python练手小游戏_练手的python小游戏

一个python源码的小游戏,照着做了一遍挺有意思的。(虽然里边有些小错误,纠正一下就行了)

import sys

import pygame

import math

#www.iplaypy.com

from pygame.locals import *

pygame.init()

screen= pygame.display.set_mode((600,500))

pygame.display.set_caption("hahsdhf")

myfont= pygame.font.Font(None,60)

color = 200,80,60

width= 4

x= 300

y= 250

radius= 200

position= x-radius, y-radius, radius*2, radius*2

piece1= False

piece2= False

piece3= False

piece4= False

while True:

for evevtin pygame.event.get():

if evevt.type == QUIT:

sys.exit()

elif  evevt.type == KEYUP:

if evevt.key== pygame.K_ESCAPE:

sys.exit()

elif evevt.key== pygame.K_1:

piece1= True

elif evevt.key== pygame.K_2:

piece2= True

elif evevt.key== pygame.K_3:

piece3= True

elif evevt.key== pygame.K_4:

piece4= True

# clean the screen

screen.fill((0,0,200))

# draw the four number

textImage1= myfont.render("1",True, color)

screen.blit(textImage1, (x+radius/2-20, y-radius/2))

textImage2= myfont.render("2",True, color)

screen.blit(textImage2, (x-radius/2, y-radius/2))

textImage3= myfont.render("3",True, color)

screen.blit(textImage3, (x-radius/2, y+radius/2-20))

textImage4= myfont.render("4",True, color)

screen.blit(textImage4, (x+radius/2-20, y+radius/2-20))

# should the pieces be down

if piece1:

start_angle= math.radians(0)

end_angle= math.radians(90)

pygame.draw.arc(screen, color, position, start_angle, end_angle, width)

pygame.draw.line(screen, color, (x,y), (x,y-radius), width)

pygame.draw.line(screen, color, (x,y), (x+radius,y), width)

if piece2:

start_angle= math.radians(90)

end_angle= math.radians(180)

pygame.draw.arc(screen, color, position, start_angle, end_angle, width)

pygame.draw.line(screen, color, (x,y), (x,y-radius), width)

pygame.draw.line(screen, color, (x,y), (x-radius,y), width)

if piece3:

start_angle= math.radians(180)

end_angle= math.radians(270)

pygame.draw.arc(screen, color, position, start_angle, end_angle, width)

pygame.draw.line(screen, color, (x,y), (x-radius,y), width)

pygame.draw.line(screen, color, (x,y), (x,y+radius), width)

if piece4:

start_angle= math.radians(270)

end_angle= math.radians(360)

pygame.draw.arc(screen, color, position, start_angle, end_angle, width)

pygame.draw.line(screen, color, (x,y), (x,y+radius), width)

pygame.draw.line(screen, color, (x,y), (x+radius,y), width)

# is the pie finished?

if piece1and piece2and piece3and piece4:

color= 0,250,0

pygame.display.update()

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