java 么清除已画的图形_java – 清除底层图像的图形部分

基本思想是创建一个足以覆盖组件的矩形,创建一个Ellipse2D作为“洞”或“聚光灯”,并从Rectangle中减去Ellipse2D,以便在其中创建一个洞,然后绘制它.

>你应该避免在可能的情况下覆盖油漆,而是使用paintComponent,油漆链中的油漆往往很高,并且会出现一些最好避免的并发症

>您应该避免在任何paintXxx方法中更改组件或模型的状态.可以出于多种原因调用Paint,其中许多原因都不会实例化.这可能会使您的模型处于不一致状态.相反,你应该使用类似javax.swing.Timer的东西来规范模型何时更新,并简单地调用重绘

>不要在Event Dispatching Thread的上下文中调用Thread.sleep,Threasd.wait或执行任何类型的长时间运行循环或I / O操作. Swing是一个单线程环境.也就是说,UI和事件处理的所有更新都是在单个线程内完成的.如果您执行任何阻止EDT的操作,它将无法处理这些事件并更新UI,直到您停止阻止…

>不要在paintXxx方法中调用重绘或任何可能从内部调用重绘的方法.这会让你的程序陷入死亡之中,看到它消耗你的CPU ……

有关详细信息,请查看…

import java.awt.BorderLayout;

import java.awt.Color;

import java.awt.Dimension;

import java.awt.EventQueue;

import java.awt.Graphics;

import java.awt.Graphics2D;

import java.awt.Point;

import java.awt.Rectangle;

import java.awt.RenderingHints;

import java.awt.event.MouseAdapter;

import java.awt.event.MouseEvent;

import java.awt.geom.Area;

import java.awt.geom.Ellipse2D;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import java.util.logging.Level;

import java.util.logging.Logger;

import javax.imageio.ImageIO;

import javax.swing.JFrame;

import javax.swing.JPanel;

import javax.swing.UIManager;

import javax.swing.UnsupportedLookAndFeelException;

public class Spotlight {

public static void main(String[] args) {

new Spotlight();

}

public Spotlight() {

EventQueue.invokeLater(new Runnable() {

@Override

public void run() {

try {

UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());

} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {

}

JFrame frame = new JFrame("Testing");

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

frame.setLayout(new BorderLayout());

frame.add(new TestPane());

frame.pack();

frame.setLocationRelativeTo(null);

frame.setVisible(true);

}

});

}

public class TestPane extends JPanel {

public static final int RADIUS = 80;

private BufferedImage img;

private Point mousePoint;

public TestPane() {

try {

img = ImageIO.read(new File("C:\\hold\\thumbnails\\Rampage_Small.png"));

} catch (IOException ex) {

Logger.getLogger(Spotlight.class.getName()).log(Level.SEVERE, null, ex);

}

addMouseMotionListener(new MouseAdapter() {

@Override

public void mouseMoved(MouseEvent e) {

mousePoint = e.getPoint();

repaint();

}

});

}

@Override

public Dimension getPreferredSize() {

return img == null ? new Dimension(200, 200) : new Dimension(img.getWidth(), img.getHeight());

}

@Override

protected void paintComponent(Graphics g) {

super.paintComponent(g);

if (img != null) {

Graphics2D g2d = (Graphics2D) g.create();

g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);

g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);

g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);

g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);

g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);

g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);

g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);

int x = (getWidth() - img.getWidth()) / 2;

int y = (getHeight() - img.getHeight()) / 2;

g2d.drawImage(img, x, y, this);

x = mousePoint == null ? getWidth() / 2 : mousePoint.x;

y = mousePoint == null ? getHeight() / 2 : mousePoint.y;

Rectangle rect = new Rectangle(0, 0, getWidth(), getHeight());

Ellipse2D spot = new Ellipse2D.Float(

(float) x - (RADIUS / 2f),

(float) y - (RADIUS / 2f),

(float) RADIUS,

(float) RADIUS);

Area area = new Area(rect);

area.subtract(new Area(spot));

g2d.setColor(Color.BLACK);

g2d.fill(area);

g2d.dispose();

}

}

}

}

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