City Building with OSM Data _ Introduction
Learn how to create a city block using data acquired from Open Street Map [OSM]. This information will be processed using three tools from SideFX Labs combined into a Houdini Digital Asset that can be loaded into UE4 using the Houdini Engine plug-in. The asset will procedurally generate points that can be used to instance geometry that is part of your UE4 project. These point use attributes to add variation to the look of the buildings based on information from the OSM data.
LESSONS and PROJECT FILES: https://www.sidefx.com/tutorials/city-building-with-osm-data/
谷歌翻译:
了解如何使用从开放街道地图[OSM]获取的数据创建城市街区。将使用SideFX Labs的三个工具处理此信息,这些工具将合并到Houdini数字资产中,可以使用Houdini Engine插件将其加载到UE4中。该资源将按程序生成点,这些点可用于实例化属于UE4项目一部分的几何。这些点使用属性根据OSM数据中的信息为建筑物的外观添加变化。
LESSONS and PROJECT FILES: https://www.sidefx.com/tutorials/city-building-with-osm-data/