I'm desperately trying to port an ancient Qt 4.8 application to Mac OS X 10.10. I already successfully ported it from Windows to Ubuntu 14.04 with almost no problems. However, on Mac I get the error of "iostream file not found". I know this sounds rather like an issue with my clang++/g++ compiler, however a simple hello-world program runs just fine.
I installed Xcode and the command line tools and I can also find iostream under "/usr/include/c++/4.2.1" since 'g++ -v' outputs:
@Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.56) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin14.1.0
Thread model: posix@
However, I don't know why 'clang++ -v' does not show the include path:
@Apple LLVM version 6.0 (clang-600.0.56) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin14.1.0
Thread model: posix@
I get the same error in QtCreator whether I use g++ with ' -spec macx-g++ QMAKE_CXX=g++4.2.1' or clang++ with '-spec unsupported/macx-clang'. Under Toolchain the compiler path also points to clang++ and g++ and not to clang or gcc.
If I additionally specify to use the std library includes with 'INCLUDEPATH+=/usr/include/c++/4.2.1' I get heaps of errors in the file "__hash_table" located in "MacOs/Programme/Xcode/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1"