python游戏代码运行不了_PYTHON游戏编程----敲入ENTER键后游戏开始(加入按键游戏不动,去掉游戏运行)...

from tkinter import *

import time

import random

class Ball:

def __init__(self, canvas, paddle, color):

self.canvas = canvas

self.paddle = paddle

self.id= canvas.create_oval(10, 10, 25, 25, fill=color)

canvas.move(self.id, 245, 100)

randirect = [-3, -2, -1, 1, 2, 3]

random.shuffle(randirect)

self.x = randirect[0]

self.y = -1

self.window_height = self.canvas.winfo_height()

self.window_width = self.canvas.winfo_width()

self.hit_bottom = False

def hit_paddle(self, pos):

paddle_pos = self.canvas.coords(self.paddle.id)

if paddle_pos[0] <= pos[2] and pos[0] <= paddle_pos[2]:

if paddle_pos[1] <= pos[3] and pos[3] <= paddle_pos[1]:

return True

return False

def draw(self):

self.canvas.move(self.id, self.x, self.y)

pos = self.canvas.coords(self.id)

if pos[0] <= 0:

self.x = 3

if pos[2] >= self.window_width:

self.x = -3

if pos[1] <= 0:

self.y = 3

if pos[3] >= self.window_height:

self.hit_bottom == True

if self.hit_paddle(pos) == True:

self.y=-3

class Paddle:

def __init__(self, canvas, color):

self.canvas = canvas

self.id = canvas.create_rectangle(0, 0, 100, 10, fill=color)

canvas.move(self.id, 200, 300)

self.x = 0

self.canvas_width = self.canvas.winfo_width()

self.canvas.bind_all('', self.turn_left)

self.canvas.bind_all('', self.turn_right)

self.canvas.bind_all('', self.game_start)

def draw(self):

canvas.move(self.id, self.x, 0)

pos = self.canvas.coords(self.id)

if pos[0] <= 0:

self.x = 0

if pos[2] >= self.canvas_width:

self.x = 0

def turn_left(self, evt):

self.x = -3

def turn_right(self, evt):

self.x = 3

def game_start(self,evt):

return True

tk = Tk()

tk.title('李翔的第一个游戏')

tk.resizable(0, 0)

tk.wm_attributes('-topmost', 1)

canvas = Canvas(tk, width = 500, height = 400, bd = 0, highlightthickness = 0)

canvas.pack()

tk.update()

paddle = Paddle(canvas, 'blue')

ball = Ball(canvas, paddle, 'red')

while 1:

if ball.hit_bottom == False:

if paddle.game_start == True: #MAC OS 编程触摸板怎么定义.

ball.draw()

paddle.draw()

tk.update()

tk.update_idletasks()

time.sleep(0.01)

关键代码: paddle.game_strart ==True: 这个地方是否有错误,如果错了, 思路在哪里,谢谢

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值