Scissors\V 1.2\Images\rock.png')

rock_Button.config(image=rock_photo,width="120",height="120")

rock_Button.place(x=17, y=70)

#Paper button

paper_Button = Button(master, width=15, height=7, command=lambda:carryGame(2))

paper_photo=PhotoImage(file=r'C:\Users\Pamal\Desktop\Documents\Python Folder\Python Projects\Rock, Paper, Scissors\V 1.2\Images\paper.png')

paper_Button.config(image=paper_photo,width="120",height="120")

paper_Button.place(x=167, y=70)

#Scissors button

scissors_Button = Button(master, width=15, height=7, command=lambda:carryGame(3))

scissors_photo=PhotoImage(file=r'C:\Users\Pamal\Desktop\Documents\Python Folder\Python Projects\Rock, Paper, Scissors\V 1.2\Images\scissors.png')

scissors_Button.config(image=scissors_photo,width="120",height="120")

scissors_Button.place(x=317, y=70)

label_1 = Label(master, text='Please make your selection-', font='Bizon 20 bold', bg='PeachPuff2')

label_1.pack(side=TOP)

label_2 = Label(master, text='The computer picked:', font='Helvetica 22 bold', bg='PeachPuff2')

label_2.place(x=70, y=240)

#Locks window size

master.maxsize(450, 400)

master.minsize(450, 400)

#Sets window background to PeachPuff2

master.config(background='PeachPuff2')

master.mainloop()

def startScreen():

#Plays music for the application

def playMusic(fileName):

py.mixer.music.load(fileName)

py.mixer.music.play()

#Start Window

startWindow = Tk()

startWindow.title('[Rock] [Paper] [Scissors]')

#Imports image as title

load = Image.open(r'C:\Users\Pamal\Desktop\Documents\Python Folder\Python Projects\Rock, Paper, Scissors\V 1.2\Images\title.png')

render = ImageTk.PhotoImage(load)

img = Label(startWindow, image=render, bd=0)

img.image = render

img.place(x=-100, y=-65)

clickToPlay = Button(startWindow, text='Play!', width=8, font='Bizon 20 bold', bg='Black', fg='Yellow', relief=RIDGE, bd=0, command=lambda:runGame(startWindow))

clickToPlay.place(x=75, y=125)

#Credit

authorName = Label(startWindow, text='Written by : Pamal Mangat', font='Times 6 bold', bg='Black', fg='Yellow')

authorName.place(x=2, y=230)

versionNum = Label(startWindow, text='[V 1.2]', font='Times 6 bold', bg='Black', fg='Red')

versionNum.place(x=268, y=230)

#Start Screen Music

playMusic(r'C:\Users\Pamal\Desktop\Documents\Python Folder\Python Projects\Rock, Paper, Scissors\V 1.2\Audio\title_Song.mp3')

#Locks window size

startWindow.maxsize(300, 250)

startWindow.minsize(300, 250)

#Sets window background to black

startWindow.config(background='Black')

startWindow.mainloop()

startScreen()

截图:

启动屏幕的图像:

mc0cH.png

在开始屏幕上单击“播放”后打开的窗口的图像:

6P3Gs.png

蓝色圆圈区域是我希望显示计算机决策的地方。在

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